Inactive [MISC] HeroSneak 1.2.4 - The Auto Sneak plugin to hide your name! [302~1337]

Discussion in 'Inactive/Unsupported Plugins' started by SquallSeeD31, Feb 18, 2011.

  1. Offline

    TheTailsDoll

    could you completley remove your name, or make it VERY close to invsibile? cause i wanna try enderman skin without name lol
     
  2. Offline

    SquallSeeD31

    That would be really cool! Unfortunately, no, or at least not without a client mod. The server sends a list of nearby players (and their locations) to each client, and its the client that chooses how to display that to you (via the nameplates). HeroSneak only tells the server to tell the client that the player is sneaking; I don't actually get to directly control what the client does with that information.

    Maybe in the future if/when notch gives us the API he's promised, it might include methods that I could use to forcibly tell the client to not show a nameplate at all. Until then, sorry, this is as close as we can get without making all your users download a custom client mod. =(
     
  3. Offline

    TheTailsDoll

    but ive seen mob disguises, they hide your name couldnt you just do that without changing the players model and skin?
     
  4. Offline

    SquallSeeD31

    When someone makes a plugin that disguises a player as a mob, the nameplate would disappear because pigs don't have names. In other words, if the client is told that a pig is there, it's not going to render a name above it. I couldn't think of a way to remove the nameplate without at least changing the player's model.
     
  5. Offline

    TheTailsDoll

    since pigs dont have nameplates then, you should to "disguise" the player as the player but with his skin using the char.png as the model. it wouldnt make much of a difference but would disguise him as himself therefore removing his nameplate?
     
  6. Offline

    SquallSeeD31

    I don't know how else I can try to explain this... If I tell your client that it's a pig, I can't *also* tell it to use the skin of a player, because the server doesn't tell the client what skin to use. It tells the client that there's a player, and this is the name of that player, and if the client can find a skin on mc.net for the given name it'll apply it.

    That's why "NPCs" created by plugins all use the default "Steve" skin. Unless they're given a valid MC account name, there won't be any skin on mc.net for the client to download and use for that NPC. (Incidentally, there are some "public" MC accounts using RPG-style skins for NPC plugin users to name their NPCs to give the appearance of clothed NPCs. That's a bit beyond the scope of this conversation, though.)
     
  7. Offline

    HaydenCappadona

    Sorry, did you add herosneak.off?

    Thanks :)
     
  8. Offline

    SquallSeeD31

    Yes; specifically when a user teleports and is currently sneaking, it first checks if the source world matches the destination world. If not, it checks if the user has the "herosneak.off" permission. If the user has that permission, the player's sneak is dropped.

    I should point out for your assistance in testing that this only works when using the Permissions plugin, and if you have "*" permissions or are in ops.txt it may not function as intended. That would all be cleaned up and clarified more if and when this change makes its way to the live version.
     
  9. Offline

    HaydenCappadona

    Ok, I did try the permission.off but I think its because the permissions: permissions config isnt right. I use bpermissions, is this referring to the folder my permissions is in? or?

    Sorry, and thanks for you help :)
     
  10. Offline

    SquallSeeD31

    HeroSneak only uses Permissions, the actual plugin that is named "Permissions". If another plugin offers permissions but doesn't provide compatibility for Nijikokun's Permissions plugin, it will not be compatible with HeroSneak at this time.
     
  11. Offline

    Nick392

    Does this work in the latest RB?
     
  12. Offline

    SquallSeeD31

    I don't see why not, but I haven't had the time to explicitly test it against the latest RB. If you do, please share your results for others =)
     
  13. Offline

    Nick392

    Plugin works with latest RB!
     
  14. Offline

    SquallSeeD31

    Thanks! This is super unprofessional, but I'm just going to go ahead and post up the latest RB on the title and then see if anyone posts a bug report. =)
     
  15. Offline

    HaydenCappadona

    Hey SquallSeeD31, Do you think you could add bpermissions support? That would be great :)
     
  16. Offline

    uberfoo1337

    could it be possible to sneak without ducking?
     
  17. Offline

    SquallSeeD31

    No; that's just how the mechanic works in Minecraft.
     
  18. Offline

    AS1LV3RN1NJA

    I've been wanting to switch from Permissions to bPermissions or something similar, as plugins are starting to drop support. Would it be possible to add support for bPermissions?
    This plugin is very popular on my Chaos world.
     
  19. Offline

    SquallSeeD31

    I'm getting more and more requests for bPermissions, so I'm probably going to look into that soon. I'm just really hesitant to move standards since Permissions has been the gold standard for so long and still works despite being inactive.
     
  20. Offline

    AS1LV3RN1NJA

    It's a real bitch; everyone is split, and it's very confusing / annoying.
    Is there a guide out there or something?
     
  21. Offline

    codename_B

    bPermissions will work fine with this plugin as it has a built in bridge for 100% backwards compatibility with existing Niji Permissions plugins.
     
    HaydenCappadona likes this.
  22. Offline

    AS1LV3RN1NJA

    Well. That's good news :D Thanks man.
     
  23. Offline

    Vaterlord

    can you update the plugin for 1240?! pls!!!
     
  24. Offline

    SquallSeeD31

    Does it not work under 1240? Is there any specific bug report you could provide?
     
  25. Offline

    Vaterlord

    Sry!....i am a idiot! it's work!
     
  26. Offline

    TfT_02

    Awh, this doesn't seem to work with mChatEssentials (which uses Spout so that players have their prefix in color above their heads), the names stay visible.. :O I think that I should report this here?
     
  27. Offline

    HaydenCappadona

    Hey, Sorry for the VEERY late reply but I didnt think is was working with bpermissions, but it does so im happy :) First off the herosneak.off seems to work fine, but unfortunatly the herosneak.auto workes when you log into a world, but not when you enter a different world. Can you fix this? Also there is somthing weird going on in this version, I was testing it by using 2 accounts an the same comp and running mc side by side. I was using 1 admin account and one members. For some reson one of the the members account on the Admins screen herosneak was flickering on and off! (Sneak was turning on and off) I have know idea what was going on, but watching the admin account on the other accounts screen herosneak seemed to worked fine.
    Ohh and this was all in cb #1185 I believe :D
    Cheers,
    Hayden.
     
  28. Offline

    m5k

    Would it be possible to hide names behind walls but not make the player appear sneaking? I remember there was a plugin like this a long time ago but perhaps you could add that functionality?
     
  29. Offline

    SquallSeeD31

    Was there? If you can find it, and find out how it did it, I would be interested.

    Basically, the only thing that I'm doing server-side is telling the server to tell your client that the player is sneaking. The actual mechanical act of changing the opacity on the nameplate to make it hidden behind objects is something your client does when its told that a player is "sneaking". I'm not sure it's even possible to control the display of the nameplate without a client mod other than by setting the sneak flag.
     
  30. Offline

    m5k

    I can't remember the name of it and I used to use it back in ~cb600. I think it died due to it being impossible now that you explained how it works.
     

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