Inactive [MECH/RPG] LevelCraft v0.1.7.2 - The leveling up plugin; adds skills to Minecraft [1060+]

Discussion in 'Inactive/Unsupported Plugins' started by Samkio, Jan 25, 2011.

  1. Offline

    Samkio

    [​IMG]

    <Edit by Moderator: Redacted mediafire url>

    LevelCraft v0.1.8- The leveling up plugin; adding skills to Minecraft!

    Slowly moving to BukkitDev: <Edit by Moderator: Redacted mediafire url>


    Version: [617<font color="rgb(51, 102, 255)">+</font>]
    Description:
    LevelCraft is a plugin devised to add a Challenge to Minecraft Single Multiplayer.It denotes normal actions into "Levels" this level is increased via the gaining of "Experience" the experience of which relates to the level. It is fully customizable and due to some recent changes is medium weight. This congratulates the user for doing certain actions. For example the more mining a player does the faster they mine and the better then mine. Makes sense right?

    LevelCraft is licensed under a <Edit by Moderator: Redacted mediafire url> Commons Attribution-NoDerivs 3.0 Unported License[/url].

    <Edit by Moderator: Redacted mediafire url>

    <Edit by Moderator: Redacted mediafire url> Suite.[/url]
    LevelCraftCore:
    <font color="rgb(51, 102, 255)"><font color="rgb(0, 0, 0)">Download:</font> <Edit by Moderator: Redacted mediafire url>
    <font color="rgb(0, 0, 0)"><Edit by Moderator: Redacted mediafire url>

    <font color="rgb(0, 0, 0)">Features:</font>
    * Dyamic ExpBar without the use of a client mod!
    * Support for API Permissions.
    * Improved Code.
    * Compatability with 1.8. :)

    <font color="rgb(0, 0, 0)">

    LevelCraftCore is necessary to have to enable all the level plugins. It is the glue that holds them all together, it also handles the commands and the data storage. It is a beast, a boss and made my the 1337 pro that is Samkio. :cool: "Core' blimey it is mighty good."


    Show Spoiler
    [X] = Outdated.

    [​IMG]
    Mining: Author @<Edit by Moderator: Redacted mediafire url>
    Download <Edit by Moderator: Redacted mediafire url>
    The Mining level depicts the use of the mighty pickaxe. Players leveling up by the mining of blocks enabling them to gain access of new pickaxes and new blocks.
    Features:
    1. Denotes use of Pickaxes. Higher level unlocks better pickaxes.
    2. Denotes block mining. Higher level the more types of blocks they can mine.
    3. Faster Mining. Higher level the faster you can mine.
    4. Double Drops. Higher level the higher your change of the block dropping twice.
    5. FirePick. Higher level unlocks the FirePick. A portable furnace that when mining blocks with golden pickaxe will drop what it would be if smelted.
    ie. CobbleStone -> Stone, IronOre -> IronIngot

    * Gain Experience by Mining.


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    [​IMG]
    WoodCutting: Author @<Edit by Moderator: Redacted mediafire url>
    Download <Edit by Moderator: Redacted mediafire url>
    The WoodCutting level depicts the use of the hatchet or more commonly know as the axe. Players can gain experience by chopping down trees and planks allowing them to gain access to higher level axes.
    Features:
    6. Denotes usage of hatchets (axes). The higher the level the more axes you can use.
    7. Denotes cutting of logs/wood. The higher the level the more types of log you can cut.
    8. Faster Cutting. The Higher your level the faster you can chop down trees.

    * Gain Experience by chopping trees.

    -------------------------------------------------------------------------------------------------------
    [​IMG]
    Combat: Author @<Edit by Moderator: Redacted mediafire url>
    Download <Edit by Moderator: Redacted mediafire url>
    The Combat level depicts the use of swords on both players and mobs. A true warrior will attain to keep this high.
    Features:
    9. Denotes usage of swords. The higher the level the more swords are unlocked.
    10. PVP Range (Toggleable). Allows players to only attack players withing a range of combat level.

    * Gain Exp by fighting mobs and players.

    -------------------------------------------------------------------------------------------------------
    [​IMG]
    Range: Author @<Edit by Moderator: Redacted mediafire url>
    Download <Edit by Moderator: Redacted mediafire url>
    The Range level depicts how much damage you do per arrow. A handly level for keen archers.
    Works both on Players and Mobs.
    Features:
    11. Greater Damage Arrows. The higher the level the greater damage your arrows do.

