I am having some issues with mobs not spawning. My spawn is set on in my properties, and worldguard doesn't have any flags interfering. I can get in depth with what I have tried. Here is my plugins list. Sorry I can't go more in depth, but there isn't much else to say. Thank you!
HelpfulBeast Do not, ever... use Enjin's Minecraft Plugin. Or Make sure you never give any of your staff enjin admin.. Check and paste bukkit.yml for the mobs not spawning.
Ah right Code: # This is the main configuration file for Bukkit. # As you can see, there's actually not that much to configure without any plugins. # For a reference for any variable inside this file, check out the bukkit wiki at # http://wiki.bukkit.org/Bukkit.yml settings: allow-end: true warn-on-overload: true permissions-file: permissions.yml update-folder: update ping-packet-limit: 100 use-exact-login-location: false plugin-profiling: false connection-throttle: 4000 query-plugins: true deprecated-verbose: default shutdown-message: Server closed spawn-limits: monsters: 70 animals: 15 water-animals: 5 ambient: 15 chunk-gc: period-in-ticks: 600 load-threshold: 0 ticks-per: animal-spawns: 400 monster-spawns: 1 autosave: 6000 auto-updater: enabled: true on-broken: - warn-console - warn-ops on-update: - warn-console - warn-ops preferred-channel: rb host: dl.bukkit.org suggest-channels: true database: username: bukkit isolation: SERIALIZABLE driver: org.sqlite.JDBC password: walrus url: jdbc:sqlite:{DIR}{NAME}.db
mazentheamazin 1. I should remove the global region? 2. Code: # # WorldGuard's main configuration file # # This is the global configuration file. Anything placed into here will # be applied to all worlds. However, each world has its own configuration # file to allow you to replace most settings in here for that world only. # # About editing this file: # - DO NOT USE TABS. You MUST use spaces or Bukkit will complain. If # you use an editor like Notepad++ (recommended for Windows users), you # must configure it to "replace tabs with spaces." In Notepad++, this can # be changed in Settings > Preferences > Language Menu. # - Don't get rid of the indents. They are indented so some entries are # in categories (like "enforce-single-session" is in the "protection" # category. # - If you want to check the format of this file before putting it # into WorldGuard, paste it into http://yaml-online-parser.appspot.com/ # and see if it gives "ERROR:". # - Lines starting with # are comments and so they are ignored. # regions: use-scheduler: true use-creature-spawn-event: true sql: use: false dsn: jdbc:mysql://localhost/worldguard username: worldguard password: worldguard enable: true invincibility-removes-mobs: false high-frequency-flags: false wand: 334 max-claim-volume: 30000 claim-only-inside-existing-regions: false max-region-count-per-player: default: 7 explosion-flags-block-entity-damage: true auto-invincible: false use-player-move-event: true use-player-teleports: true security: deop-everyone-on-join: false block-in-game-op-command: false host-keys: {} summary-on-start: true op-permissions: true protection: item-durability: true remove-infinite-stacks: false disable-xp-orb-drops: false disable-obsidian-generators: false gameplay: block-potions: [] block-potions-overly-reliably: false simulation: sponge: enable: true radius: 3 redstone: false default: pumpkin-scuba: false disable-health-regain: false physics: no-physics-gravel: false no-physics-sand: false vine-like-rope-ladders: false allow-portal-anywhere: false disable-water-damage-blocks: [] ignition: block-tnt: true block-tnt-block-damage: true block-lighter: false fire: disable-lava-fire-spread: true disable-all-fire-spread: false disable-fire-spread-blocks: [] lava-spread-blocks: [] mobs: block-creeper-explosions: false block-creeper-block-damage: false block-wither-explosions: false block-wither-block-damage: false block-wither-skull-explosions: false block-wither-skull-block-damage: false block-enderdragon-block-damage: false block-enderdragon-portal-creation: false block-fireball-explosions: false block-fireball-block-damage: false anti-wolf-dumbness: false disable-enderman-griefing: false disable-snowman-trails: false block-painting-destroy: false block-item-frame-destroy: false block-plugin-spawning: true block-above-ground-slimes: false block-other-explosions: false block-zombie-door-destruction: false block-creature-spawn: [] allow-tamed-spawns: true player-damage: disable-fall-damage: false disable-lava-damage: false disable-fire-damage: false disable-lightning-damage: false disable-drowning-damage: false disable-suffocation-damage: false disable-contact-damage: false teleport-on-suffocation: false disable-void-damage: false teleport-on-void-falling: false disable-explosion-damage: false disable-mob-damage: false disable-death-messages: false chest-protection: enable: false disable-off-check: false crops: disable-creature-trampling: false disable-player-trampling: false weather: prevent-lightning-strike-blocks: [] disable-lightning-strike-fire: false disable-thunderstorm: false disable-weather: false disable-pig-zombification: false disable-powered-creepers: false always-raining: false always-thundering: false dynamics: disable-mushroom-spread: false disable-ice-melting: false disable-snow-melting: false disable-snow-formation: false disable-ice-formation: false disable-leaf-decay: false disable-grass-growth: false disable-mycelium-spread: false disable-vine-growth: false disable-soil-dehydration: false snow-fall-blocks: [] blacklist: use-as-whitelist: false logging: console: enable: true database: enable: false dsn: jdbc:mysql://localhost:3306/minecraft user: root pass: '' table: blacklist_events file: enable: false path: worldguard/logs/%Y-%m-%d.log open-files: 10
HelpfulBeast 1. Global Regions do not cause effects in lag and I find it useful myself. However, if it does not have ANY use to you then remove it. 2. It may be because of Multiverse, paste the worlds.yml
Code: # Nothing about mobs changed in here for 'world' worlds: world: seed: -839714125212167654 environment: NORMAL type: NORMAL hidden: false alias: name: '' color: WHITE pvp: true scale: 1.0 respawnworld: '' allowweather: true difficulty: EASY animals: spawn: true monsters: spawn: true entryfee: currency: -1 price: 0.0 hunger: true autoheal: true adjustspawn: true portalform: ALL gamemode: SURVIVAL keepspawninmemory: true spawn: x: -35.5 y: 70.0 z: 568.5 pitch: 0.0 yaw: 0.0 world: world autoload: true bedrespawn: true world_nether: seed: -839714125212167654 environment: NETHER type: NORMAL hidden: false alias: name: '' color: WHITE pvp: true scale: 8.0 respawnworld: '' allowweather: true difficulty: EASY animals: spawn: true monsters: spawn: true entryfee: currency: -1 price: 0.0 hunger: true autoheal: true adjustspawn: true portalform: ALL gamemode: SURVIVAL keepspawninmemory: true spawn: x: 128.5 y: 63.0 z: 215.5 pitch: 0.0 yaw: 0.0 world: world_nether autoload: true bedrespawn: true world_the_end: seed: -839714125212167654 environment: THE_END type: NORMAL hidden: false alias: name: '' color: WHITE pvp: true scale: 1.0 respawnworld: '' allowweather: true difficulty: EASY animals: spawn: true monsters: spawn: true entryfee: currency: -1 price: 0.0 hunger: true autoheal: true adjustspawn: true portalform: ALL gamemode: SURVIVAL keepspawninmemory: true spawn: x: 0.0 y: 62.0 z: 0.0 pitch: 0.0 yaw: 0.0 world: world_the_end autoload: true bedrespawn: true
xDizasterCYx I am not, no. SOLVED. It was a dumb gameRule. AHHH! ~Beast EDIT by Moderator: merged posts, please use the edit button instead of double posting.