Optimization for Ram 32GB Server ??

Discussion in 'Bukkit Help' started by nagihodheer, May 8, 2012.

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    My Run.bat
    how i can hold 70+ players without lag
    block lag a little
    player walk like jumper
    arrow delay
    throwing potion delay

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    well ive been running a server for a while now and all i can say is wow thats alot of plug ins
    you have multiple plugins that do the same job like the chat plugins
    permission plugins
    i would really try to get rid of some

    the more you remove the more memory saved

    what type of host you use determines alot you can have all the memory all the cpu power if your not pushing enough upload you cant do nothing
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    Colocation 1 gbps

    test while server is running


    that's old plugins list

    i removed some plugins

    - SilkSpawners
    - ChatManager - disable
    - DailyBonus
    - Permissions
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    I'd use Linux for it, in my case it's just way faster than Windows (Local test server = 4ms for something, on linux server = 0.5)
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    Echo OFF
    SET BINDIR=%~dp0
    CD /D "%BINDIR%"
    "%ProgramFiles%\Java\jre7\bin\java.exe" -Xincgc -Xms10240M -jar craftbukkit.jar
    goto start

    i like simple

    i also see alot to do with carts that means alot of redstone ik that over use of redstone can cause lag
    also the size of you worlds
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    It's possible to have better startup though, with Java options. Besides, it's a 32GB server, your script only is about 10GB.
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    i just listed mine i run a 16gb server use to use pail and pail plus

    and ive recently switched to

    its simple and it never crashes

    i use to use a 8 gb server with pail and plus i was running out of mem after 4 to 6 hours
    i bought a 16 gb server and switched to the bukkitgui and now the damn thing never goes over
    4000 in mem who knew

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: May 25, 2016
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    it can be use in 1.2.5 ?
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    yes it says my server been up for 15 hours
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    + limit the entities. try EntitySuppressor. e.g 3k mobs/world
    + optimize your database, plugin configs and your plugins (FalsebookChat / EssentialsChat / ChatManager ... choose one)
    + maybe lower -XX:MaxGCPauseMillis=500 to something like -XX:MaxGCPauseMillis=200
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    dont need another mod to limit mobs or animale just go to then bukkit.yml file and up the tick rate

    animal-spawns: 400
    monster-spawns: 1

    raise the default 1 to 50 or 100
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