Problems Dieing

Discussion in 'Bukkit Help' started by Jombi, Jul 18, 2011.

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  1. Offline

    Jombi

    Players will die from fall damage, then the server won't let them respawn. They have to exit the server, and wait for their player to leave (which takes ~5 minutes). I do have Essentials, Residences, and AuthMe installed.
     
  2. Offline

    Flenix

    Can you post your Essentials config? There is something in there that can auto kick players on death, so maybe thats enabled.
     
  3. Offline

    Jombi

    Its weird...it doesn't kick players tho. I just doesn't let them click "respawn". They have to reconnect.

    Code:
    ############################################################
    # +------------------------------------------------------+ #
    # |                       Notes                          | #
    # +------------------------------------------------------+ #
    ############################################################
    
    # If you want to use special characters in this document, such as accented letters, you MUST save the file as UTF-8, not ANSI.
    # If you receive an error when Essentials loads, ensure that:
    #   - No tabs are present: YAML only allows spaces
    #   - Indents are correct: YAML heirarchy is based entirely on indentation
    #   - You have "escaped" all apostrophes in your text: If you want to write "don't", for example, write "don''t" instead (note the doubled apostrphe)
    #   - List items are prefixed with a hyphen and indented:
    #       lists:
    #         - look like this
    #       not:
    #       - like this
    #   - Text with symbols is enclosed in single or double quotation marks
    #   - CraftBukkit and Permissions have been updated: CraftBukkit and Essentials almost always line up, but sometimes other plugins fall behind CraftBukkit's multiple daily updates
    #   - You have saved the document as UTF-8, NOT the default, ANSI
    
    
    
    
    
    ############################################################
    # +------------------------------------------------------+ #
    # |                 Essentials (Global)                  | #
    # +------------------------------------------------------+ #
    ############################################################
    
    # A color code between 0-9 or a-f. Set to 'none' to disable.
    ops-name-color: 'none'
    
    # The character(s) to prefix all nicknames, so that you know they are not true usernames.
    nickname-prefix: '~'
    
    # The delay, in seconds, required between /home, /tp, etc.
    teleport-cooldown: 0
    
    # The delay, in seconds, before a user actually teleports.  If the user moves or gets attacked in this timeframe, the teleport never occurs.
    teleport-delay: 0
    
    # The delay, in seconds, required between /heal attempts
    heal-cooldown: 0
    
    # The number of items given if the quantity parameter is left out in /item or /give.
    default-stack-size: 64
    
    # What to prevent from /i /give
    # e.g item-spawn-blacklist: 46,11,10
    item-spawn-blacklist:
    
    # Set this to true if you want permission based item spawn rules
    # Permissions:
    #  - essentials.itemspawn.item-all
    #  - essentials.itemspawn.item-[itemname]
    #  - essentials.itemspawn.item-[itemid]
    #  - essentials.give.item-all
    #  - essentials.give.item-[itemname]
    #  - essentials.give.item-[itemid]
    permission-based-item-spawn: false
    
    # Whether or not to reclaim memory on player logout; this is technical, and should only be changed under special circumstances.
    # This generally increases server stability unless very specific runtime configurations are used.
    # HOWEVER, it is known to cause lag upon users logging OUT, so beware!
    reclaim-onlogout: false
    
    # Should primitive spawn protection be enabled?  For most servers, this should be flase; it is better to use a third-party plugin to protect it.
    spawn-protection: false
    
    # Nether settings (switch between worlds with "/world nether" and "/world normal")
    # Sets whether the nether system is enabled, what folder to save the world in, and whether portals should teleport players between worlds.
    nether:
      enabled: false
      folder: nether
      portals-enabled: false
      generate-exit-portals: false
      ratio: 16
    
    # Mob limit on spawnmob
    spawnmob-limit: 40
    
    #Shall we notify users when using /lightning
    warn-on-smite: true
    
    # The message of the day, displayed on connect and by typing /motd.
    motd:
      - 'Currently online: {PLAYERLIST}'
      - 'Visit our forums: www.silentnoobs.com'
      - 'You can get build rights quicker by asking there.'
    
    # The server rules, available by typing /rules
    rules:
      - '[1] Be respectful'
      - '[2] Be ethical'
      - '[3] Use common sense'
      
    # When a command conflicts with another plugin, by default, Essentials will try to force the OTHER plugin to take
    # priority.  If a command is in this list, Essentials will try to give ITSELF priority.  This does not always work:
    # usually whichever plugin was updated most recently wins out.  However, the full name of the command will always work.
    # For example, if WorldGuard and Essentials are both enabled, and WorldGuard takes control over /god, /essentials:god
    # will still map to Essentials, whereas it might normally get forced upon WorldGuard.  Commands prefixed with an "e",
    # such as /egod, will always grant Essentials priority.
    # We should try to take priority over /god.  If this doesn't work, use
    # /essentials:god or /egod.  If god is set using WorldGuard, use /ungod to remove then use whichever you see fit.
    overridden-commands:
      - god
    
