Hello, i have a problem with MobArena, The problem is that: I want every round 10 mobs of each appear as in "config.yml" but always begins MobArena, Spawn alone 3 or 4 mobs, I wish that every round Spawn 10 mobs each appear, anyone know how to do this?, Thanks! Code: arenas: default: settings: world: Spawn enabled: true protect: true entry-fee: '' clear-wave-before-next: true clear-boss-before-next: true clear-wave-before-boss: true soft-restore: false soft-restore-drops: false require-empty-inv-join: true require-empty-inv-spec: false hellhounds: false pvp-enabled: false monster-infight: false allow-teleporting: false spectate-on-death: false auto-respawn: true share-items-in-arena: true min-players: 0 max-players: 8 max-join-distance: 70 first-wave-delay: 5 wave-interval: 15 final-wave: 0 monster-limit: 100 monster-exp: false keep-exp: true food-regen: false lock-food-level: true player-time-in-arena: world auto-ignite-tnt: false auto-start-timer: 0 start-delay-timer: 0 auto-ready: false use-class-chests: false display-waves-as-level: false display-timer-as-level: false use-scoreboards: true isolated-chat: false global-join-announce: false global-end-announce: false show-death-messages: true waves: recurrent: def1: type: default priority: 1 frequency: 1 monsters: zombies: 10 skeletons: 10 spiders: 10 creepers: 10 baby_zombies: 10 spec1: type: special priority: 2 frequency: 4 monsters: powered-creepers: 23 zombie-pigmen: 23 cave_spider: 23 baby_pigman: 23 blazes: 23 single: swarm1: type: swarm wave: 9 monster: zombie-pigmen amount: medium boss1: type: boss wave: 10 monster: wither_skeleton health: high abilities: fire-aura, root-target, throw-nearby