[MECH/FUN] Guns+ v1.8 - Guns, Guns, Guns Galore![SPOUT][1.4.7-R1.0]

Discussion in 'Archived: Plugin Releases' started by atlan1, Jan 31, 2012.

  1. Offline

    atlan1

    If the shop plugin supports damage values on items.
     
  2. Offline

    cookiejunkie

    ok thanks
     
  3. Offline

    katumblolol

    Guns not running :(

    atualize for version 1.2.5-R5.0 ?
     
  4. Offline

    Pandastar994

    OK i have a bukkit server, Is there a way to run this on their?
     
  5. Offline

    SirTyler

    Simply drop this, API+, and Spoutplugin into your server's plugin folder and connect using Spoutcraft
     
  6. Offline

    Pandastar994

    Ok i did that and when i try to connect using spoutcraft it wont connect it just says cant connect.
     
  7. Offline

    SirTyler

    Sounds like it may be a server problem rather then a plugin problem.
     
  8. Offline

    atlan1

    It is working fine with R5, at least for me.
     
  9. Offline

    Anthony13

    man, i miss the guns...
    it was working on Aug 2 till i was messing around with my java to get this Performance Monitor to work.
    i finnaly got that to work n then later notice my guns weren't working, so i tried restoring my pc back, then got java error when trying to start my server, later on i finnally got my server running but no guns...

    not sure what im doing wrong when i havent touch my guns configs n such since a few weeks when they were working on my mc server 1.2.5 4.0....
    Show Spoiler

    [GunPack] Enabling GunPack v1.6
    2012-08-07 02:45:45 [INFO] [GunPack] Can't find texture url for Name! Skipping!
    2012-08-07 02:45:45 [INFO] [GunPack] Can't find texture url for SniperAmmo! Skipping!
    2012-08-07 02:45:45 [INFO] [GunPack] Can't find texture url for LightAmmo! Skipping!
    2012-08-07 02:45:45 [INFO] [GunPack] Can't find texture url for HeavyAmmo! Skipping!
    2012-08-07 02:45:45 [INFO] [GunPack] Can't find texture url for Rocket! Skipping!
    2012-08-07 02:45:45 [INFO] [GunPack] Can't find texture url for PumpgunAmmo! Skipping!
    2012-08-07 02:45:45 [INFO] [GunPack] Can't find texture url for PistolAmmo! Skipping!
    2012-08-07 02:45:45 [INFO] [GunPack] Can't find texture url for Long Barrel! Skipping!
    2012-08-07 02:45:45 [INFO] [GunPack] Can't find texture url for Metal Receiver! Skipping!
    2012-08-07 02:45:45 [INFO] [GunPack] Can't find texture url for Magazine! Skipping!
    2012-08-07 02:45:45 [INFO] [GunPack] Can't find texture url for Short Barrel! Skipping!
    2012-08-07 02:45:45 [INFO] [GunPack] Can't find texture url for Double Barrel! Skipping!
    2012-08-07 02:45:45 [INFO] [GunPack] Can't find texture url for Heavy Barrel! Skipping!
    2012-08-07 02:45:45 [INFO] [GunPack] Can't find texture url for Stock! Skipping!
    2012-08-07 02:45:45 [INFO] [GunPack] Can't find texture url for Grip! Skipping!
    2012-08-07 02:45:45 [INFO] [GunPack] Can't find texture url for Mechanics! Skipping!
    2012-08-07 02:45:45 [INFO] [GunPack] Can't find texture url for Napalm! Skipping!
    2012-08-07 02:45:45 [INFO] [GunPack]-------------- Ammo loaded: ---------------
    2012-08-07 02:45:45 [INFO] [GunPack] Can't find any effects for the Name!
    2012-08-07 02:45:45 [INFO] [GunPack] Can't find any assigned ammo for Name
    2012-08-07 02:45:45 [INFO] [GunPack] Can't find accuracy values for Name!
    2012-08-07 02:45:45 [INFO] [GunPack] Can't find damage value for Name! Skipping!
    2012-08-07 02:45:45 [INFO] [GunPack] Could not load effect in Sniper! Skipping!
    2012-08-07 02:45:45 [INFO] [GunPack] Could not load effect in Sniper! Skipping!
    2012-08-07 02:45:45 [INFO] [GunPack] Can't find accuracy values for Sniper!
    2012-08-07 02:45:45 [INFO] [GunPack] Can't find projectile speed value for Sniper!
    2012-08-07 02:45:45 [INFO] [GunPack] Can't find reload time value for Sniper! Skipping!
    2012-08-07 02:45:45 [INFO] [GunPack] -------------- Guns loaded: ---------------
    2012-08-07 02:45:45 [INFO] [GunPack] Recipe output not found: Name! Skipping!
    2012-08-07 02:45:45 [INFO] [GunPack] Recipe output not found: Sniper! Skipping!
    2012-08-07 02:45:45 [INFO] [GunPack] Recipe output not found: SniperAmmo! Skipping!
    2012-08-07 02:45:45 [INFO] [GunPack]------------ ID's of the guns: -----------------
    2012-08-07 02:45:45 [INFO] [GunPack]------------ ID's of the ammo: -----------------
    2012-08-07 02:45:45 [INFO] [GunPack] Your value for zooming is not available. Setting to default...
    2012-08-07 02:45:45 [SEVERE] Error occurred while enabling GunPack v1.6 (Is it up to date?)
    java.lang.NullPointerException
    at me.atlan1.GunPack.GunPack.performGeneral(GunPack.java:224)
    at me.atlan1.GunPack.GunPack.init(GunPack.java:130)
    at me.atlan1.GunPack.GunPack.onEnable(GunPack.java:104)
    at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:217)
    at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader.java:337)
    at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManager.java:381)
    at org.bukkit.craftbukkit.CraftServer.loadPlugin(CraftServer.java:257)
    at org.bukkit.craftbukkit.CraftServer.enablePlugins(CraftServer.java:239)
    at org.bukkit.craftbukkit.CraftServer.<init>(CraftServer.java:191)
    at net.minecraft.server.ServerConfigurationManager.<init>(ServerConfigurationManager.java:55)
    at net.minecraft.server.MinecraftServer.init(MinecraftServer.java:158)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:424)
    at net.minecraft.server.ThreadServerApplication.run(SourceFile:492)
    2012-08-07 02:45:45 [INFO] [Vault]


