No health regen after 1.2

Discussion in 'Bukkit Help' started by hey_pig, Apr 6, 2012.

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    hey_pig

    Before bukkit was re-written, players health would regenerate like normal with a full food bar on my server, after the re-write nobody regenerates health anymore. I have auto-heal=true and difficult=0. Heres my config:

    #Minecraft server properties
    #Thu Mar 01 15:25:22 MST 2012
    allow-nether=true
    level-name=world
    enable-query=false
    allow-flight=false
    server-port=25565
    level-type=DEFAULT
    enable-rcon=false
    level-seed=
    server-ip=
    max-build-height=256
    spawn-npcs=true
    white-list=false
    spawn-animals=true
    online-mode=true
    pvp=false
    difficulty=0
    server-name=DEV
    gamemode=0
    max-players=20
    spawn-monsters=true
    view-distance=10
    generate-structures=true
    motd=Colorado Blocks
    auto-heal=true


    plugins im running:
    ChestShop
    DeadBolt
    Essentials
    iConomy
    OwnBlocksPlus
    PermissionsBukkit
    Transporter
    World Edit
    World Guard
    Vault
    Xcraftgate


    I thought maybe Essentials was conflicting but theres nothing about regen in the Essentials config. Any ideas?
     
  2. Offline

    908070p

    WorldGuard has a region where players regenerate health maybe it could be the reason, im not sure
     
  3. Offline

    hey_pig

    not exatly but i did find stuff in the worldguard config:

    default:
    disable-health-regain: false

    still didnt help (it was set that way when i first looked, didnt have to change)....

    Fixed, i deleted
    "
    default:
    disable-health-regain: false
    "

    out of the WG config, downloaded the newest version and it worked

    yay regen

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 25, 2016
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