[MECH] Glowstone Lanterns - Make glowstone lanterns, daytime glass & nighttime glowstone

Discussion in 'Inactive/Unsupported Plugins' started by Tim Visee, Jul 9, 2011.

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    Tim Visee

    Glowstone Lanterns - Make glowstone lanterns, daytime glass & nighttime glowstone

    The Glowstone Lanterns project page has been moved. Go to one of the two pages bellow to get to the Glowstone Lanterns project page, with the newest download available:
    You can view the original page in the spoiler bellow. It's highly recommended to visit one of the above sites, to view the up-to-date pages.
    Original Page (open)

    With this plugin Glowstone Lanterns you can make lanterns, when it's going dark the glass of the lanterns will change in glowstone and when it's daytime it will change in glass again. The great thing is that you don't need to place a full lantern but only a glass/glowstone block, so you can use it for everyting. This plugin is very usefull for a large city to light it up, that looks really cool that the lanterns will change in glowstone! You can also place prebuilt lanterns, so that's really usefull if you want to plase a lot of lanterns in a little time.
    You can enable glowstone lanterns with /gl, when you place a glass or a glowstone block it is marked as a glowstone lanterns, this block will change to glowstone if it is night and to glass if it is daytime. If you use /gl l 1 you will enable prebuilt glowstone lanterns, if you place a glass or a glowstone block there will apear the prebuilt glowstone lantern you selected right there. There prebuilt lanterns are in external files, so you can make your own prebuilt lanterns and share them with other pelople.
    Note: When you haven't permissions on your server, the plugin is avaible for all the OP's

    Official page (suggested): http://www.timvisee.com/projects/bukkit/glowstone-lanterns/
    Bukkit DEV: http://dev.bukkit.org/server-mods/glowstone-lanterns/

    In this video you can see how the plugin works :) (Outdated Video)

    • Permissions support
    • Multi world support
    • Place prebuilt lanterns that are located in external files, you can make them and share them with other pelople
    • Posibility to create your own lanterns
    • Players can only destroy lanterns if he have permission
    • And a lot more!
    Upcomming Features:
    • Costum messages and color support
    • In-game prebuilt lanterns creator
    What are prebuilt lanterns?
    Prebuilt lanterns are a really usefull feature in Glowstone Lanterns. You could place a prebuilt lantern by enableling the prebuilt lantern mode and then by placing a glass block or any other lantern block as your usually do with the normal lantern blocks. When you done that a lantern will spawn, for example when you place a glass block a lantern will spawn with a wooden base, a wooden fence pole and a glass/glowstone lantern on it. You could also spawn other prebuilt lanterns which could be used to hang on the ceiling for example. They are just really usefull because they will automaticly create a lantern. So the basic thing why there are prebuilt lanterns are is because you could easily create any lantern you want by only placing a glass block.

    Player Commands
    /gl, /glowstonelantern or /glowstonelanterns
    - Enable glowstone lanterns
    /gl lantern <lantern-id> or /gl l lantern <lantern-id>
    - Enable prebuilt glowstone lanterns
    /gl lantern or /gl l
    - Disable prebuild glowstone lanterns​
    /gl list lanterns or /gl list l
    - List the prebuilt lanterns​
    /gl help
    - View the help
    /gl info
    - View info (see if glowstone lanterns is enabled)
    /gl save
    - Save the glowstone lanterns list
    /gl reload
    - Reload the lanterns list
    /gl verion
    - View current running verion number

    With the following links underneath you could download the Glowstone Lanterns plugin. With the first two links you could directly download the plugin. With the third link you'll go to the official download page where you could find all the download links and all the other versions of the plugin.
    Glowstone Lanterns 0.6 (hosted on dropbox.com)
    Glowstone Lanterns 0.6 (hosted on mediafire.com)
    All downloads and older versions (official download-page on timvisee.com)

    1. Download the plugin
    2. Add the GlowstoneLanterns.jar file and the folder 'Glowstone Lanterns' from the downloaded .zip file to the /plugin folder of the minecraft server. Also add the included folder 'Glowstone Lanterns' to your plugins folder.
    3. Add the permissions if you have; (Look at the permissions paragraph underneeth)
    4. Start your game and use Glowstone Lanterns!