    # Disabled commands will be completelly unavailable on the server.
    disabled-commands:
      - nick
      - god
      - bigtree
      - item
      - heal
      - tree
      - economy
      - buy
      - sell
      - ping
      - spawner
      - socialspy
      - rc
      - bank
      - manclear
      - manselect
      - manworld
      - mantogglesave
      - mantogglevalidate
      - mandemote
      - manpromote
      - listgroups
      - manload
      - mansave
      - tempdelall
      - templist
      - tempdel
      - tempadd
      - mancheckv
      - manwhois
      - manglistv
      - mangdelv
      - mangaddv
      - manucheckv
      - manulistv
      - manudelv
      - manuaddv
      - mangdeli
      - mangaddi
      - mangcheckp
      - manglistp
      - mangdelp
      - mangaddp
      - manucheckp
      - manulistp
      - manudelp
      - manaddp
      - mangdel
      - mangadd
      - manudelsub
      - manuaddsub
      - manudel
      - manuadd
      - worth
      - whois
      - unlimited
      - suicide
      - setworth
    
    
    # Restricted commands will only be available to ops.
    # These will have NO EFFECT if you have Permissions installed!
    # These are here only if you want something simpler than Permissions.
    restricted-commands:
      - bigtree
      - item
      - give
      - heal
      - plugin
      - time
      - top
      - tp
      - tphere
      - tree
      - setspawn
      - antioch
      - kick
      - ban
      - unban
      - top
      - jump
      - tpo
      - tppos
      - tpohere
      - economy
      - setwarp
      - delwarp
      - essentials
      - gc
      - spawnmob
      - broadcast
      - burn
      - ext
      - kill
      - ping
      - banip
      - unban
      - mute
      - kick
      - kickall
      - unbanip
      - togglejail
      - setjail
      - eco.loan
    
    # Note: All items MUST be followed by a quantity!
    # Times are measured in seconds.
    kits:
    kits:
      tools:
        delay: 10
        items:
          - 278 1
          - 277 1
          - 279 1
          - 293 1
      pick:
        delay: 10
        items:
          - 278 2
      pickg:
        delay: 10
        items:
          - 285 64
      armor:
        delay: 10
        items:
          - 310 1
          - 311 1
          - 312 1
          - 313 1
      weapons:
        delay: 10
        items:
          - 276 1
          - 261 1
          - 262 64
      arrows:
        delay: 10
        items:
          - 262 192
      light:
        delay: 10
        items:
          - 50 64
    
    
    # Disable all signs
    signs-disabled: false
    
    # Backup runs a command while saving is disabled
    backup:
      # Interval in minutes
      interval: 60
      # Add a command that backups your data, e.g.
      # command: 'rdiff-backup World1 backups/World1'
    
    # Set this true to enable permission per warp.
    per-warp-permission: false
    
    # Sort output of /list command by groups
    sort-list-by-groups: true
    
    # More output to the console
    debug: false
    
    # Set the locale for all messages
    # If you don't set this, the default locale of the server will be used.
    #locale: de_DE
    
    ############################################################
    # +------------------------------------------------------+ #
    # |                   EssentialsHome                     | #
    # +------------------------------------------------------+ #
    ############################################################
    
    # When users die, should they respawn at their homes, instead of the spawnpoint?
    respawn-at-home: false
    
    # When a user interacts with a bed, should their home be set to that location?
    # If you enable this and remove default user access to the /sethome command, you can make beds the only way for players to set their home location.
    bed-sethome: false
    
    #if no home is set send you to spawn when /home is used
    spawn-if-no-home: false
    
    
    ############################################################
    # +------------------------------------------------------+ #
    # |                   EssentialsEco                      | #
    # +------------------------------------------------------+ #
    ############################################################
    
    # Defines the balance with which new players begin.  Defaults to 0.
    starting-balance: 0
    
    # worth-# defines the value of an item when it is sold to the server via /sell.
    # These are now defined in worth.yml
    
    # Defines the cost to use the given commands PER USE
    command-costs:
      # /example costs $1000 PER USE
      #example: 1000
      # /kit tools costs $1500 PER USE
      #kit-tools: 1500
     
    # Set this to a currency symbol you want to use.
    currency-symbol: '$'
    
    ############################################################
    # +------------------------------------------------------+ #
    # |                   EssentialsHelp                     | #
    # +------------------------------------------------------+ #
    ############################################################
    
    #Show other plugins commands in help
    non-ess-in-help: true
    
    ############################################################
    # +------------------------------------------------------+ #
    # |                   EssentialsChat                     | #
    # +------------------------------------------------------+ #
    ############################################################
    
