BASICS: This is a plugin to create custom mobs by using the creator's inventory. COMMANDS/PERMS/DESCRIPTIONS: /mobc create [mob] [name] - creates a mob with the given items in inventory - mobc.create /mobc spawn [name] [#] - spawns the created mob(s) - mobc.spawn /mobc delete [name] /mobc sethealth [name] [health] - sets the health for a mob - mobc.sethealth /mobc setdamage [name] [minimum damage - maximum damage] - sets the damage for a mob NOTE: OVERRIDES THE AMOUNT OF DAMAGE THE ITEM DOES, BUT KEEPS THE ITEM IN THE MOB'S POSSESION/HAND. ALSO, DOES NOT WORK IF THE ITEM CHANGES THE DAMAGE OF THE MOB (EXAMPLE, SHARPNESS 2) - mobc.setdamage EXAMPLES: 1) Let's say you have full diamond armor on and a stone sword with sharpness 5. Then you do "/mobc create zombie test1". The plugin will create a mob in the saved file with the given items in your inventory when creating the mob. Then you do "/mobc spawn test1 5", and it will spawn 5 of the zombies with diamond armor and a stone sword with sharpness 5. Then you want to delete the "test1" mob, and you do "/mobc delete test1", and it will delete the mob from the config file. 2) Let's say you have full iron armor and a diamond sword. Then you do "/mobc create zombie test2". The plugin will create a mob in the save file. Then, you do "/mobc sethealth test2 100", and the "test2" mob will now have 100 health, in this case, instead of a zombie's base health, 20. Then you want to make the iron sword (or whatever the mob is holding/or if it's not holding anything, then it's base damage) do more damage than normal. You do "/mobc setdamage test2 1-3" and on hit, the "test2" mob will do 1 through 3 damage instead of it's normal amount. Then, you want to spawn the mob, so you do "/mobc spawn test2 1" and it will spawn a zombie with 100 health, full diamond armor, an iron sword, and does 1-3 damage on hit. Then you want to delete the mob, so you do "/mobc delete test2" and it will remove it from the save file. OTHER NOTES: -If you have effects, it will permentantly give the created mob the effect you have when creating it. -Passive mobs cannot be created, only hostile mobs. -The mobs can be instantly killed by using Essentials; "/killall" or "/butcher". Leave comments below and good luck whoever is making this! Thanks everyone!