I can't believe I'm still not finding an event from Bukkit which fires when the TNT is being lit up (with flint & steel, fire, or redstone), ie. primed - not yet detonated. ExplosionPrimeEvent isn't it - for the fact that it fires one tick before the explosion happens, so is useless to me. What I really really need is this: when a TNT gets primed ("light up", "started", pick your term), an event fires which gives me the source, ie. the TNT block which it was before being primed (and so, changed into an entity). I really can't believe this is still not fixed - after some 3 years of debate and numerous pull requests. Tell me I'm just blind. Make me happy. Thank you.