Hi, Im trying to make parrot stay on the shoulder even if player jumps or flies and i cant find any way to do so.
@Fin_skill Create a hashmap that stores player UUIDs as keys and Parrots as values. This links player's to their parrots. When a player clicks a parrot and is about to 'equip it', add the parrot to the hashmap. Create a repeating task in the onEnable. For loop through all the players in the hashmap. If the parrot is not a passanger to the player, add the parrot as a passager.