    * Gain Experience by attacking mobs and players with a bow.

    -------------------------------------------------------------------------------------------------------
    [​IMG]
    Dexterity: Author @<Edit by Moderator: Redacted mediafire url>
    Download <Edit by Moderator: Redacted mediafire url>
    The Dexterity level allows players to jump higher and run faster with the aid of boots. Level up by jumping. Jumping higher is turned off by default and only applies to Gold and Diamond boots. Players also receieve less Fall Damage with higher levels. (Note. Every attempt to make this level a light a possible has been done. This Level however may contribute a large amount of lag. Due to this LevelUpdates for this level are run every 1min [as upposed to everytime someone moves]).
    Features:
    12. Allows users to run. Crouch to run. Must be wearing boots.
    13. The higher level you are the move boots you unlock.
    14. The higher the level of boot the greater running speed and jumping height.
    15. Survive greater fall damage the higher level you are.

    * Gain Experience by jumping.

    -------------------------------------------------------------------------------------------------------
    [​IMG]
    Farming: Author @<Edit by Moderator: Redacted mediafire url>
    Download <Edit by Moderator: Redacted mediafire url>
    The Farming level depicts how a player is one with the land. It depicts the use of hoes allowing the player to use a greater level of hoe the higher their level. Gain experience via harvesting crops, tilling land and much more. Also adds the ability to obtain apples from trees by farming the leaves.
    Features:
    16. Depicts the level for hoes. The greater level you are the higher level of hoe you can use.
    17. Random chance to yield more wheat from crops the higher level you are.
    18. Random chance to yield Coca Beans from crops the higher level you are


    * Gain Exp for things such as Harvesting crops, tilling land, finding seeds, using bonemeal on crops

    -------------------------------------------------------------------------------------------------------
    [​IMG]
    Digging AKA Excavation: Author @<Edit by Moderator: Redacted mediafire url>
    Download <Edit by Moderator: Redacted mediafire url>
    The Excavation level depicts the use of the shovel. Allowing users to dig greater depths with a higher excavation skill.
    Features:
    19. Depicts the use of shovel. The greater your level higher shovel you can use.
    20. Depicts what blocks you can dig. The greater your level the more block types are dig able.

    * Gain experience by digging.

    -------------------------------------------------------------------------------------------------------
    [​IMG]
    Swimming/Diving: Author @<Edit by Moderator: Redacted mediafire url>
    Download <Edit by Moderator: Redacted mediafire url>
    The Swimming level allows players to use helmets as scuba-diving gear. Having a higher level allows you to stay under water longer, then re-fill your helmet on land.
    Features:
    21. Allows users to wear "scuba-gear" to enhance their breath in water.
    22. The higher level the more scuba-gear obtainable.
    23. Crouch to fill and empty air.

    * Gain Experience by using the scuba gear.

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    [​IMG]
    Explosives: Author @<Edit by Moderator: Redacted mediafire url>
    Download <Edit by Moderator: Redacted mediafire url>
    The Explosives level depicts your ability with explosive devices. This being TNT, Dynamite Sticks (Redtorch light with lighter), and grenades (eggs Thank to @<Edit by Moderator: Redacted mediafire url> for letting me use this functionality.) This plugin makes explosives really poor damage at the start but as you level up you deal greater damage. Be warned :D
    Features:
    24. Denotes range of Explosives. The higher level you are the more choice of range you can use.
    25. Denotes Levels for TNT. Must be higher than this level to use TNT.
    26. Adds Dynamite and Grenades.
    27. Toggle Grenades with left click.
    28. Light RedStoneTorch with a lighter.
    29. Change Dynamite Range with left click.
    30. Depicts Levels for Dynamite and Grenade.

    * Gain Experience by using TNT,Dynamite and Grenades.

    -------------------------------------------------------------------------------------------------------
    [​IMG]:mad:
    Health[X]: Author @<Edit by Moderator: Redacted mediafire url>:mad:
    Download <Edit by Moderator: Redacted mediafire url>
    The Health level allows players to take greater damage. This is leveled up by getting:mad: damaged.:mad:
    BUGGY. :'( Avoid use.
    -------------------------------------------------------------------------------------------------------
    [​IMG]
    Defence: Author @<Edit by Moderator: Redacted mediafire url>
    Download <Edit by Moderator: Redacted mediafire url>
    The Defence Level depicts the use of armor. Allowing players to wield armor only when they attain the correct level. Level up by using the armor.
    (Disclaimer: not fully tested use at own risk.)
    Features:
    31. Denotes level to use armor. The higher level you are the more armour you can wear.