    later on torwards the end i get this

    Show Spoiler

    [INFO] [Guns+] Plugged into Spout!
    2012-08-07 02:46:39 [INFO] [Guns+] Plugged into LWC!
    2012-08-07 02:46:39 [INFO] [Guns+] Plugged into WorldGuard!
    2012-08-07 02:46:39 [SEVERE] Error occurred while enabling GunsPlus v1.6 (Is it up to date?)
    java.lang.NoClassDefFoundError: com/miykeal/showCaseStandalone/ShowCaseStandalone
    at team.GunsPlus.GunsPlus.hook(GunsPlus.java:180)
    at team.GunsPlus.GunsPlus.onEnable(GunsPlus.java:111)
    at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:217)
    at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader.java:337)
    at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManager.java:381)
    at org.bukkit.craftbukkit.CraftServer.loadPlugin(CraftServer.java:257)
    at org.bukkit.craftbukkit.CraftServer.enablePlugins(CraftServer.java:239)
    at net.minecraft.server.MinecraftServer.t(MinecraftServer.java:373)
    at net.minecraft.server.MinecraftServer.a(MinecraftServer.java:360)
    at net.minecraft.server.MinecraftServer.init(MinecraftServer.java:189)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:424)
    at net.minecraft.server.ThreadServerApplication.run(SourceFile:492)
    Caused by: java.lang.ClassNotFoundException: com.miykeal.showCaseStandalone.ShowCaseStandalone
    at java.net.URLClassLoader$1.run(Unknown Source)
    at java.net.URLClassLoader$1.run(Unknown Source)
    at java.security.AccessController.doPrivileged(Native Method)
    at java.net.URLClassLoader.findClass(Unknown Source)
    at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:41)
    at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:29)
    at java.lang.ClassLoader.loadClass(Unknown Source)
    at java.lang.ClassLoader.loadClass(Unknown Source)
    ... 12 more



    maybe u can figure somthing out with my gun configs like this bc it was working before with this config guns.yml ammo.yml etc etc.

    additions.yml
    Show Spoiler

    # This is used by the Api+ Loadout Manager
    Name: additions

    # Here you can configure your very own gun additions!
    # Look at the examples to see how it works.

    # that's the name of your addition
    Silencer:
    # the texture for this addition
    add-texture: 'http://dl.dropbox.com/u/44243469/GunPack/Textures/Silencer.png'
    # in here you can put any node you can find in the gun config aswell, for example: damage, accuracy, zoomfactor, ...; the gun which is enchantet with this addition will then be modified like that.
    # the given number values will be added to the old ones; other values (strings) will be overidden
    shot-sound:
    volume: -100
    accuracy:
    # spread-angle: '0->0'
    spread-angle: '-3->0'


    ExtraScope:
    add-texture: 'http://dl.dropbox.com/u/44243469/GunPack/Textures/ExtraScope.png'
    zoom-factor: 3
    Bayonet:
    add-texture: 'http://dl.dropbox.com/u/1420065/Guns/Bayonet.png'
    melee-damage: 4