    Allow users to place glowstone lanterns; glowstonelanterns.gl
    Allow users to destroy glowstone lanterns; glowstonelanterns.destroyLanterns
    Allow users to use the info command; glowstonelanterns.info
    Allow users to use the reloadcommand; glowstonelanterns.reload
    Allow users to use the save command; glowstonelanterns.save

    There are NO bugs found :D

    Changelog (open)

    Version 0.6 (14-10-2012)
    • Delayed lantern changes
    • Auto generating config files
    • Updated bukkit api
    • Improved the permissions manager
    • Added PermissionsEx support
    • Added Essentials Group Manager support
    • Updated Default Permissions support
    • the pagages are now renamed to com.timvisee... (instead of me.timvisee...)
    Version 0.5
    • Rewrote whole plugin, plugin is a lot faster
    • Added new bukkit event system
    • New file save/load system, made it faster
    • Glowstone Lanterns wouldn't crash the server anymore!
    • Whole new prebuilt lanterns system which works A LOT better
    • Possibility to make ANY costum lantern!
    • Some prebuilt lanterns are added and removed
    • Added new config features
    • Added a help command to see all the commands (/gl help)
    • Added a reload command to reload the lanterns list (/gl reload)
    • Added a reload command permission node (glowstonelanterns.reload)
    • Changed version command result (/gl version)
    • Changed some chat messages
    • Better user interface in the chat
    • There are some other bugs fixed
    Version 0.3
    • New 'Save' command to save the current lanterns list (/gl save), this command has a permission line (glowstonelanterns.save)
    • Better costum prebuilt lanterns support (command lines supoortend, same as YAML with a # on a line as the first character)
    • Bug fixes!
    • There's also added an config file
    • Function to turn lanterns on when it's raining
    Version 0.2
    • Added the external prebuilt lantern files, so you can make your own prebuilt lanterns and share them with other pelople. Of course you can download lanterns from other pelople (or from this forum topic) and use them in-game
    Version 0.1
    • Plugin release
    • Player commands
    • Permissions
    • Multi world support
    • Prebuilt lanterns

    How to make your own prebuilt lantern:
    How to make your own prebuilt lantern (open)

    What are prebuilt lanterns?
    Prebuilt lanterns are a really usefull feature in Glowstone Lanterns. You could place a prebuilt lantern by enableling the prebuilt lantern mode and then by placing a glass block or any other lantern block as your usually do with the normal lantern blocks. When you done that a lantern will spawn, for example when you place a glass block a lantern will spawn with a wooden base, a wooden fence pole and a glass/glowstone lantern on it. You could also spawn other prebuilt lanterns which could be used to hang on the ceiling for example. They are just really usefull because they will automaticly create a lantern. So the basic thing why there are prebuilt lanterns are is because you could easily create any lantern you want by only placing a glass block.

    The possibility of prebuilt lanterns
    You probably ask yourself what kind of prebuilt lanterns there are... There are a few build-in prebuilt lanterns, like 12 lanterns or so, which contains a lantern for the ceiling, a few lanterns to place on the ground, and even a fireplace lantern which turns on fire when its night. The possibilities are endless, you could easily create your own prebuilt lanterns and enlarge your lantern collection. You could also share your own prebuilt lanterns with other people so they could use your own created lantern.

    How do they work?
    Prebuilt lanterns are saved in seperated files (for each lantern a file) inside the 'Prebuilt Lanterns' folder inside the Glowstone Lanterns folder of your server. You could easily add another file to add other lanterns. The name of the file equals to the name of the lantern in-game

    How does the files work?
    Here I'm going to explain you how the prebuilt lantern files work so you could easily edit or make another lantern.
    In the lantern file there are different rows, every block of the lantern is on another row in the file. So if you have a lantern with contains 3 blocks your lantern file will probably have 3 rows.
    So the lanterns are saved in the file block by block. If the base block of your lantern is a wooden block you need to add a line that says that the bottom block is a wooden block, if your pole on top of it is a wooden fence you need to say that the block above that wooden block is a fence, and lastly if your lantern block above that pole is a glass block which turns into glowstone at night you need to add a line which says that that block is a lantern block which is glass when its day and glowstone when its night.
    Underneath here I'll explain how your really write this yourself.