    # If EssentialsChat is installed, this will define how far a player's voice travels, in blocks.  Set to 0 to make all chat global.
    # Note that users with the "essentials.chat.spy" permission will hear everything, regardless of this setting.
    # Users with essentials.chat.shout can override this by prefixing text with an exclamation mark (!)
    # Or with essentials.chat.question can override this by prefixing text with a question mark (?)
    chat:
      radius: 0
      
      # If set to the default chat format which "should" be compatible with ichat.
      format: '<{DISPLAYNAME}> {MESSAGE}'
    
    ############################################################
    # +------------------------------------------------------+ #
    # |                 EssentialsProtect                    | #
    # +------------------------------------------------------+ #
    ############################################################
    
    protect:
      # Database settings for sign/rail protection
      # get mysql.jar and sqlite and place it in your serverroot/lib directory from here:
      # http://java.net/projects/essentials/sources/svn/show/lib?rev=435
    
      # mysql, sqlite or none
      datatype: 'sqlite'
    
      # If you specified MySQL above, you MUST enter the appropriate details here.
      # If you specified SQLite above, these will be IGNORED.
      username: '***'
      password: '***'
      mysqlDb: 'jdbc:mysql://localhost:3306/minecraft'
    
      # For which block types would you like to be alerted?
      # You can find a list of IDs in plugins/Essentials/items.csv after loading Essentials for the first time.
      alert:
        # 10: lava
        # 11: still lava
        # 46: TNT
        on-placement: 10,11,46
        on-use: 
        # 46: TNT
        on-break: 46
    
      # Users cannot PLACE these types of blocks/items.
      # < 255 designates a BLOCK
      # > 255 designates an ITEM (Some blocks can be placed as blocks OR items; lava blocks can be placed by lava buckets, for example.)
      blacklist:
        placement: 46
        usage: 46
        
        #prevent people from breaking blocks
        #break: 20,50
        break: 46
    
    
      # General physics/behavior modifications
      prevent:
        lava-flow: false
        water-flow: false
        water-bucket-flow: false
        fire-spread: true
        lava-fire-spread: true
        flint-fire: false
        lightning-fire-spread: true
        portal-creation: false
        tnt-explosion: true
        creeper-explosion: true
        creeper-playerdamage: true
        creeper-blockdamage: true
        # Monsters won't follow players
        # permission essentials.protect.entitytarget.bypass disables this
        entitytarget: false
        # Prevent the spawning of creatures
        spawn:
          chicken: false
          cow: false
          creeper: false
          ghast: true
          giant: false
          monster: false
          pig: false
          pig_zombie: false
          sheep: false
          skeleton: false
          slime: false
          spider: true
          squid: false
          zombie: false
          wolf: false
      
      # Maximum height the creeper should explode. -1 allows them to explode everywhere.
      # Set prevent.creeper-explosion to true, if you want to disable creeper explosions.
      creeper:
        max-height: -1
      
      # Protect various blocks.
      protect:
        # Protect all signs
        signs: true
    
        # Prevent users from destroying rails
        rails: true
    
        # Blocks below rails/signs are also protected if the respective rail/sign is protected.
        # This makes it more difficult to circumvent protection, and should be enabled.
        # This only has an effect if "rails" or "signs" is also enabled.
        block-below: true
    
       # Prevent placing blocks above protected rails, this is to stop a potential griefing
        prevent-block-on-rails: false
    
      # Disable various default physics and behaviors
      disable:
        # Should fall damage be disabled?
        fall: false
    
        # Users with the essentials.protect.pvp permission will still be able to attack each other if this is set to true.
        # They will be unable to attack users without that same permission node.
        pvp: false
    
        # Should drowning damage be disabled?
        # (Split into two behaviors; generally, you want both set to the same value)
        drown: false
        suffocate: false
    
        # Should damage via lava be disabled?  Items that fall into lava will still burn to a crisp. ;)
        lavadmg: false
    
        # Should arrow damage be disabled
        projectiles: false
    
        # This will disable damage from touching cacti.
        contactdmg: false
    
        # Burn, baby, burn!  Should fire damage be disabled?
        firedmg: false
        
        # Should the damage after hit by a lightning be disabled?
        lightning: true
    
        # Should people with build: false in permissions be allowed to build
        # Set true to disable building for those people
        build: true
    
        #Should we tell people they are not allowed to build
        warn-on-build-disallow: true
    
    
        #disable weather options
        weather:
          storm: false
          thunder: false
          lightning: false
    
    ############################################################
    # +------------------------------------------------------+ #
    # |                    New Players                       | #
    # +------------------------------------------------------+ #
    ############################################################
    
    newbies:
      # Should we announce to the server when someone logs in for the first time?
      # If so, use this format, replacing {DISPLAYNAME} with the player name.
      # If not, set to ''
      #announce-format: ''
      announce-format: '&dWelcome {DISPLAYNAME} to the server!'
      
      # When we spawn for the first time, which spawnpoint do we use?
      spawnpoint: newbies
    
    # End of File <-- No seriously, you're done with configuration.
    
     
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