    Full Jacket Projectiles:

    add-texture: http://dl.dropbox.com/u/44243469/GunPack/Textures/grauekartoffel.png

    damage: 4

    head-shot-damage: 5

    Extended Magazine:

    add-texture: http://dl.dropbox.com/u/44243469/GunPack/Textures/grüneskreuz.png

    shots-between-reload: 10

    Handle:

    add-texture: http://dl.dropbox.com/u/44243469/GunPack/Textures/handle.png

    knockback: -15

    weight: -20

    Shaft:

    add-texture: 'http://dl.dropbox.com/u/44243469/GunPack/Textures/guudarueckstoss.png'

    knockback: -25


    ammo.yml
    Show Spoiler

    # This is used by the Api+ Loadout Manager
    Name: ammo

    # Here you can configure your very own ammo!
    # Look at the examples to see how it works.

    SniperAmmo:
    # this is the url of the texture you want to use for this ammo.
    ammo-texture: 'http://dl.dropbox.com/u/44243469/GunPack/Textures/ammo.png'
    # in here you can put any node you can find in the gun config aswell, for example: damage, accuracy, zoomfactor, ...; the gun which is enchantet with this addition will then be modified like that.
    # the given number values will be added to the old ones; other values (strings) will be overidden
    damage: 4
    LightAmmo:
    ammo-texture: 'http://dl.dropbox.com/u/44243469/GunPack/Textures/lightammo.png'
    damage: 1
    HeavyAmmo:
    ammo-texture: 'http://dl.dropbox.com/u/44243469/GunPack/Textures/heavyammo.png'
    damage: 2
    Rocket:
    ammo-texture: 'http://dl.dropbox.com/u/44243469/GunPack/Textures/rocket.png'
    damage: 4
    PumpgunAmmo:
    ammo-texture: 'http://dl.dropbox.com/u/44243469/GunPack/Textures/pumpgunammo.png'
    damage: 1
    PistolAmmo:
    ammo-texture: 'http://dl.dropbox.com/u/44243469/GunPack/Textures/pistolammo.png'
    damage: 1
    SniperAmmo:
    ammo-texture: 'http://dl.dropbox.com/u/44243469/GunPack/Textures/pistolammo.png'
    damage: 2
    Long Barrel:
    ammo-texture: 'http://tiamat.france.free.fr/wp-content/cache/itemBarrelLong.png'
    Metal Receiver:
    ammo-texture: 'http://tiamat.france.free.fr/wp-content/cache/itemReceiverMetal.png'
    Magazine:
    ammo-texture: 'http://tiamat.france.free.fr/wp-content/cache/itemMagazine.png'
    Short Barrel:
    ammo-texture: 'http://tiamat.france.free.fr/wp-content/cache/itemBarrelShort.png'
    Double Barrel:
    ammo-texture: 'http://tiamat.france.free.fr/wp-content/cache/itemBarrelShotgun.png'
    Heavy Barrel:
    ammo-texture: 'http://tiamat.france.free.fr/wp-content/cache/itemBarrelFat.png'
    Stock:
    ammo-texture: 'http://tiamat.france.free.fr/wp-content/cache/itemStockMetal.png'
    Grip:
    ammo-texture: 'http://tiamat.france.free.fr/wp-content/cache/itemGripMetal.png'
    Mechanics:
    ammo-texture: 'http://tiamat.france.free.fr/wp-content/cache/itemMetalParts.png'
    Rocket:
    ammo-texture: 'http://dl.dropbox.com/u/44243469/GunPack/Textures/rocket.png'
    Napalm:
    ammo-texture: 'http://tiamat.france.free.fr/wp-content/cache/itemOil.png'

    general.yml
    Show Spoiler

    # This is the general config file. Everything in here will affect all guns and the whole plugin

    # Write the ids of the custom items so you can copy them and use it in other plugins( e.g. mobarena)
    id-info-guns: true
    id-info-ammo: true
    id-info-additions: true

    # Write the loaded items in the log on plugin start
    loaded-guns: true
    loaded-ammo: true
    loaded-additions: true