    How to make your own prebuilt lantern file
    Here you could see an example of the lantern I was talking about, a wooden base block, a wooden pole and a lantern block on top of it.
    On every line is another block of the lantern defined, every line does look a little bit like this;
    With this example I'm going to explain how every line work.
    The first three zero's seperated with commas is the location of the current block, the first zero is the coordinate X, the seccond Y and the last Z. Those coordinates are relative, that means that 0,0,0 is the place where the player plased the glass block to place the prebuilt lantern. When you change the seccond zero to 1 that block will be above the glass block which you could set as a wooden fence block.
    The false text will tell the plugin if the current block is a lantern block, if this is set to false as shown in the example it is a regulair block, if it is set to true it's a lantern block which does mean that this block will be changed to another type of material when its going to be night.
    There are 6 more zero's behind the false text. The first and the seccond zero could be used to set the block type. So if you want to place a wooden block you need to set the first zero to 5 because the block ID of a wooden block is 5.
    If you want to make a lantern block which changed when its night you need to set true/false to true at first which indicates that that block will be a lantern block. Then you could set in the first two zero's what kind of block that lantern block will be when it's day, the third and fourth zero are the block ID and the data value of the block how it will ook like when it's night and the last two are used for the block when it's raining. With a normal block which isn't a lantern you need to set those last four zero's to 0 since they arent used because it isn't a lantern block. I hope I explaind this feature a little bit clear since it's hard to explain.
    So underneath here you'll find a little other example which shows you the thing I explained you again.
    I hope this will make it a bit more clear.
    You could also add a line with nothing on it, just a blank line to seperate two groups of blocks for example. (this doesn't affect the lantern result, its just to make it easier to read the file yourself).
    And as last thing you could also add a line which starts with the following character #, then you could type anything you want behind it. This could be used to make a comment inside the file, for example you could make a line which tells someone who looks in the file that the lantern has been made by you. Because this line will start with a # character the plugin will know that this is a comment line so it doesn't affect the lantern result. Underneath here you could also see another example.
    So here you could see you could use a line with a # character as a comment line and that you could plase a blank line anywhere in the file. As I already said a lantern which contains 3 blocks should have a file with three lines, but now you know if you place a comment or a blank line in the file the file will contain more lines.
    So one last thing, EVERY feature of the file is seperated in lines, blocks, comment lines and blank lines, you couldn't make two blocks on a single line.

    Create your first prebuilt lantern
    Now we are going to make your first prebuilt lantern. We will make a lantern which will look like this. A wooden base block, with a wooden fence pole on it. Then a lantern block on the pole which will be glass when it's day, glowstone when it's night and a jack'o'lantern when it's raining. And lastly a wooden slab on top of the lantern block. So this lantern will contain 4 blocks, three regulair blocks and 1 lantern block.
    Now open a simple text editor (notepad in windows, textedit on a mac) or any other program where you could type text in and start creating the file.
    On the first line you probably want a commant that the lantern has been made by you, for example a line like this
    Now make a blank line underneath this comment line. Then start making the blocks.
    The first block will be a wooden block (block ID = 5) on coordinate 0,0,0 since it should be on the place where the user placed the glass block, this isn't going to be a lantern block, just a regulair block so write a line like this;
    Then make the wooden pole on top of the base block (wooden fence ID = 85).
    Then make a lantern block which should be a glass block when its day, at night it should be a glowstone lantern and when it's raining a jack'o'lantern. The ID of a glass block is 20, a glowstone block 89 and a jack'o'lantern block 91. So write a line like this.
    and now the last block, the wooden slab on top of the lantern. The ID for this slab is 44 with a data value of 2, otherwise the slab will be a regulair stone slab. This is also an example for the data value usage. Now write that line like htis
    now the lantern is finished, and of course if you want to could also add some more blank lines and comment lines on the bottom, like a copyright line or something.
    Now how to save the file, open your window where you could save the file, in windows notepad you need to go to the file menu and then click Save As. Just navigate to your desktop or any other directory and name the file 'example.gllantern'. Make sure you give the file the file-extention '.gllantern' or else the plugin isn't able to open the lantern. Now just save it as 'example.gllantern' to any directory you want and close the text editor. Now navigate to the directory where you saved the file (probably your desktop as I suggested). There is your lantern file, now place that file you made in the 'Prebuilt Lanterns' folder inside the 'Glowstone Lanterns' folder inside your plugins folder of your plugin. When you done that you could start your server and start using your lantern. Please note that your lantern has been called 'example' since you saved the file with the name 'example.gllantern', if you save/rename the file to 'lantern.gllantern' the lantern will be called 'lantern'. Underneath here I will show you how to place the lantern you made.

