Mobs Don't Attack Unless Provoked.

Discussion in 'Archived: Plugin Requests' started by Nikve, Jun 28, 2012.

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    Plugin category: Mech

    Suggested name: MobFriends

    What I want: I would like a permissions based plugin to stop monsters from attacking certian players unless they are provoked. For example, unless I attack a creeper, I don't want it to try to attack me. I don't want it to even follow me, or acknowledge my existence. Thanks!

    Ideas for commands: None.

    Ideas for permissions: mobfriends.use

    When I'd like it by: Yesterday.
  2. Don't you mean tomorrow?
    Lol Yesterday
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    That's the default response in the formatting. I've seen a few posts with it... C'mon people, time machines aren't possible yet! *lightbulb* Unless someone creates a plugin for that!

    /me goes to plugin requests forum.
    Adriani6 likes this.
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    "Yesterday" implies I would like it done as soon as possible.
    MrBluebear3 and McLuke500 like this.
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    Last edited by a moderator: May 26, 2016
    WarmakerT and Nikve like this.
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    Oh wow, I didn't get alerted and I just assumed no one wanted to help.
    Thanks a lot, I am using this right away!
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    No problem should still work for 1.3.1
    Nikve likes this.
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    This has been broken in 1.4.5, arrows will bounce of mobs, and not give damage.
    Any chance of an update?
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    Sure... I didn't change much however if there are mobs in a radius of 4 blocks they'll help their buddy out.

    mobfriends.use - Enables the effects of the plugin.
    I was thinking of adding a configuration to set the view distance of the mob. But 4 blocks seemed fair.
    Nikve likes this.
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    Thanks a ton, this is perfect.

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