Problem at server spawn...

Discussion in 'Bukkit Help' started by BlancoLanda, Sep 30, 2011.

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    BlancoLanda

    I have AuthMe plugin installed in my server, it allows user to register their accounts so they can make it private. Currently I'm having some issues, when they /login all is OK. When you log in the plugin sends you to the location the player was when disconnected. But before loggin it spawns you at server /spawn I think.

    The problem is that sometimes users can't join (they have not time to log in), because they spawn, they fall (WTF) and the server kicks them for hacking <moving too fast?> or something like that... How can I fix it?
     
  2. Offline

    JWhy

    Prevent the kick with NoSpeedKick (with the risk of cheating people) or switch to AuthDB
     
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