    How to place/use your lantern?
    Now you probably made your lantern and placed it into the prebuilt lanterns directory of the plugin, if you haven't placed the lantern you want to use into that folder you aren't able to use the lantern.
    When you are in-game and when you've started your server you could use the command '/gl list lanterns' to list all the available lanterns, so the lantern you added which is probably called 'example' should be in this list too, if it is you added your lantern succesfully.
    Now use the command '/gl l <name-of-lantern>' to enable the prebuilt lantern mode with a prebuilt lantern selected. So if your lantern is called example you need to use this command '/gl l example' to enable prebuilt lanterns mode with the example lantern selected. When you have selected and enabled the prebuilt lantern mode a message should popup that you enabled this mode.
    Now select a glass block or any other block which could be used to place a lantern block or a prebuilt lantern (configurable in the config file) and place it on the ground, and your own lantern magically appears! (if your lantern doesn't appear and an error pop's up in the console you know something is wrong with your lantern file, please read this text again and try it again). Now you could easily place your own lantern anywhere you want.

    I hope you understand how everything works know, if you know how it works it;s one of the easiest things to do!
    If you still don't know how to use this, please contact me on the Glowstone Lanterns bukkit.org forum page or anywhere else so I could answer your question.
    Please also take a look at the build-in prebuilt lanterns because they could help you a lot!

    Suggestions, Ideas and bugs
    If you have a suggestion or an idea, please tell me and maybe I will add it to the plugin!
    If you found any bug please tell me I will fix it as fast as I can.

    Please donate some money so I can buy some coffee to make better plugins, I really like it if you give a donation!

    Attached Files:

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    Tim Visee

  3. Offline



    I like your plugin too - but... can you please give us an option for turning off the day/night-spam in serverlog? It's getting a torture looking for other infos in there. Maybe this info-output should be only activated in 'debug-mode'? ;-)
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    feature request:
    on day: any block!
    on night: glowstone
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    Tim Visee

    k, I will take a look...

    Yes, I understand, I will make a function for that, puttet it on my TODO list :)

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: May 17, 2016
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    Tim Visee

    I made a video for this plugin, you can see it here :D
    lukeinvader likes this.
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    Hi again, finally figured out what was bugging things up in the past, but a suggestion, make it so ANY nether world is diabled for lanterns, seeing as it is always dark there, yet notch made time move there, so the server is showing an event for the nether day/night yet there is no real change.

    Or make it in the config for world to skip on loading so i can just add the nether to it to prevent it. (pointless spam and function in an always dark area)
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    Tim Visee

    k, thanks for this message :) btw, great idea to make a option to disable the nether thing, and I also need to make a function to show those spam messages (day or night) if they must show or not..
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    yea, the spam in the log is the only reason i notice the nether, I dont build there and it is rather unused, so seems a waste to have an event happen in a place it doesnt matter.

