Minecraft Error

Discussion in 'Bukkit Help' started by Deathfromace, Feb 5, 2012.

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  1. Offline

    Deathfromace

    I'm getting the following error does anyone happen to know the cause of it or have any of you seen it before.

    Code:
    > 15:01:47 [SEVERE] at java.net.PlainSocketImpl.socketAccept(Native Method)
     
    > 15:01:47 [SEVERE] at java.net.PlainSocketImpl.accept(PlainSocketImpl.java:408)
     
    > 15:01:47 [SEVERE] at java.net.ServerSocket.implAccept(ServerSocket.java:462)
     
    > 15:01:47 [SEVERE] at java.net.ServerSocket.accept(ServerSocket.java:430)
     
    > 15:01:47 [SEVERE] at net.minecraft.server.NetworkAcceptThread.run(NetworkAcceptThread.java:22)
     
    > 15:01:47 [SEVERE] java.net.SocketException: Too many open files
     
    > 15:01:47 [SEVERE] at java.net.PlainSocketImpl.socketAccept(Native Method)
     
    > 15:01:47 [SEVERE] at java.net.PlainSocketImpl.accept(PlainSocketImpl.java:408)
     
    > 15:01:47 [SEVERE] at java.net.ServerSocket.implAccept(ServerSocket.java:462)
     
    > 15:01:47 [SEVERE] at java.net.ServerSocket.accept(ServerSocket.java:430)
     
    > 15:01:47 [SEVERE] at net.minecraft.server.NetworkAcceptThread.run(NetworkAcceptThread.java:22)
     
    > 15:01:47 [SEVERE] java.net.SocketException: Too many open files
     
    > 15:01:47 [SEVERE] at java.net.PlainSocketImpl.socketAccept(Native Method)
     
    > 15:01:47 [SEVERE] at java.net.PlainSocketImpl.accept(PlainSocketImpl.java:408)
     
    > 15:01:47 [SEVERE] at java.net.ServerSocket.implAccept(ServerSocket.java:462)
     
    > 15:01:47 [SEVERE] at java.net.ServerSocket.accept(ServerSocket.java:430)
     
    > 15:01:47 [SEVERE] at net.minecraft.server.NetworkAcceptThread.run(NetworkAcceptThread.java:22)
     
    > 15:01:47 [SEVERE] java.net.SocketException: Too many open files
     
    > 15:01:47 [SEVERE] at java.net.PlainSocketImpl.socketAccept(Native Method)
     
    > 15:01:47 [SEVERE] at java.net.PlainSocketImpl.accept(PlainSocketImpl.java:408)
     
    > 15:01:47 [SEVERE] at java.net.ServerSocket.implAccept(ServerSocket.java:462)
     
    > 15:01:47 [SEVERE] at java.net.ServerSocket.accept(ServerSocket.java:430)
     
    > 15:01:47 [SEVERE] at net.minecraft.server.NetworkAcceptThread.run(NetworkAcceptThread.java:22)
     
    > 15:01:47 [SEVERE] java.net.SocketException: Too many open files
     
    > 15:01:47 [SEVERE] at java.net.PlainSocketImpl.socketAccept(Native Method)
     
    > 15:01:47 [SEVERE] at java.net.PlainSocketImpl.accept(PlainSocketImpl.java:408)
     
    > 15:01:47 [SEVERE] at java.net.ServerSocket.implAccept(ServerSocket.java:462)
     
    > 15:01:47 [SEVERE] at java.net.ServerSocket.accept(ServerSocket.java:430)
     
    > 15:01:48 [SEVERE] at net.minecraft.server.NetworkAcceptThread.run(NetworkAcceptThread.java:22)

    The plugins I have

    15:30:10 [INFO] Plugins: VIP, SuperCauldrons, VehicleExit, Minequery, BarterSigns, Lumberjack, Spout, Vault, ChannelChat, ClayGen, PermissionsEx, CombatTag, AfkManager, Monster Apocalypse, MyHelpPages, BlockCrusher, EnderPearlDisable, TeleConfirmLite, Permissions, AntiPub, IgnoreChat, CFBanner, ColorMe, NoCheat, FalseBookCore, mcMMO, Heroes, FalseBookCart, Orebfuscator, WorldEdit, CensorChat, Courier, FalseBookBlock, CreativeGates, VanishNoPacket, WorldGuard, FalseBookIC, FalseBookExtra, Factions, Fortification
     
  2. Offline

    Windwaker

    You should post the full error, not just a fragment.
     
  3. Offline

    Deathfromace

    At the time that was the entire party I was seeing...but when looking through logs I found this

    Code:
    plugins/mcMMO/FlatFileStuff/mcmmo.users (Are you sure you formatted it correctly?)
    java.io.FileNotFoundException: plugins/mcMMO/FlatFileStuff/mcmmo.users (Too many open files)
        at java.io.FileInputStream.open(Native Method)
        at java.io.FileInputStream.<init>(FileInputStream.java:120)
        at java.io.FileInputStream.<init>(FileInputStream.java:79)
        at java.io.FileReader.<init>(FileReader.java:41)
        at com.gmail.nossr50.datatypes.PlayerProfile.load(PlayerProfile.java:214)
        at com.gmail.nossr50.datatypes.PlayerProfile.<init>(PlayerProfile.java:103)
        at com.gmail.nossr50.Users.addUser(Users.java:73)
        at com.gmail.nossr50.listeners.mcPlayerListener.onPlayerLogin(mcPlayerListener.java:137)
        at sun.reflect.GeneratedMethodAccessor138.invoke(Unknown Source)
        at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
        at java.lang.reflect.Method.invoke(Method.java:597)
        at org.bukkit.plugin.java.JavaPluginLoader$103.execute(JavaPluginLoader.java:1024)
        at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:57)
        at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:453)
    
    I've had McMMO for a year using it the same exact way and never ran into issues until the newest updates for it and I find this but guess I don't have to mess with it as I just got rid of McMMO for many other issues I've had with it.
     
  4. Offline

    Windwaker

    That's more like it, it looks like you have too many files opened. Close all the files and try again. If it persists it could be due to to many FileInputStreams in your plugins.
     
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