    * Gain Experience by getting damaged when using armour.

    -------------------------------------------------------------------------------------------------------
    [​IMG]
    Forgery: Author @<Edit by Moderator: Redacted mediafire url>
    Download <Edit by Moderator: Redacted mediafire url>
    The Forgery level, the most configurable level to date, allows users to forge tools, forge armour and repair tools and armour. The higher level you are the more you can forge! Level it up by smelting/repairing and forging items. A truly epic skill if i say so myself. :p
    Features:
    32. Allows tools to be repaired by placing in a furnace.
    33. The higher level you are the greater tools can be repaired.
    34. The higher level you are the more tools/armour that can be forged.
    35. The higher level you are the more blocks that can be smelted.

    * Gain Experience by Repairing,Smelting and Forging.

    -------------------------------------------------------------------------------------------------------
    [​IMG]
    Scavengar: Author @<Edit by Moderator: Redacted mediafire url>
    Download <Edit by Moderator: Redacted mediafire url>
    Users have a small chance of finding 'lost' items in the sand / gravel /dirt /grass.
    The higher level you are, the better chance of finding the items.
    Features:
    36. Allows hidden items to be found when destroying blocks.
    37. The higher level you are the more items that can be found.

    * Gain Experience by finding items.

    -------------------------------------------------------------------------------------------------------
    [​IMG]
    Prayer[X]: Author @<Edit by Moderator: Redacted mediafire url>
    Download <Edit by Moderator: Redacted mediafire url>
    Introducing the new Prayer level! Users can now be at one with the gods. Level up by burying the bones of past victims to gain Prayer Points that allow you to do many functions such as healing and protecting. When your Prayer points are low don't forget to pray at an alter to replenish them!
    Features:
    38. Creates Prayer Points Replenish-able by praying at an alter.
    39. The higher level you are the more prayers you can do.
    40. Prayers use prayer points and must be replenished.

    * Gain experience by using prayers and burying bones.

    -------------------------------------------------------------------------------------------------------
    [​IMG]
    Construction: Author @<Edit by Moderator: Redacted mediafire url> Fixed by: @Samkio
    Download <Edit by Moderator: Redacted mediafire url>
    The construction level depicts what blocks are allowed to be placed. The higher level you are the more blocks that can be placed.

    Features:
    41. Depicts level for block placement.

    * Gain experience by placing blocks.