    But on the other hand, I am planning on having test worlds soon, and will not be needing GL triggering events on maps without a single GL placed... Maybe make it simple for the config, if there are not lanterns placed on the world, then it is not on the list of worlds to check, then there is no config changes for the user, just matters what worlds the lanterns are placed on, and seeing as the file stores the world name, then only worlds listed in the file would be effected.
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    Tim Visee

    I can try to add that function
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    Well to add to my suggestion, i got the same type error i was getting before... but now there is something in the log about it.

    2011-08-26 01:06:34 [INFO] [Glowstone Lanterns] Night in 'Sneaky', set lanterns
    2011-08-26 01:06:34 [SEVERE] java.lang.NullPointerException
    2011-08-26 01:06:34 [SEVERE] at net.minecraft.server.World.a(World.java:1647)
    2011-08-26 01:06:34 [SEVERE] at net.minecraft.server.World.a(World.java:1615)
    2011-08-26 01:06:34 [SEVERE] at net.minecraft.server.World.a(World.java:578)
    2011-08-26 01:06:34 [SEVERE] at net.minecraft.server.MetadataChunkBlock.a(SourceFile:105)
    2011-08-26 01:06:34 [SEVERE] at net.minecraft.server.World.doLighting(World.java:1602)
    2011-08-26 01:06:34 [SEVERE] at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:443)
    2011-08-26 01:06:34 [SEVERE] at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:361)
    2011-08-26 01:06:34 [SEVERE] at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)
    2011-08-26 01:06:34 [SEVERE] Unexpected exception
    at net.minecraft.server.World.a(World.java:1647)
    at net.minecraft.server.World.a(World.java:1615)
    at net.minecraft.server.World.a(World.java:578)
    at net.minecraft.server.MetadataChunkBlock.a(SourceFile:105)
    at net.minecraft.server.World.doLighting(World.java:1602)
    at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:443)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:361)
    at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)
    2011-08-26 01:07:49 [INFO] Read timed out
    2011-08-26 01:08:41 [INFO] Read timed out
    2011-08-26 01:09:44 [INFO] Read timed out
    2011-08-26 01:10:26 [INFO] Read timed out

    The server kicks everyone, but from the console i can still safely restart the server and all is well for a few hours, then this again. Please help, cause i would like to keep this plugin this time.
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    It works awesome! But after a time indeed:
    2011-08-26 02:10:20 [INFO] [Glowstone Lanterns] Night in 'world2', set lanterns
    2011-08-26 02:10:20 [SEVERE] java.lang.NullPointerException
    2011-08-26 02:10:20 [SEVERE] 	at net.minecraft.server.World.a(World.java:1661)
    2011-08-26 02:10:20 [SEVERE] 	at net.minecraft.server.World.a(World.java:1629)
    2011-08-26 02:10:20 [SEVERE] 	at net.minecraft.server.World.a(World.java:584)
    2011-08-26 02:10:20 [SEVERE] 	at net.minecraft.server.MetadataChunkBlock.a(SourceFile:103)
    2011-08-26 02:10:20 [SEVERE] 	at net.minecraft.server.World.doLighting(World.java:1616)
    2011-08-26 02:10:20 [SEVERE] 	at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:446)
    2011-08-26 02:10:20 [SEVERE] 	at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:363)
    2011-08-26 02:10:20 [SEVERE] 	at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)
    2011-08-26 02:10:20 [SEVERE] Unexpected exception
    	at net.minecraft.server.World.a(World.java:1661)
    	at net.minecraft.server.World.a(World.java:1629)
    	at net.minecraft.server.World.a(World.java:584)
    	at net.minecraft.server.MetadataChunkBlock.a(SourceFile:103)
    	at net.minecraft.server.World.doLighting(World.java:1616)
    	at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:446)
    	at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:363)
    	at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)
    Whats the fix i cant without it lol.
    Its exact the same as the comment above me. PLEASE fix it it is a so SOOO nice plugin.
  13. Offline

