Modifications to the SkylandPlus source?

Discussion in 'Plugin Requests' started by Zothen, Jan 25, 2015.

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    Zothen

    Hello Gentlefolks!

    Im looking for a coder who can do some modifications to the SkylandsPlus+ Plugin!
    The source is available on github and the latest branch is here: https://github.com/andrewkm/SkylandsPlus

    Can somebody skilled with Wgen-stuff help me out?

    Thanks!


    In detail:
    -no mesa biomes are generated
    - no jungle found yet (either not generated or way too few)
    - too many plains (at least 50% too many)
    - no redstone populator
    - no pond populator (but scattered water/lava source blocks)
    - need to remove lava spawns from the overworld (either per option or removed from code)
    - It seems there are no animals generated during world generation?
    - we need waterponds instead of the current water source blocks would be cool (minor)
     
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    timtower Moderator Moderator

    @Zothen Send a PM to the developer instead. Or an issue on his github.
     
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    Zothen

    Thanks, but been there, done that. That was the first place for me to check.
    Theres currently no active maintainer for that plugin.
    Hence this thread...
     
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    timtower Moderator Moderator

    @Zothen I can be offline on dev.bukkit for months till somebody makes a comment.
    And you could take a look at TerrainControl
     
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    Zothen

    Still searching for a coder! Any takers, please?
     
    Experminator likes this.
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    Experminator

    @Zothen I take a look at it.
    You get my result when i done with looking.

    EDIT -- Result:

    Issue:
    Too many plain biomes.
    Explaination: All biomes returns PLAINS by default.
    Solution: I can fix that, to change the default to something else, or to randomize it.

    Issue: No mesa biome generated.
    Explaination: The biome 'mesa' is not used in the code.
    Solution: Maybe i can add the biome 'mesa' to the code.

    No explaination/solution with another issue. I will get it.
     
    Last edited: Jan 29, 2015
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