Multiverse animals spawn rating

Discussion in 'Bukkit Help' started by Refalm, Dec 29, 2012.

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    Refalm

    I'm trying to adjust the spawn rating for animals in a particular world, because there aren't enough spawning there in my opinion.

    However, I can't figure out what to fill in at spawnrate in worlds.yml

    The documentation doesn't give a clear answer of what to do.

    Does anyone know?
     
  2. Offline

    Refalm

    No one knows how to set the spawn rating in Multiverse? :(
     
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    ShadowDog007

    You could try using this mod http://dev.bukkit.org/server-mods/mobmanager/
    :D

    It limits mobs spawns, reducing the number of unnecessary mobs spawns, and in doing so, frees up slots for more 'useful' mob spawns. (i.e. more mobs that spawn which players have a chance of SEEING!)

    Also, default for bukkits 'spawnrate' for animals is 400 ticks.

    Your servers value will be set in bukkit.yml in the root folder of your server.
    Just set spawnrate to something lower than what is in your bukkit.yml

    In bukkit.yml it looks like this

    Code:
    ticks-per:
      animal-spawns: 400
      monster-spawns: 1
      autosave: 0

    Also might want to have a look at the spawning maximums

    Defaults in bukkit.yml
    Code:
    spawn-limits:
      monsters: 70
      animals: 15
      water-animals: 5
      ambient: 15
    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 30, 2016
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    Refalm

    Thank you very much for explaining it :)
     
  5. Offline

    ShadowDog007

    Your welcome :)
     
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