As many of you may not be aware of (this post is about 15 minutes after the announcement), the technological giant Microsoft is seeking to acquire Mojang for about 2 Billion USD, and the deal, if any, may close early this week (as per Wall Street Journal). What does this mean for Mojang, for Minecraft, and for the modding community? Mojang has always reaffirmed its independence as a core value of the company. But clearly, this doesn't seem to be the case with this acquisition in prospect. Obviously this is no longer the case. While I may never know why, this isn't what truly concerns Bukkit, and the whole modding community. While Bukkit is in the verge of collapse with the recent departure of many members of our beloved, volunteer-based, staff team, the modding community is still overall strong for Minecraft. But Microsoft has never really condoned modding of their IPs. This has been seen with refusals for modding on XBox minecraft (while I understand this may not be logistically sound in practice anyways, it serves as a precedent). Will Microsoft adopt a policy of salutary neglect towards modding, openly condone it, or openly crackdown on modding? I would like to say they turn a blind eye, but this is unknown at the time. I really hope Microsoft does not interfere too much with Mojang other than give them the resources to continue expanding on Minecraft (maybe that official API, eh? ) and their other games. What do any of you think this means for Minecraft ... and the modding community?  - Article from 2013 affirms this: http://www.edge-online.com/news/min...ns-down-multiple-suitors-to-stay-independent/  - Simple google search, such as information from gaming conventions like PAX.