    Tim Visee

    Yes, I know, some other pelople already send this error, I really want to fix this error of cource, but currently I cant find the bug, but I will fix this error as soon as I can :)
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    How demanding will this be on the server?
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    Maybe an idea too, that netherrack can burn too so we can have a fire place that burns :D
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    I see 7 posts about this error from:
    I am also having the error,
    18:28:03 [INFO] [Glowstone Lanterns] Day in 'world', set lanterns
    18:29:15 [INFO] [Glowstone Lanterns] Rain in 'world', set lanterns
    18:29:15 [SEVERE] java.lang.NullPointerException
    18:29:15 [SEVERE]       at net.minecraft.server.World.a(World.java:1661)
    18:29:15 [SEVERE]       at net.minecraft.server.World.a(World.java:1629)
    18:29:15 [SEVERE]       at net.minecraft.server.World.a(World.java:584)
    18:29:15 [SEVERE]       at net.minecraft.server.MetadataChunkBlock.a(SourceFile:
    18:29:15 [SEVERE]       at net.minecraft.server.World.doLighting(World.java:1616
    18:29:15 [SEVERE]       at net.minecraft.server.MinecraftServer.h(MinecraftServe
    18:29:15 [SEVERE]       at net.minecraft.server.MinecraftServer.run(MinecraftSer
    18:29:15 [SEVERE]       at net.minecraft.server.ThreadServerApplication.run(Sour
    18:29:15 [SEVERE] Unexpected exception
            at net.minecraft.server.World.a(World.java:1661)
            at net.minecraft.server.World.a(World.java:1629)
            at net.minecraft.server.World.a(World.java:584)
            at net.minecraft.server.MetadataChunkBlock.a(SourceFile:107)
            at net.minecraft.server.World.doLighting(World.java:1616)
            at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:446)
            at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:363)
            at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)
    18:30:22 [INFO] Read timed out
    18:30:47 [INFO] Connection reset
    18:31:29 [INFO] Read timed out
    18:32:05 [INFO] Read timed out
    18:33:34 [INFO] Read timed out
    18:34:18 [INFO] Read timed out
    18:35:38 [INFO] Read timed out
    18:35:48 [INFO] Read timed out
    18:36:41 [INFO] Read timed out
    18:36:44 [INFO] Read timed out
    18:37:50 [INFO] Read timed out
    18:38:13 [INFO] Connection reset
    18:40:50 [INFO] Read timed out
    18:43:57 [INFO] Read timed out
    18:45:39 [INFO] Read timed out
    18:48:03 [INFO] Read timed out
    18:54:33 [INFO] Read timed out
    18:57:22 [INFO] Read timed out
    19:03:01 [INFO] Read timed out
    which occurs once every 6 - 19 hours, I have to stop, and restart the server to resolve the issue.

    My server information:
    2x Xeon 3.6 ghz processors
    128 gb of ram
    Windows Server 2008 x64
    Java 1.7
    Bukkit Build 1060

    Supernatural Players
    Towny Advanced

    Glowstone Lanterns - due to server instability

    I really do enjoy this plugin, and if it helps the developer for clock sign stated that there are issues with bukkit \ MC passing chunk data to mods that are interrupting his development, not sure if the issue this mod has is similar to his ?

    would be glad to test any release you would like to send to attempt to correct the issue.
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    Yeah here it is centos i though. Btw 128 gb ram? HOLY SHIT i just have 12 lol.
  18. Offline

    Tim Visee

    If you want a nais city or vilage with real lanterns, its really demanding :D

    Hmm, great idea, you maybe see this function in the next version :)

    Yes, your right, but I really don't know what this error means, It looks like a bukkit or minecraft server error, nog a plugin error... I maybe I cant fix it right now.. :(. Btw, on my own server Glowstone Lanterns NEVER freezes :confused:

    128 GB ram, xD. Btw, that's impossible ;). You must have a processor and OS who can handle this, ans there isn't any os with thins preformance...

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: May 17, 2016
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    Interesting thing I noticed, if you are using residence to protect your home, and a friend thinking that he cant break anything and enjoys hitting everything breaks a lantern, residence puts it back but they get a msg saying "you destroyed a lantern and it stays the state that it was when broken and then I have to remake it.

