[MISC/INFO] Dynmap-WorldGuard v0.60 - Add WorldGuard regions to Dynmap maps [1.6.2-R1.0+]

Discussion in 'Archived: Plugin Releases' started by Mike Primm, Nov 20, 2011.

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    Hi there,
    I'm searching for a plugin for adding regions by click (and holding) on a livemap because I don't want to do it ingame. Is this feature planned in this plugin, or will it be outsourced in a new plugin which is already in dev? Or is there already an implemention for my purpose?
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    Mike Primm

    Yep - I need to add 'layer' security in base dynmap: this plugin will pick it up 'for free', once I do.

    Not aware of one, in existence or development.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: May 21, 2016
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    This is still working great :p

    2013-01-06 17:11:32 [INFO] [dynmap] Enabling dynmap v1.3-1468
    2013-01-06 17:11:32 [INFO] [dynmap] Using Bukkit Permissions (superperms) for access control
    2013-01-06 17:11:32 [INFO] [dynmap] Web interface permissions only available for online users
    2013-01-06 17:11:33 [INFO] [dynmap] Loaded 21 shaders.
    2013-01-06 17:11:34 [INFO] [dynmap] Loaded 82 perspectives.
    2013-01-06 17:11:34 [INFO] [dynmap] Loaded 12 lightings.
    2013-01-06 17:11:34 [INFO] [dynmap] Web server started on address
    2013-01-06 17:11:34 [INFO] [dynmap] version 1.3-1468 is enabled - core version 1.3-457
    2013-01-06 17:11:34 [INFO] [dynmap] Loaded 3 maps of world 'world'.
    2013-01-06 17:11:34 [INFO] [dynmap] Loaded 55 pending tile renders for world 'world
    2013-01-06 17:11:34 [INFO] [dynmap] Loaded 2 maps of world 'world_nether'.
    2013-01-06 17:11:34 [INFO] [dynmap] Loaded 2 maps of world 'world_the_end'.
    2013-01-06 17:11:34 [INFO] [dynmap] Enabled
    2013-01-06 17:11:34 [INFO] [Dynmap-WorldGuard] Enabling Dynmap-WorldGuard v0.40
    2013-01-06 17:11:34 [INFO] [Dynmap-WorldGuard] initializing
    2013-01-06 17:11:34 [INFO] [Dynmap-WorldGuard] version 0.40 is activated
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    Mike Primm

    lol - good to hear :) I'll be 'freshening' all the Dynmap-* mods in the next week or so: giving them a test on the latest respective mods and Dynmap, and updating as needed. Dynmap itself has been taking most of my time lately - particularly with regard to supporting it on Forge-based vanilla servers (and the myriad block-adding mods there).
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    -986 isn't the same as -1011, the region in 3d/tilt isn't displayed accurately. I consider this a bug an with nowhere to post a ticket.. I'm forced to leave this here.

    The border should be on target, not near-ish half a inch off.
  6. All markers are put 64 blocks from bedrock. If you have your regions marked on a higher level it will be shown in the wrong place in 3D cause it will show it at 64 blocks = underground.
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    Having a little trouble. went to install, saw the note about disabling regions in worldguard. could not find out how to disable it, so I removed the worldguard folder, and jar from my plugins folder. installed the dynmap worldguard jar and restarted the server. then stopped the server again, copied the worldguard folder back, and started up again.

    my regions do not line up with the map. what did I do wrong, and how can I fix it?

    thank you
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    I have some issues with the Essentials and Worldguard Plugins, too.
    I cannot get them showing ab anything on my Dynamp. I have their checkboxes at the left layer Box but nothing happens if I check them.

    plugins\WorldBorder 1.7.2b
    plugins\WorldEdit 5.5.6
    plugins\WorldGuard 5.7.5

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    Same issues after updating to 1.6.4 :(
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    same problem i have worldguard extention for dynmap. and only the first region is shown all other regions are not shown anymore on the map. since i updated dynmap and the worldguard extention
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    Mike Primm

    You need latest versions for MCPC-Plus to work properly. Be sure you've got Dynmap 1.9.2, DynmapCBBridge 1.9.2, Dynmap-WorldGuard 0.60
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    The current download link is down and goes to a 404 page.
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    I've been getting the following message at server startup, could someone explain what it means, and how to get rid of it?
    [Dynmap-WorldGuard] Custom flag 'dynmap-boost' not registered - WGCustomFlags not found

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