    # Show Debug Messages, useful for Error finding
    show-debug: false

    # Show Warnings in the console if a node is missing
    show-warnings: true

    # Used to en-/disable permission support
    use-permissions: true

    # Send notifications for special events, e.g. headshot
    send-notifications: true

    # Should the plugin auto reload an empty gun or not
    auto-reload: true

    # Sets tool-like holding style for guns
    tool-like-gun-holding: true

    # These are the keys/buttons for zooming/fireing/reloading the gun
    # Available are: 'right', 'left', all characters and numbers on your keyboard
    # You can put a '_' behind the node to specify that you want a holding key NOTE: this only affects zooming
    zoom: left_
    fire: right
    reload: R

    hud:
    # if the hud should be enabled
    enabled: true
    # if you want you can customize the background texture
    background: 'http://dl.dropbox.com/u/44243469/GunPack/Textures/HUDBackground.png'
    # if you don't like the default position, just play around with positioning by the x/y value
    position:
    X: 20
    Y: 20
    tripod:
    # enabled/disabled
    enabled: true
    # the texture to use for the block
    # this texture is 256x16. Similar to the terrain.png of vanilla you have different subtextures sized 16x16.
    # the first 3 subtextures are for the tripod legs, the 4th is for the top of the little surface,
    # the 5th for the sides of the surface the 6th for the bottom. The rest is unused currently.
    texture: 'http://dl.dropbox.com/u/44243469/GunPack/Textures/tripodSprite.png'
    # The hardness of the block. Some examples: obsidian: 50, cobblestone: 2, dirt: 0.5
    hardness: 2.0
    # thats the maximum amount of tripods allowed per player, put a negative value for infinite
    max-count-per-player: 5
    # sets wheater to force the player to zoom in on enter or not
    force-zoom: true
    # inventory size of the tripod NOTE: this has to be a multiple of 9
    inventory-size: 9
    # the crafting recipe, like in recipes.yml
    recipe:
    type: shaped
    amount: 1
    ingredients: blaze_rod, 0, blaze_rod, 0, cobblestone, 0, blaze_rod, 0, blaze_rod

    Guns
    Show Spoiler

    # This is used by the Api+ Loadout Manager
    Name: guns

    # Here you can configure your very own guns!
    # Look at the examples to see how it works.

    Sniper:
    # this is the damage dealt by the gun: 8 = 4 hearts
    damage: 8
    # this is the damage dealt by the gun when used in hand-to-hand combat
    melee-damage: 1
    # this is the damage dealt by the gun if it is a headshot
    head-shot-damage: 20
    # this is the range within that the gun will hit an entity (in blocks)
    range: 70
    # this is the time the player needs to reload the gun in ticks
    reload-time: 60
    # the delay between two shots in ticks -> firerate
    shot-delay: 40
    # this is the amount of shots from reload to reload -> clipsize
    shots-between-reload: 6
    # this is the speed of the knockback of one shot.
    knockback: 40
    # this is the recoil of one shot in degree. Note: this is just a vertical recoil and will stop the players movement.
    recoil: 0
    # this is the url of the texture you want to use for the gun.
    texture: 'http://dl.dropbox.com/u/44243469/GunPack/Textures/sniper.png'
    # this is the texture which will show up on zoom.
    zoom-texture: 'http://dl.dropbox.com/u/44243469/GunPack/Textures/sniperScreen.png'
    # The sound which is played on shot.
    shot-sound:
    url: 'http://dl.dropbox.com/u/44243469/GunPack/Sounds/sniper.ogg'
    # the max volume is 100%
    volume: 100
    # The sound which is played on reload.
    reload-sound:
    url: 'http://dl.dropbox.com/u/44243469/GunPack/Sounds/reload.ogg'
    volume: 75
    # this is the ammo the gun will consume. You have to take the name from the ammo.yml or you put a bukkit item id/name; NOTE: You can assign multiple ammo types aswell.
    ammo: 'SniperAmmo, sulphur'
    # the zoomfactor of the gun; you can specify how to zoom in general.yml
    zoom-factor: 9
    # this is the shooted projectile; there are following types: ARROW, SNOWBALL, EGG, FIREBALL, FIRECHARGE, ENDERPEARL, NONE
    projectile:
    type: 'NONE'
    speed: 0
    # here you can define the accuracy of the gun: the random-factor basically defines a certain hit randomness; the spread angle, separated by the pointer (->) defines the spread if zoomed in or out
    # missing-chance defines a chance of missing the target in percent. e.g. 50 means the gun misses every second shot. Again the pointer separates between zoomed or not
    # this nodes can be modified to very custom accuracy values.
    accuracy:
    random-factor: 3.0
    spread-angle: '3->0'
    missing-chance: '60->5'
    # defines the de-/increase of the damage per block (e.g. 1 would be an increase of 1 per 1 block distance to the target, -1 would decrease the damage by one per block)
    damage-change: -0.1
    # here you put the probability of a critical hit, which means a one-hit-kill. 100 is every shoot, 1 is very rare.
    critical: 10
    # this node sets the weight of the gun, this will modify the walk speed of the player that holds the gun
    weight: 30
    # specifies if the gun will be shown in the hud or not.
    hud-enabled: true
    # with this node you can set the available additions for this gun, use NONE for no Addition
    additions: Silencer, ExtraScope, Bayonet
    # this sets wheater you can mount a gun on the tripod or not
    mountable: false
    # if you put false in here you can't shoot with this gun at all, but you can configure it like mountable true and shootable false so that you can only use it if mounted
    shootable: true
    # the type specifies the fire behavoir of the gun: single(you have to press for every single shot), automatic(will shoot as long as you hold the button)
    fire-behavior: single
    # this is/are the effect/s which is/are played when the gun shoots
    effects:
    # In this section you can define your own effects that will occur when you fire the gun, see the Configuration Page on BukkitDev for further explanations
    # This is just an unique name to differentiate between the effects
    smoke_effect:
    # The type of the effect
    type: particle
    # The args node contains all arguments needed for the effect type
    args:
    - type: smoke
    - amount: 4
    - max-age: 60
    - gravity: 1
    - scale: 1
    # The target node defines at which target the effect will be applied on
    target:
    # There are 5 target types: targetlocation, targetentity, shooterlocation, shooter, flightpath
    type: flightpath
    # Again there is an args node for custom arguments of the target type
    args:
    - length: 20
    potion_effect:
    type: potion
    args:
    - id: 9
    - duration: 100
    - strength: 5
    target:
    type: targetentity

