I'm trying to adjust the spawn rating for animals in a particular world, because there aren't enough spawning there in my opinion. However, I can't figure out what to fill in at spawnrate in worlds.yml The documentation doesn't give a clear answer of what to do. Does anyone know?
You could try using this mod http://dev.bukkit.org/server-mods/mobmanager/ It limits mobs spawns, reducing the number of unnecessary mobs spawns, and in doing so, frees up slots for more 'useful' mob spawns. (i.e. more mobs that spawn which players have a chance of SEEING!) Also, default for bukkits 'spawnrate' for animals is 400 ticks. Your servers value will be set in bukkit.yml in the root folder of your server. Just set spawnrate to something lower than what is in your bukkit.yml In bukkit.yml it looks like this Code: ticks-per: animal-spawns: 400 monster-spawns: 1 autosave: 0 Also might want to have a look at the spawning maximums Defaults in bukkit.yml Code: spawn-limits: monsters: 70 animals: 15 water-animals: 5 ambient: 15 EDIT by Moderator: merged posts, please use the edit button instead of double posting.