New sk89q Features in CraftBukkit?

Discussion in 'Bukkit Help' started by barghest, Apr 8, 2011.

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    I'm pretty sure I'm posting this in the right place. When you read the CraftBukkit twitter feed, you see interesting things in the recent history:

    [CraftBukkit] sk89q - Allowed torches to be placed on glass, signs, and fences. 1:20 AM Apr 7th via GitHub Service Hooks
    [CraftBukkit] sk89q - Made fences stackable. 1:20 AM Apr 7th via GitHub Service Hooks
    [CraftBukkit] sk89q - Changed spawn to be exact. 1:20 AM Apr 7th via GitHub Service Hooks

    I haven't tested the exact spawn bit yet, because I haven't done much dying. But I did try to stack fences up, to no avail, and I did try to place torches on fences, to no avail; I'm running the RB 670 according to my server console. I believe that's the newest update at this moment, although I could be wrong of course. I'm not sure about all these versions.

    Am I missing something? Do I need a client mod to do these things? Because I'd really, really like to place torches on fences.
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    Those changes are to a separate, private branch, I suspect for purely personal use. None of those changes are in the official releases.
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    You're breaking my heart, Afforess. Thanks for the info, though. For what it's worth, I heartily request that they be merged. So, not worth much. ;)

    EDIT: Hey - what if they were merged... with options in the toggling them, defaulting off, so fans of vanilla can be happy with their, uh, fewer features? :D In fact, if there were just one option

    sk89q = true

    rolling all these edits together, I'd happily enable it and never ever look back ever.
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    Oh good, I was so confused about why craftbukkit would be changing minecraft features lol.
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