    Show Spoiler
    LevelsProgess/NeedDeveloper: <font color="rgb(255, 0, 0)">1</font><font color="rgb(255, 153, 0)">-</font><font color="rgb(153, 204, 0)">3</font> Difficulty.
    <font color="rgb(153, 204, 0)">Excavation</font>: COMPLTED.
    <font color="rgb(153, 204, 0)">Combat</font>: COMPLETED
    <font color="rgb(153, 204, 0)">Range:</font> COMPLETED
    <font color="rgb(255, 153, 0)">Forgery</font>: COMPLETED
    <font color="rgb(255, 153, 0)">Dexterity</font>: COMPLETED
    <font color="rgb(153, 204, 0)">PvP</font>: INTEGRATED WITH COMBAT
    <font color="rgb(153, 204, 0)">Swimming</font>: COMPLETED
    <font color="rgb(255, 153, 0)">Thieving</font>: Author @Samkio/<Edit by Moderator: Redacted mediafire url> me[/url]. The ability to steal items from players inventory.
    <font color="rgb(255, 153, 0)">Sorcery</font>: Author @<Edit by Moderator: Redacted mediafire url>. The ability to do a series of magical abilities using a wand (stick).
    <font color="rgb(255, 0, 0)">Necromancy</font>: Author <Edit by Moderator: Redacted mediafire url> me[/url]. The ability to summon agressive mobs (on your side).
    <font color="rgb(255, 153, 0)">Crafting</font>: Author @1337. The ability to craft items.
    <font color="rgb(255, 0, 0)">Dungeonee</font>ring: Author <Edit by Moderator: Redacted mediafire url> me[/url]. The ability to destroy dungeons.
    <font color="rgb(255, 153, 0)">Explosives</font>: COMPLETED
    <font color="rgb(255, 153, 0)">Cooking</font>: Author <Edit by Moderator: Redacted mediafire url> me[/url]. The ability to cook items without burning them.
    <font color="rgb(255, 153, 0)">Prayer</font>: COMPLETED
    <font color="rgb(255, 153, 0)">Health</font>: COMPLETED
    <font color="rgb(255, 153, 0)">Defence</font>: COMPLETED
    <font color="rgb(153, 204, 0)">Angling</font>: Author @<Edit by Moderator: Redacted mediafire url> The ability to catch more fish quicker.
    <font color="rgb(153, 204, 0)">Fletching</font>: Author @Spartan_V23. The ability to craft more arrows.
    <font color="rgb(255, 0, 0)">Merchant</font>: Author <Edit by Moderator: Redacted mediafire url> me[/url]. The ability to sell items. [Possibly have NPC "Traveling Salesman" randomly generated. They will try and sell stuff.]
    <font color="rgb(255, 153, 0)">Engineering</font>: Author <Edit by Moderator: Redacted mediafire url> me[/url]. The ability to engineer transport.
    <font color="rgb(255, 0, 0)">Electrician</font>: Author <Edit by Moderator: Redacted mediafire url> me[/url]. The ability to use redstone.
    <font color="rgb(255, 0, 0)">Tamer</font>: Author <Edit by Moderator: Redacted mediafire url> me[/url]. The ability to tame mobs.
    <font color="rgb(255, 0, 0)">Speech</font>: Author <Edit by Moderator: Redacted mediafire url> me[/url]. The ability to talk. ;) [Possibly have NPC's and have a sort of Persuasion level Possibly could be linked with Merchant]
    <font color="rgb(255, 0, 0)">Survivalist</font>: Author <Edit by Moderator: Redacted mediafire url> me[/url]. The ability to "Survive"
    <font color="rgb(255, 0, 0)">Luck</font>: Author <Edit by Moderator: Redacted mediafire url> me[/url]. The ability to find greater number of ores.
    Could be one Level.
    <font color="rgb(255, 153, 0)">Hunger</font>: Author <Edit by Moderator: Redacted mediafire url> me[/url]. The ability to last longer without food.
    <font color="rgb(255, 153, 0)">Thirst:</font> Author <Edit by Moderator: Redacted mediafire url> me[/url]. The ability to last longer without water.
    <font color="rgb(255, 153, 0)">Fatigue</font>: Author <Edit by Moderator: Redacted mediafire url> me[/url]. The ability to last longer without sleep.
    <font color="rgb(255, 0, 0)">Locksmith</font>: Author @<Edit by Moderator: Redacted mediafire url> Friedrich[/url]. The ability to break into locked chests/doors. (LWC or other protection).
    <font color="rgb(153, 204, 0)">Forager</font>: COMPLETED
    <font color="rgb(153, 204, 0)">Florist</font>: Author <Edit by Moderator: Redacted mediafire url> me[/url]. Get more flowers.
    <font color="rgb(153, 204, 0)">Medicine/Doctor</font>: Author @Samkio. Heal players from poison and damage with bandages and herbal remedies.
    <font color="rgb(153, 204, 0)">Builder</font>: Author <Edit by Moderator: Redacted mediafire url> me[/url]. Build Blocks!
    <font color="rgb(153, 204, 0)">Artist</font>: Author <Edit by Moderator: Redacted mediafire url> me[/url]. Paint Wool with a brush!
    <font color="rgb(153, 204, 0)">Masonary</font>: Author @Torrent. Bricks/Stone etc.
    <font color="rgb(153, 204, 0)">Carpentary</font>: Author PM me. Create wooded items.



