Plugin Request MobClash [Sign Version]

Discussion in 'Plugin Help/Development/Requests' started by Ck1000MC, Mar 14, 2015.

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    Ck1000MC

    ===BASICS===
    ***THE GAME
    The game itself is where players join a game using signs, then clicks on signs in the lobby to equip a kit to use, then uses that kit to kill opponents in an arena. Players can buy kits with Coins, and double jump. Double jumping is a large jump, kind of like the double jump in MINEPLEX'S SUPER SMASH MOBS. If you do not know what that is, come up with your own double jump and I'll tell you if it needs editing or not.
    ***LOBBIES
    Inside the lobbies there are signs. Players can click on them while in the lobby to equip the kits that are on the sign. Includes:
    > Kits
    > Leave
    > Join
    ***SIGNS
    To create signs inside the lobby, do this:
    <<<KITS>>>
    Line 1: [MobClash]
    Line 2: N/A
    Line 3: [Kitname]
    Line 4: N/A
    Inputing these items onto a sign makes the sign result turn into:
    Line 1: Mob Clash {bold green}
    Line 2: Equip or Buy ([PriceOfKit) {cyan}
    Line 3: [Kitname] (bold light green)
    If a kit has not been bought by the player and the player clicks on the sign of that kit, he/she will BUY it if they have enough Coins, and his/her chat will say "You bought [Kitname]!" If a kit has been unlocked, the player can normally equip it using that kit's sign.
    <<<JOINING/LEAVING GAMES>>>
    Line 1: [MobClash]
    Line 2: [join/leave]
    Line 3: [arenaname]
    Line 4: N/A
    Inputing these items onto a sign makes the sign result turn into:
    Line 1: Mob Clash (bold green)
    Line 2: [Join (bold blue)/Leave (bold red)]
    Line 3: [arenaname] (bold light green)
    Line 4: [[players ingame / maximum players]/N/A]

    ===ADVANCED BASICS===
    To join a game you click a join sign. When done so, you will be teleported to that arena's lobby (set with /mbc setlobby [name]). In the lobby, you can click signs to equip kits that you can use ingame. You can also leave the game using a sign. After 30 seconds the game will start and all players in that arena's lobby will be teleported into the arena (the spawnpoints were set using the /mbc setspawn [name]) at the spawnpoints. Players then battle to the death with their kit abilities. When a player dies, he/she is teleported to a random spawnpoint with full health. The "Respawn or Title Screen" death menu is disabled and you respawn right away. If this is not possible, it is okay. Once a player has lost all of their lives, he/she will enter spectate mode (no abilities, no double jump, free fly, and no placing or breaking blocks, and no picking up items) and can watch the rest of the players. When you enter spectate mode, the game calculates how many Coins you earned during the game and the chat says "You earned [amount] Coins" (see coin earnings section of thread). When there is one player left alive and all others are dead, the game ends. All players are teleported to the endpoint (set with /mbc setend [name]). The winner ALSO recieves Coins even though he didn't enter spectate mode. After the game ends all players return to normal with no effects or ANYTHING and are exited out of spectate mode.
    ***Players look like the mobs they have equipped. LibsDisguises or another disguise plugin could be used with this. When the game ends, all players are un-disguised.***

    ===COMMANDS AND PERMISSIONS===
    /mbc create [name] - mc.admin - creates the game, and also creates the lobby spawnpoint at your location.
    /mbc setlobby [name] - mc.admin - sets the game lobby.
    /mbc setspawn [name] - mc.admin - sets spots where players spawn ingame.
    /mbc setlives [name] - mc.admin - sets the lives each player has ingame.
    /mbc get [amount] - mc.admin - gives/removes coins.
    /mbc setend [name] - mc.admin - sets the endpoint for an arena.
    N/A - mc.join.[name] - permission to join that arena.
    N/A - mc.joinfull - gives permission to join full games.

