[MECH] SpeedCircuits v0.2.1 - RedstoneChips Circuits [677]

Discussion in 'Inactive/Unsupported Plugins' started by needspeed10, Mar 15, 2011.

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    SpeedCircuits - RedstoneChips Circuits: Version: v0.2

    This plugin is an extension of eisentals RedstoneChips.
    It offers some new circuits and old customized circuits too.

    • reseter
    • copy
    • cringcounter
    • pulsar
    • chestset
    • commandex

    • commandex:
      • function: Can execute commands.
      • signargs: line 1: "noplayer"/player line 2: command
      • build: 1 input to execute
    • reseter:
      • function: Can activate other circuits.
      • signargs: line 1: "activate","deactivate","reset"
      • build: 1 interfaceblock on others circuit sign, 1 input to execute
    • copy:
      • function: Copies a chest to an unlimited amount of other chests.
      • build: 1 interfaceblock pro chest(just has to touch it),2 inputs:0:copy 1:clear chests
    • cringcounter:
      • function: Customized rincounter with custom steps(negatives too) and reset to decimal 0(binary 1)
      • signargs: line 1: increase value
      • build: 2 inputs:0:count 1:reset, at least 1 output
    • pulsar:
      • function: Pulses a given amount of times
      • build: at least 2 inputs:0:clock 1..2..:times, 1 output
    • chestset
      • function: Adds a defined item in a chest
      • build: 1 interfaceblock connected to a chest, at least 2 inputs:0:clock 1..2..:itemid


    Version 0.2.1
    • Build agains CB 677
    • Compatible with RedstoneChips 0.9
    Version 0.2
    • Added Commandex
    Version 0.1
    • SpeedCircuits release
    Known Issues:

    • none
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    Wow. if only I knew how to use it :)

    Kudos to you (and a [​IMG])
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    Where did you get that addon for you inventory...
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    You mean toomanyitems? click
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    Am I the only one that does not understand that plugin/what it is good for/what it does? :(
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    needspeed? i have problems with your plugin... i did all like in your video... but it doesnt work
    i tried the cringcounter... i did it with the same material ( sandstone, iron blocks, gold blocks, lever, buttons and the redstone ) and did the sign on the same place... and wrote the same on it... but it doesnt work, can u help me pls?
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    Do you have RedstoneChips on your server?
    What happens if you rightclick the sign?
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    Version 0.2 released
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    Brought it to work with RedstoneChips 0.87 and RB 605
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    Brought it to work with RedstoneChips 0.9 and CB 677
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    Did you need to do anything special?
    Oh, and it's not out yet :p
    needspeed10 likes this.
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    That doesn't matter it works with 0.88 too, so there is no problem i think :D
    And no not really just the reseter needed some change.^^
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    Any chance of source code?
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    I will setup a github repository.
    But why?
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    Just curious. It's always nice to be able to see how someone did something you might not know quite how to do.

    Also, I have been beta testing the new RedstoneChips, and it appears speedcircuits isn't working. I was going to see if I could figure out why.

    pulsar wont activate, commandex doesn't send any command, but activates. I haven't tried the rest.

    EDIT - nevermind I guess. I just built a new pulsar and it worked! Strange!
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    hmm strange, for me all worked
    maybe speedcircuits will be integrated in basiccircuits anyway ^^
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    I'm guessing it's something with craftbukkit. I just had it happen again, but this time with a ringcounter. So It's not your library.

    It only started happening after upgrading the server to CB 714, so I expect that is related.
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    can u help me plz? :'( it no work
    20:29:47 [SEVERE] Could not pass event REDSTONE_CHANGE to RedstoneChips
    at java.util.AbstractList$Itr.checkForComodification(Unknown Source)
    at java.util.AbstractList$Itr.next(Unknown Source)
    at org.tal.redstonechips.CircuitManager.redstoneChange(CircuitManager.ja
    at org.tal.redstonechips.RedstoneChips$2.onBlockRedstoneChange(RedstoneC
    at org.bukkit.plugin.java.JavaPluginLoader$32.execute(JavaPluginLoader.j
    at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.jav
    at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.j
    at net.minecraft.server.BlockButton.interact(BlockButton.java:141)
    at net.minecraft.server.BlockButton.b(BlockButton.java:122)
    at net.minecraft.server.ItemInWorldManager.dig(ItemInWorldManager.java:7
    at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:438)
    at net.minecraft.server.Packet14BlockDig.a(SourceFile:42)
    at net.minecraft.server.NetworkManager.a(NetworkManager.java:196)
    at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:75)
    at net.minecraft.server.NetworkListenThread.a(SourceFile:100)
    at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:372)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:287)
    at net.minecraft.server.ThreadServerApplication.run(SourceFile:394)
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    It seems that this hasn't anything to do with speedcircuits.
    Try to post it to the redstonechips forum, I'm sure that you get help there.
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    cb 677 - inactive

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