    Show Spoiler
    Videos:





    Show Spoiler
    LevelView:
    If you are using MySql to store LevelCraft Data you can use LevelView curtesy of @<Edit by Moderator: Redacted mediafire url> to allow users to view their levels online!
    [​IMG]
    Download: <Edit by Moderator: Redacted mediafire url>


    Show Spoiler
    Love LevelCraft? Express it:
    Code:
    <Edit by Moderator: Redacted mediafire url> <Edit by Moderator: Redacted mediafire url>
    
    
    [spoiler]Translations:
    Dutch: Curtesy of @<Edit by Moderator: Redacted mediafire url> : <Edit by Moderator: Redacted mediafire url>
        German: Curtesy of @<Edit by Moderator: Redacted mediafire url> 			 				[/url]<Edit by Moderator: Redacted mediafire url> : <Edit by Moderator: Redacted mediafire url>
    Polish: Curtesty of @<Edit by Moderator: Redacted mediafire url> : <Edit by Moderator: Redacted mediafire url>
    Swedish: Curtesty of @<Edit by Moderator: Redacted mediafire url> : <Edit by Moderator: Redacted mediafire url>
    French: Curtesty of @<Edit by Moderator: Redacted mediafire url> : <Edit by Moderator: Redacted mediafire url>
    Spanish: Curtesty of @<Edit by Moderator: Redacted mediafire url> [/url]: <Edit by Moderator: Redacted mediafire url>
    Czech: Curtesty of [USER=90570041]@rodier[/USER]@ceskejparan.cz : <Edit by Moderator: Redacted mediafire url> / <Edit by Moderator: Redacted mediafire url>
    
    
    [spoiler]FlatFile to MySQL by @<Edit by Moderator: Redacted mediafire url> : <Edit by Moderator: Redacted mediafire url>
    
    
    [spoiler]LevelCraft is Expanded by Spout!
    Download it here: <Edit by Moderator: Redacted mediafire url>
    Features:
      * Skill Capes - Obtained by Level Mastery.
      * LevelUp Sounds - Sound played on LevelUp.
      * LevelUp Notification - Achievement Style Notification.
      * + More to come![IMG]http://forums.bukkit.org/attachments/2011-08-22_15-20-27-png.6113/?embedded=1[/IMG][/spoiler]
    
    
    Have any issues or ideas?
     Post here: <Edit by Moderator: Redacted mediafire url>
     
    Last edited by a moderator: Jul 14, 2017
  2. Offline

    dragonking

    you should improve the health level... so we can tick off wheter players should get health level from getting damaged by fire, cacti etc. because players on my server burn themselves at spawn because i made some fire pits to make it look good and it is really lame that they get to level 20 in like... 3 mins of just running into fire... would love if you could make it so it only counts certain damage sources like mobs or other players...
     
  3. Is there a way, I can send you my modifications? I modified the woodcutting-module. It should be faster now (uses a HashMap now instead of IF-statements) and has a double amount chance implemented.
    At the moment, I am looking for a way to restrict the double amount chance, so it does not work for player placed logs.
     
  4. Offline

    L5D

    You can update Health module in add "if(player.getNoDamageTicks()!=0)return;" in the damageEvent.
    Mister Torrent probably update this plugin later.

    This stop exp from continuous damage. Limit exp to new DamageTick when bukkit update calcul of tickDamage.
    see http://leaky.bukkit.org/issues/777 and http://leaky.bukkit.org/issues/776

    Meanwhile, correctly detect damage necessary to record the timing of injury. And it sucks.
     
  5. Offline

    Pim1234

    well, i am the only one using this plugin
    my other users can't use it
    so i'm the only one. when i try to give them a lvl using the commands it says
    "could not set lvl please check log"
    i cannot see anything in the log...
     
  6. Offline

    L5D

    Maybe you must to add perm whith permission.
     
  7. Offline

    Samkio

    If you have a github account direct me to the repo. :)
    Else start a convo with me and i'll give you my email.

    Torrent is busy atm but will update Health (or i will) when he/we have the time. :) [That goes to all levels tbh].
     
  8. I uploaded my modified source to https://github.com/FloFri/Levelcraft .
    I also plan to rewrite the LCMining-Code in the same way. And maybe I also write the LCFletching-module.
    I love this LC-system :)
     
    Samkio likes this.
  9. Offline

    Armergthol

    Hi there I love the Plugin and I am just wondering on the Use of Repairing How would I go about using this Abbility
     
  10. Offline

    valdark

    If the OP wasn't in violation of this I would support your request.

    Forgery is the act of creating a fake document or work of art.

    Forging is the act of making a metal object by beating the snot out of it with a hammer while it is hot.

