Overriding a Zombie

Discussion in 'Plugin Development' started by TheTrixsta, Oct 21, 2012.

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    If I wanted to change the speed on an entity or attack damage of an Entity such as a Zombie how would I do that?
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    Not sure about the speed part, but damage a zombie does is like this:
    Check if the event.getDamager() is a zombie
    If it is, then do event.setDamage(some number);
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    I still need to know how to edit their speed :/
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    Codex Arcanum

    Try slapping a potion effect on them? I haven't tried it, but that would probably work.
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    TheTrixsta likes this.
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    This is simple, I want to override the bukkit class
  7. the post above yours solves it. that's how i did it.
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    Go OOP and create a class that extends the zombie entity.

    then modify the values of the super class. To spawn it, spawn the newly created class instead of a regular zombie.
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    yea but i want to speed up the zombie too :)
  10. yea, and that's the way to go ;) a custom zombie class that you override. the answers are here on the forums ;)
    TheTrixsta likes this.
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