Multiple worlds

Discussion in 'Plugin Development' started by amitlin14, Mar 19, 2013.

Thread Status:
Not open for further replies.
  1. Offline

    amitlin14

    How much strain will around 30-40 worlds cause to the server, and if there is any way of reducing that strain like no having chunks loaded if not asked by a player.
     
  2. Offline

    StyL_TwisT

    What does this have to do with plugin development..?
     
  3. Offline

    amitlin14

    StyL_TwisT Im developing a plugin that uses multiple worlds, i want to know how much strain it will cause o.o
     
  4. Offline

    Tirelessly

    Well all those spawn areas stay loaded, so yes, it will cause strain. How much, I'm not sure, but probably equal to having 15 extra players on (at least)
     
  5. Offline

    ZeusAllMighty11

    Holy hell why would you ever need 30-40 worlds?

    Why not just use multiple parts of a few worlds?
     
  6. Offline

    amitlin14

    ZeusAllMighty11 I dont want players to see other players names when on a different part of the world
     
  7. Offline

    MylesIsCool

    All you need to do is use the vanish api to hide the other players.
     
  8. Offline

    Scizzr

    Yes, doing checks every few seconds to compare the player locations. If the two players are in the same world, and the distance is greater than a number, hide the players from each other (and optionally don't hide the players from mods/admins/etc).
     
Thread Status:
Not open for further replies.

Share This Page