PlayerQuitEvent and PlayerKickEvent

Discussion in 'Bukkit Help' started by Mertainer, Nov 25, 2011.

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    Mertainer

    I'm unsure if it's a bug or expected - but whenever the Quit or Kick events are fired, if I try to get the health using getHealth() from the player, it will always return 20.

    Anyone else having this issue or is it related to the Player object being deleted?
     
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    Jaker232

    Assuming that the player's health is always at full, it's not a bug.
     
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    Mertainer

    Even if the player has 1 heart, it reports to me as if he has 20. Latest dev build.
     
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