    Recipes
    Show Spoiler

    # This is used by the Api+ Loadout Manager
    Name: recipes

    # Here you can configure your own recipes for guns, ammo and stuff!
    # Look at the examples to see how it works.

    Sniper:
    # the type can be shaped, shapeless or furnace
    type: 'shaped'
    # this is the amount of snipers in the output
    amount: 1
    # the ingredients from the right to the left and from the first to the last row in the crafting grid
    ingredients: 20, 20, 0, 265, 265, 265, 5, SniperAmmo, 0
    SniperAmmo:
    type: 'shapeless'
    amount: 8
    # the ingredients you have to put in the grid to get ammo
    ingredients: 289, 265

    i found a glitch erlier n fixed it withn the yml gettn this plugin to work the last month or so ago but now, im not sure where to fix next, other than somthing about cant find img at the specific link or somthn even thou its there. :)

    wished the restoring my pc the other day did work bc it was working before even thou gettn an small error saying about is it up2date.


    ////////edit-sdded-VVVV (could be reason y for missing errorness)
    i do have a guns folder other than gunsplus folder but idk if its part of urs
    Show Spoiler

    # default config.yml
    debug: false
    sound: true
    typesLoad: Assault Rifle:new,Shotgun:new,Lever Action:new,Pistol:new,Sniper:new,Machine Gun:new,Rocket Launcher:new,Grenade:new,C4:new,Flame Thrower:new
    type:
    Assault Rifle:
    new:
    gunName: AK
    gunTexture: http://dl.dropbox.com/u/1420065/Guns/AssaultRifle1.png
    gunDamage: '10'
    gunClipLimit: '15'
    gunRecoil: '2'
    gunRange: '300'
    gunAmmo: normal
    Shotgun:
    new:
    gunName: AA-12
    gunTexture: http://dl.dropbox.com/u/1420065/Guns/Shotgun1.png
    gunDamage: '10'
    gunClipLimit: '10'
    gunBuck: '5'
    gunRecoil: '6'
    gunRange: '150'
    gunAmmo: normal
    Lever Action:
    new:
    gunName: M1 Grand
    gunTexture: http://dl.dropbox.com/u/1420065/Guns/LeverAction1.png
    gunDamage: '10'
    gunClipLimit: '3'
    gunRecoil: '3'
    gunRange: '300'
    gunAmmo: normal
    Pistol:
    new:
    gunName: Revolver
    gunTexture: http://dl.dropbox.com/u/1420065/Guns/Pistol1.png
    gunDamage: '6'
    gunClipLimit: '9'
    gunRecoil: '0.5'
    gunRange: '100'
    gunAmmo: normal
    Sniper:
    new:
    gunName: Barret
    gunTexture: http://dl.dropbox.com/u/1420065/Guns/Sniper.png
    gunDamage: '30'
    gunClipLimit: '5'
    gunRecoil: '5'
    gunRange: '500'
    gunAmmo: normal
    Machine Gun:
    new:
    gunName: MiniGun
    gunTexture: http://dl.dropbox.com/u/1420065/Guns/MachineGun.png
    gunDamage: '10'
    gunClipLimit: '128'
    gunRecoil: '0.5'
    gunRange: '200'
    gunAmmo: normal
    Rocket Launcher:
    new:
    gunName: Bazooka
    gunTexture: http://dl.dropbox.com/u/1420065/Guns/RocketLauncher.png
    gunDamage: '10'
    gunClipLimit: '1'
    gunRecoil: '10'
    gunPower: '10'
    Grenade:
    new:
    itemName: Frag
    itemTexture: http://dl.dropbox.com/u/1420065/Guns/Grenade.png
    itemDamage: '10'
    itemTime: '20'
    itemPower: '8'
    itemRange: '30'
    C4:
    new:
    blockName: Remote Explosive
    blockTexture: http://dl.dropbox.com/u/1420065/Guns/Blocks.png
    blockTextureFaces: 10,8,9,9,9,10
    blockTextureSize: 256,256,16
    blockPower: '10'
    blockTime: '10'
    Flame Thrower:
    new:
    gunName: Flamer
    gunTexture: http://dl.dropbox.com/u/1420065/Guns/Flamethrower.png
    gunDamage: '7'
    gunClipLimit: '150'
    gunRecoil: '1'
    gunRange: '70'
     