    ===THE KITS===
    ***NOTE: EACH ARMOR VALUE (Example - Armor: 1) IS EQUAL TO 1 FULL SHIRT.***
    > Zombie
    Regen: 0.2 per second
    Knockback Taken: 150%
    Double Jump: Normal
    Armor: 5.5
    Cost: FREE
    ABILITIES
    - Iron Axe: Venomous Bite
    Cooldown: 7 seconds
    Right Click: Lunge into an opponent and bite them, dealing 2-5 damage and poison fpr 3.5 seconds. Lunge distance is 5-6 blocks.
    - Iron Shovel: Undead Awakening
    Cooldown: 11 seconds
    Right Click: Summon 3 zombies on a random enemy within 7 blocks. Each zombie does 1-4 damage and has a 12% chance to give poison for 4.5 seconds per attack. Zombies despawn after 5.5 seconds.
    - Passive: Infection
    Per melee attack, has a 7% chance to infect the opponent. While infected, they recieve nausia and slowness 2. The infection goes away after they die. All players do -2 damage to infected players.
    > Skeleton
    Regen: 0.3 per second
    Knockback Taken: 160%
    Double Jump: Normal
    Armor: 4.5
    Cost: FREE
    ABILITIES
    - Bow: Homing Shot
    Cooldown: 6 seconds
    Left Click: Your next arrow will fire 5 arrows. Deals 2-4 damage per arrow and deals some knockback, but not a lot.
    Shovel: Bone Rifle
    Cooldown: 3.5 seconds
    Right Click: Shoots a bone that deals 2-6 damage. Deals major knockback.
    - Passive: Bone Shield
    If an attack deals 8 damage or more, you gain 1 health per second for 5 seconds. While this is in effect, you do -1 damage.
    > Spider
    Regen: 0.2 per second
    Knockback Taken: 140%
    Double Jump: Normal
    Armor: 5.0
    Cost: FREE
    ABILITIES
    - Iron Sword: Web Spray
    Cooldown: 10 seconds
    Hold Right Click: Spray a flurry of webs (item) at enemies. If the web items touch an enemy or the ground a web block appears. Webs deal 1-4 damage each. Web items fire 1 every 0.2 seconds the player holds right click. Maximum hold time is 3 seconds.
    - Iron Axe: Web Shield
    Cooldown: 12 seconds
    Right Click: Spawn a hollow 5x5 sphere around you. Shield lasts 5 seconds.
    - Passive: Wall Climb
    While running into a wall, you climb it, moving at a speed of 2 blocks per second.
    > Iron Golem
    Regen: 0.2 per second
    Knockback Taken: 135%
    Double Jump: Normal
    Armor: 8.0
    Cost: 1000 Coins
    ABILITIES
    - Iron Axe: Iron Fist
    Cooldown: 8 seconds
    Right Click: Punch your opponent with great power, dealing 3-6 damage and large knockback. Punch reach distance is 4 blocks. Maximum punch knockback is 35 blocks.
    - Iron Shovel: Ground Quake
    Cooldown: 9 seconds
    Right Click: Unearth the ground from under you, shooting a 3 block high wall of dirt/stone at opponents. Deals x2 damage for however many blocks the quake traveled, on impact. Maximum distance is 8 blocks.
    - Passive: Giant Body
    Permanent slowness 1. This effect is negated for 5 seconds if the enemy deals 8 damage or more, or if you have 2 hearts or less remaining.
    > Bat
    Regen: 0.2 per second
    Knockback Taken: 170%
    Double Jump: High
    Armor: 3.0
    Cost: 1000 Coins
    ABILITIES
    - Iron Axe: Swarm
    Cooldown: 10 seconds
    Right Click: Summon 5 bats that swarm around you for 5 seconds. Each bat gives you +1 damage. The extra bats can be killed. If the extra bats touch opponents, they deal 2 damage.
    - Iron Shovel: High Dive
    Cooldown: 11 seconds
    Right Click: Launch yourself to the ground, while in the air. Anyone that touches you while falling takes 4-9 damage and recieves huge knockback. They also get slowness 2 for 3 seconds after being hit. If that player uses an ability during the 3 seconds of slowness 2, they recieve poision 2 for 5 seconds.
    - Passive: Ultrasonic Ears
    When an enemy uses an ability within 10 blocks of you, you recieve speed 1 for 3 seconds.
    > Villager
    Regen: 0.3 per second
    Knockback Taken: 125%
    Double Jump: Normal
    Armor: 5.0
    Cost: 1000 Coins
    ABILITIES
    - Iron Axe: Emerald Beam
    Cooldown: 9 seconds
    Right Click: Shoot 15 emeralds in a strait line wherever you are looking. Each emerald deals 1 damage. Emerald range is 30 blocks. Emeralds fire 1 every 0.2 seconds.
    - Iron Shovel: Trade
    Cooldown: 11 seconds
    Right Click: Take off a random piece of armor for 5 seconds to gain 1+ damage and speed 2 for 5 seconds.
    ===COIN EARNINGS===
    +5 per kill
    +2 per kill assist
    +1 for participation
    +25 for win
    +10 for runner-up
    +5 for 3rd place
     
    Last edited: Mar 27, 2015
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