Is there any way to create menus out of buttons. I've noticed people using the chest interface and using blocks for selection, but that's not exactly what I'm looking for.
Fl1pzta Nope, that's not possible since menus like the texture pack download are handled client-side :/
xTrollxDudex lol, not of buttons, but they act as selection. http://dev.bukkit.org/bukkit-plugins/itemmenu/ Thought it was neat to use, especially with a custom texturepack, but I'm refraining from using it since the dev said he's doing a complete rework.
Fl1pzta That was what I was talking about Code:java //create the inventory objectInventory inv = new CraftInventoryCustom(<player to display to>, <slots, multiple of 9>, <title>); //adding itemsinv.addItem(new ItemStack(Material.APPLE, 1);//to add lore and all is up to you, look up item metas bukkit //you will need a listener for inventory click event to prvent people from taking your items //oncommand or event listener//provide a player field: (Player) sender or event.getPlayer()player.openInventory(inv); //inventory close event//dammit I forgot that one
chinwe Lol yes we already established that. Minnymin3 I'd rather make a plugin that the general population in minecraft would use.