    Not sure what could be done with it, but yea... would be nice if they were protected too.
  20. Offline

    Tim Visee

    There's a way to protect these things, so that users cant break them. The users can only break them when they have a permission line glowstonelanterns.destroyLanterns
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    Yea, I have that setup for my "builder" ranks and higher, and the one guy that does that is annoying, he knows how to do it again. I will just warn anyone I make a Builder or higher on my server :)

    And I noticed the idea for netherrack, maybe add in torches that change to un-powered redstone torches
  23. Offline

    Tim Visee

    WOW! I never saw a (server) PC like that who can handle 512GB ram :D
    btw, I knew that Windows 7 Home Premium can handle up to 16 GB but I didn't know that the higer versions like Professional can handle RAM up to 192 GB :O

    That torches idea is possible, but when you mine a torch with the off state you get a redstone torch :-\ (and you can do nothing with it)

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: May 17, 2016
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    I get the 'java.lang.NullPointerException' error also. Had to turn off the plugin:(
  25. Offline

    Tim Visee

    Yes, everybody had to, I also need to support this :'(
  26. Intresting enough i do not get it, but my server runs average 3-5 hrs a day only ....
  27. Offline


    It stayed up for awhile, and was initially stable after I first installed the plugin. I restarted yesterday at about 6:30 PM, got the error around 3:50 AM. Everything seems ok from the console after the error, but you can't get logged into the server. I found it around 10:00 AM, restarted, got the error about 4 hours later.

    The only thing that clues me into that it's the glowstone lantern is that it always happens immediately after:
    2011-08-25 12:43:29 [INFO] [Glowstone Lanterns] Night in 'world', set lanterns
    2011-08-25 12:43:29 [SEVERE] java.lang.NullPointerException

    My plugin list is:
    CraftBukkitUpToDate, Permissions, WorldEdit, ClayGen, Help, Command iConomy, HeroChat, Lockette, Votifier, iConomy, ModTRS, MineBackup, dynmap, WorldGuard, Spout, ChestShop, Multiverse-Core, PermissionsBukkit, Minequery, AutoAnnouncer, Giant Trees, TpC, Citizens, MyHome, Essentials, War, EssentialsSpawn, JukeBukkit, mcMMO, HawkEye

    Potentially, its a conflict between multiverse-core and glowstone lantern. After I installed that, I started having problems with the lanterns.
  28. Offline

    Tim Visee

    Thanks for the reply, btw I know what that timeout came afther that java.lang.NullPointerException..!
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    Here is a current list of all my plugins:

    I reallllly love how simple this plugin is to use and add more life to my towns and such, but for now it is disabled as it is on most servers :( PM me if you need any help testing and such. I have noticed that it happens more then people are changing the time too quickly too, not sure if that helps or not, but there you have it lol

    Great work on the plugin and I will be checking back each day till it is fixed
  30. Offline

    Tim Visee

    Thanks for the great response, I probably going to rewrite the whole plugin, without any bugs (I hope so) I will start rewriting as soon as I can, currently I'm bussy with my highschool because im 14 years old. I hope it doesn't take to long because I have already the code... (yes, with that bug :(). Btw, I really love the plugin too and I really wand to add a lot more features so as I already said, I will rewrite the plugin as soon as I can!

    Btw, if the plugin is finished, can I take a look in the server in that city with Glowstone Lanterns :rolleyes:
    Oh and, currently I rewrote the first part of the plugin :)

    I rewrote the largest part of the plugin, and maybe fixed the bug, Is there anyone who can test it please? (Sneaky). Here's the download link
    [download] http://forums.bukkit.org/attachments/glowstone-lanterns-0-4-zip.6290/

    So please try the plugin and check if the problem is solved because I never got this error and a lot other people do, ofcourse please also tell me if the bug is fixed or not!

    Tim Visee

    Attached Files:

    Last edited by a moderator: May 18, 2016
  31. Offline


    DLed it and have it running, will report back if I have a crash

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