[MECH/MISC] mxTimedDoors v1.0 - Don't like redstone flipflops for doors [803]

Discussion in 'Inactive/Unsupported Plugins' started by mxE333xm, May 23, 2011.

  1. Offline

    mxE333xm

    mxTimedDoors
    v1.0 tested against Bukkit Build #803

    Due to the fact that I'm on vacation support could take until 20.06.2011.

    mxTimedDoors was created on a Request of QuestCraft. It basically allows you to assign a time to a door. If there is a redstone impulse forcing the door to open, it will not close, until the time you assigned to it has expired.

    The main benefit is, that you don't need redstone delays any more, that all is now controlled with the precision of a plugin.

    Features:
    • Timed Doors
    • Permissions Support
    Thanks to QuestCraft, for testing it out.

    Commands:
    /timedDoors [seconds]
    To create a timed door, [seconds] is the amount of seconds, the door should stay open.
    To Remove a timed door / unregister it, just destroy the door block (in a normal way, not with superpickaxe or something similar).

    Permission Nodes:
    mxTimedDoors.create to allow an user to create timedDooors

    Other Stuff:
    [​IMG] if you want to support my development activites :)

    Download:
    v1.0 (Permissions Needed)

    Todo:
    - Maximal Doorcount per User
    - Day/Night Doors
    - Create a version, that supports OP.txt

    Changelog:
    v1.0 - Initial Release
     
  2. Offline

    Plague

    approved

    but making Features: and other headers bold would greatly increase readability.
     
  3. Offline

    Torrey Leonard

    looks real nice! ill try it! :D
     
  4. Offline

    kahlilnc

    So do you assign time the door hours to be open?
     
  5. Offline

    QuestCraft

    Thank you very much!
     
  6. Offline

    mxE333xm

    Thank you for the hint :)
    The time value says, how long the door should stay open after a redstone impulse (the time the impulse is active included).
     
  7. Offline

    Dirkley

    I like this plugin idea a lot. Is there any chance it would work with PorteCoulissante ?
     
  8. Offline

    mxE333xm

    I don't think so, maybe try to suggest the developer of PC to implement something like that, but I can't help you with that ;)
     
  9. Offline

    xlilcasper

    Could you extend this to levers as well? So that after X seconds the lever flips back?
     
  10. Offline

    mxE333xm

    Do you want to have a lever, that is like a push-button, or do you mean the Levers that are redstone connected with a door?
     
  11. Offline

    andrewpo

    Cool :D Do you know if this is compatible with Lockette?
     
  12. Offline

    mxE333xm

    Well, I don't think so. The people would be able to open protected Lockette doors with that. But you may try it out, maybe it works.
     
  13. Offline

    IGuardian

    It's not working on my irondoors:(
     
  14. Offline

    mxE333xm

    Any console errors?
     
  15. Offline

    heroanth2345

    No, no errors in the console just doesn't support irondoor
     
  16. Offline

    Fokash

    It's like he said, it would be awesome if it worked with iron doors.
     
  17. Offline

    heroanth2345

    Please add iron door suport
     

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