    I see why this is an issue. The other option would be to have the player loose a set amount of health xp upon player death which could decrease their level to 1 if they attempt such exploits. I know that player could use food to heal while on fire but it would at least cost them the time and effort of gathering food before they could attempt such an exploit.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: Jul 18, 2016
  11. Offline

    Kiim

    For Defence lvl:
    is it possible for you to implement reward system ? For example, a player reach level 10 then get a full armor of low quality, on level 20 a full armor of better quality... Etc.
     
  12. Offline

    Mrjibidi

    I have mining plugin in my plugin folder. my server log says loaded levels[mining] , but when im ingame and i put /lvl all or /lvl list there is no lvls.??
     
  13. Offline

    Triodes

    i believe that charcoal is missing in the forgery skill
     
  14. Offline

    Samkio

    @all
    Charcoal is not added to forgery.

    You need the required permissions.

    For Def: I'll see with Mbsuperstar

    Health is going to be updated, but the dev (and me) are quite busy atm.

    Place tools in a furnace to repair them.

    I'll take a look at the modified WC. :)
     
  15. Offline

    cholo71796

    There's a lot more than just that
     
  16. Offline

    Tealk

    yea look here
    https://github.com/samkio/Levelcraft/issues/34
     
  17. Offline

    Pim1234

    it would be nice if i wasn't the only one on the server using this plugin...
    the others are unable to use it...
    are there any permissions?
     
  18. Offline

    Samkio

    @Pim1234
    Yeah there is.
    lc.level.*
    For ease of use.
     
  19. Offline

    Acknowledgement

    i <3 LevelCraft !!!! i use it in my server ....looking for more levels =]
     
    Samkio likes this.
  20. Offline

    Pim1234

    thanks
     
    Samkio likes this.
  21. Offline

    CrimsonCore

    I've got a neat and small idea that could be implemented.

    What about skill level required doors to access?

    To choose what door that will require a specific skill level, You will place a sign above or around near the door saying:

    First Line: [Skill]
    Second Line: [Required Level]

    And if someone attempts to open the door while not meeting the skill level requirements, the door will not open and a message will appear saying: "You do not have the required level for this skill to open this door." or a customized message.
     
    mbsuperstar1 likes this.
  22. I think, that can be done easily. Stay tuned but give me some hours ^^

    *edit*Just got a new idea for that one :) . Will implement LCLockSmith which includes this functionality. @Samkio: could you please add me as the developer of LCLockSmith in your list?
     
  23. Offline

    Lighty

    What are the permissions for this? Only the admin can use it so far and on your "Permission Nodes" it doesn't say anything.
     
  24. Offline

    Holotropein

    I have a suggestion concerning how to implement repair costs.

    What if smelting a piece of armor didn't repair it, but "recycle" it instead, giving the player back part of the resources that were used to craft it? For example, if a player (with a high enough level) were to smelt a pair of iron boots that has at least 75% durability left, he would get 3 iron ingots back. With at least 50% durability, he would get 2 ingots back; with at least 25%, 1 ingot. If durability was less than 25%, tough luck -- the boots were too damaged to recover any material from them.

    Similar for tools, though only iron/gold/diamond could be recovered -- the sticks burn during the smelting process :) Not sure whether it is possible to implement any of this using the Bukkit API, though.
     
  25. Offline

    Gambsy

    Quick question, i recently moved the level database to a SQL database and asoon as i did it, the server gets death lag and overloaded messages, i have other addons working with SQL so thats ok.

    Any suggestions?
     
  26. Offline

    valdark

    Alternately you could have it require resources in the place of coal... add block of tool base material to repair set amount, add stick to repair very small amount (larger amount for shovels).

    Or if you still want the coal burning to trigger it you could have these resources removed from player inventory with a message displaying: Used X amount of Y to repair Z
     
  27. Offline

    Samkio

    MySql need to be optimized. It's on my todo list. :)
    Added all Dev's to the list. :D
    Not sure about forgery thing i'll think about it.
     
  28. Offline

    j-a-c-o-b_

    when me and everyone else in my server types /lvl list nothing shows up as an active level. do i have to activate them? i have downloaded the levels and put them into my plugins folder. and my server says there running so..

    PLEASE REPLY
     
  29. Offline

    Samkio

    Add the lc.level.*
    Permissions node.
     
  30. Offline

    Aleyasu

    Is there a way to remove the prefixes when someone becomes a master in the skill?
    Nvm, figured it out.
     
    Samkio likes this.
  31. Offline

    Thyraxxx

    health level seems to create lag and player cant be damaged by fire
     

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