  10. Offline

    Pandastar994

    Ok i tried everything but i cant join any servers. Says that the connection has been lost. On all of them...
     
  11. Offline

    binxce

    Update for 1.3.1?
     
  12. Offline

    Anthony13

    idk what i did but there back, im been readding some plugins back into my other server of the same server doing a clean-up but i didnt take anything out to disable the guns thou. but yaa :D

    but some of my guns arent working yet but got the some ammo back..sniper working but no sniper bullets...



    Show Spoiler

    [GrenadesPack] Enabling GrenadesPack v1.0
    2012-08-07 12:21:47 [INFO] [GrenadesPack]-------------- Detonators loaded: ---------------
    2012-08-07 12:21:47 [INFO] - Detonator
    2012-08-07 12:21:47 [INFO] location
    2012-08-07 12:21:47 [INFO] 0->Throwable.Grenade.effects.location
    2012-08-07 12:21:47 [INFO] explosion
    2012-08-07 12:21:47 [INFO] blocksInRange
    2012-08-07 12:21:47 [INFO] 2->Throwable.SmokeGrenade.effects.blocksInRange
    2012-08-07 12:21:47 [INFO] smoke
    2012-08-07 12:21:47 [INFO] entityInRange
    2012-08-07 12:21:47 [INFO] 1->Throwable.SmokeGrenade.effects.entityInRange
    2012-08-07 12:21:47 [INFO] potion_15
    2012-08-07 12:21:47 [INFO] location
    2012-08-07 12:21:47 [INFO] 0->Placeable.Landmine.effects.location
    2012-08-07 12:21:47 [INFO] explosion
    2012-08-07 12:21:47 [INFO] [GrenadesPack] ------------- Grenades loaded: --------------
    2012-08-07 12:21:47 [INFO] - Grenade
    2012-08-07 12:21:47 [INFO] - SmokeGrenade
    2012-08-07 12:21:47 [INFO] - Landmine
    2012-08-07 12:21:47 [INFO] [GrenadesPack] ---------- ID's of the grenades: ------------
    2012-08-07 12:21:47 [INFO] ID of Grenade: 318:1041
    2012-08-07 12:21:47 [INFO] ID of SmokeGrenade: 318:1042
    2012-08-07 12:21:47 [INFO] [GrenadesPack] version 1.0 is now enabled.
    2012-08-07 12:21:47 [INFO] [GunPack] Enabling GunPack v1.6
    2012-08-07 12:21:47 [INFO] [GunPack] Can't find texture url for Name! Skipping!
    2012-08-07 12:21:47 [INFO] [GunPack] Can't find texture url for SniperAmmo! Skipping!
    2012-08-07 12:21:47 [INFO] [GunPack] Can't find texture url for LightAmmo! Skipping!
    2012-08-07 12:21:47 [INFO] [GunPack] Can't find texture url for HeavyAmmo! Skipping!
    2012-08-07 12:21:47 [INFO] [GunPack] Can't find texture url for Rocket! Skipping!
    2012-08-07 12:21:47 [INFO] [GunPack] Can't find texture url for PumpgunAmmo! Skipping!
    2012-08-07 12:21:47 [INFO] [GunPack] Can't find texture url for PistolAmmo! Skipping!
    2012-08-07 12:21:47 [INFO] [GunPack] Can't find texture url for Long Barrel! Skipping!
    2012-08-07 12:21:47 [INFO] [GunPack] Can't find texture url for Metal Receiver! Skipping!
    2012-08-07 12:21:47 [INFO] [GunPack] Can't find texture url for Magazine! Skipping!
    2012-08-07 12:21:47 [INFO] [GunPack] Can't find texture url for Short Barrel! Skipping!
    2012-08-07 12:21:47 [INFO] [GunPack] Can't find texture url for Double Barrel! Skipping!
    2012-08-07 12:21:47 [INFO] [GunPack] Can't find texture url for Heavy Barrel! Skipping!
    2012-08-07 12:21:47 [INFO] [GunPack] Can't find texture url for Stock! Skipping!
    2012-08-07 12:21:47 [INFO] [GunPack] Can't find texture url for Grip! Skipping!
    2012-08-07 12:21:47 [INFO] [GunPack] Can't find texture url for Mechanics! Skipping!
    2012-08-07 12:21:47 [INFO] [GunPack] Can't find texture url for Napalm! Skipping!
    2012-08-07 12:21:47 [INFO] [GunPack]-------------- Ammo loaded: ---------------
    2012-08-07 12:21:47 [INFO] [GunPack] Can't find any effects for the Name!
    2012-08-07 12:21:47 [INFO] [GunPack] Can't find any assigned ammo for Name
    2012-08-07 12:21:47 [INFO] [GunPack] Can't find accuracy values for Name!
    2012-08-07 12:21:47 [INFO] [GunPack] Can't find damage value for Name! Skipping!
    2012-08-07 12:21:47 [INFO] [GunPack] Could not load effect in Sniper! Skipping!
    2012-08-07 12:21:47 [INFO] [GunPack] Could not load effect in Sniper! Skipping!
    2012-08-07 12:21:47 [INFO] [GunPack] Can't find accuracy values for Sniper!
    2012-08-07 12:21:47 [INFO] [GunPack] Can't find projectile speed value for Sniper!
    2012-08-07 12:21:47 [INFO] [GunPack] Can't find reload time value for Sniper! Skipping!
    2012-08-07 12:21:47 [INFO] [GunPack] -------------- Guns loaded: ---------------
    2012-08-07 12:21:47 [INFO] [GunPack] Recipe output not found: Name! Skipping!
    2012-08-07 12:21:47 [INFO] [GunPack] Recipe output not found: Sniper! Skipping!
    2012-08-07 12:21:47 [INFO] [GunPack] Recipe output not found: SniperAmmo! Skipping!
    2012-08-07 12:21:47 [INFO] [GunPack]------------ ID's of the guns: -----------------
    2012-08-07 12:21:47 [INFO] [GunPack]------------ ID's of the ammo: -----------------
    2012-08-07 12:21:47 [INFO] [GunPack] Your value for zooming is not available. Setting to default...
    2012-08-07 12:21:47 [SEVERE] Error occurred while enabling GunPack v1.6 (Is it up to date?)
    java.lang.NullPointerException
    at me.atlan1.GunPack.GunPack.performGeneral(GunPack.java:224)
    at me.atlan1.GunPack.GunPack.init(GunPack.java:130)
    at me.atlan1.GunPack.GunPack.onEnable(GunPack.java:104)
    at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:217)
    at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader.java:337)
    at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManager.java:381)
    at org.bukkit.craftbukkit.CraftServer.loadPlugin(CraftServer.java:257)
    at org.bukkit.craftbukkit.CraftServer.enablePlugins(CraftServer.java:239)
    at org.bukkit.craftbukkit.CraftServer.<init>(CraftServer.java:191)
    at net.minecraft.server.ServerConfigurationManager.<init>(ServerConfigurationManager.java:55)
    at net.minecraft.server.MinecraftServer.init(MinecraftServer.java:158)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:424)
    at net.minecraft.server.ThreadServerApplication.run(SourceFile:492)
     
  13. Offline

    atlan1

    It should work for 1.3 since the API hasn't changed.
    Perhaps your internet connection is broken.
    Ooooohh, you are using the the oldest version that exists at all! You are using GunPack and SirTyler's Guns plugin, that where the original plugins until we merged them into Guns+. And I see that you are using GrenadesPack, we have now Grenades+ out a newer version of that. I guess if you download our current versions of Guns+, Grenades+ and API+ you should be fine. Just for curiosity, from where did you get all this old plugins??
     
  14. Offline

    Anthony13

    ya, tats y im going throu what plugin is what in another folder to bring up my server to test them out and getting rid of the old ones. and replace the plugins im modifing in the config n all to my main server at the same map even thou my main map will be updated.

    i havent played mc between 2011 november to June/July...came back in Feb for a little bit when 1.0.0 came out, n i had these errors bad crazyness with outdated plugins n all.. n alittle again in 1.2.3 and then 1.2.5.

    so like begining of June end of May i was updating my plugins like crazy bc my little brother wanted to get on my server.. i dont have the (Guns.jar) in it but its in one of my locations of my minecraft server folders of server of me upgrading it and nevr touch those files again......lol...i wouldnt be suprise if i do have the original files Guns.jar

    and u can c my old msg giving SirTyler a pic @ http://forums.bukkit.org/threads/project-changed-to-guns-delete.58382/page-4 middle of the page u c 2 of my pics..Feb 19 (tats how i still have the old version but i dont have the guns.jar in the plugins folder. its somewhere else..XD..so its not rlly loading the 'guns folder'.

    me think its one of my plugins cuasing the GunPlus making it say outdated bc i just did the 3 recomended things plus this one, it works without saying outdated. ;)


    somone told me this once months ago but i dont remember but how do u use a spoutcraft plugin? i hear its a plugin n then not a plugin so idk what or where to put spoutcraft.jar at.... i put it in the server and got this
    Show Spoiler

    15:24:06 [SEVERE] Could not load 'plugins\Spoutcraft.jar' in folder 'plugins'
    org.bukkit.plugin.InvalidDescriptionException: Invalid plugin.yml
    at org.bukkit.plugin.java.JavaPluginLoader.getPluginDescription(JavaPlug
    inLoader.java:194)
    at org.bukkit.plugin.SimplePluginManager.loadPlugins(SimplePluginManager
    .java:132)
    at org.bukkit.craftbukkit.CraftServer.loadPlugins(CraftServer.java:214)
    at org.bukkit.craftbukkit.CraftServer.<init>(CraftServer.java:190)
    at net.minecraft.server.ServerConfigurationManager.<init>(ServerConfigur
    ationManager.java:55)
    at net.minecraft.server.MinecraftServer.init(MinecraftServer.java:158)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:424)
    at net.minecraft.server.ThreadServerApplication.run(SourceFile:492)
    Caused by: java.io.FileNotFoundException: Jar does not contain plugin.yml
    ... 8 more

    just needed to be reminded of what i'm sopposed to do with this JAR. :cool:

    all i need now is to midfy guns to have the pistols back and the heavy duty thing, shitgun, n the others. other than just having the ammo for them, lol
     
  15. Offline

    atlan1

    All you need to do with the Spoutcraft.jar/.exe is to double click it so it will be executed. It is not a plugin. It is a custom Minecraft Client that allows for adding custom items to the game and much more.
     
  16. Offline

    Anthony13

    o, i c, ok ya i have spoutcraft already and using it, less laggier (non@all) than minecraft client:cool:
     
  17. Offline

    Pandastar994

    My minecraft, normal, connects just fine. But I can't join ANY servers using spout.
     
  18. Offline

    atlan1

    Is there any special message when you lose connection?
     
  19. Offline

    Pandastar994

    just you have lost connection
     
  20. Offline

    christaras099

    i installed the plugin to my bukkit server and i have only the sniper gun and i cant find the config for the other guns can someone post it?
     
  21. Offline

    Anthony13

    i posted mine up above but it needs to be modify bc it says it cant find texture for guns, it was working last week n a half until my guns completly stop by a week ago and now there working half a week ago but missing things.

    be my guess modify my guns/ammo/ watevr, i was gonna post it anyway for pple who wanted guns n such

    only thing need'd to be fix is my guns.yml so if anyone fixes that out for me before i get a chance to fix it, plz share bc my ammo works pefectly running, to let anyone no tat u fixed guns.yml. only thing tat works in adv. is the sniper.

    other than my guns.yml is back to default and i tried getting it back but no use, pretty sure i backed that file up.
     
  22. Offline

    atlan1

    Read the OP carefully:
     
  23. Offline

    christaras099

    i putted the configs that you uploaded to mines and now i cant see the guns in my creative mode
     
  24. Offline

    Anthony13

    are you using SpoutCraft? if not, then thats the problem, in minecraft they will be flints, and i siad there was somthing wrong with my bkup guns.yml so it will only show snipers not until i fix it meaning adding guns to it
     
  25. Offline

    christaras099

    i have spoutcraft and the sniper is not appearing
     
  26. Offline

    Anthony13

    i c that myself too, just delete guns.yml and let itself create a new one for ya

    Reasons for GunsPlus to give you errors saying
    is bc it could be any plugin that can effect it like this one.

    -Showcase (this plugin works but just needs n update(inactive)
    replace that with this plugin ItemDisplay v1.1 1.2.5 -idk bout 1.3 but should work. :cool:

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: Jul 13, 2016
  27. Offline

    christaras099

    i dont think that it will work in 1.3 because the spout plugin is not updated and its not working

    ok problem fixed i found the atlansgunpack

    but i have another question how i can put the weapons in the tribu zombie plugin sign shop

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: Jul 13, 2016
  28. Offline

    bosscat1

    Spout dont works with 1.3.1
     
  29. Offline

    Anthony13

    ino spout doesnt work for 1.3 bc they havent update it yet bc of 1.3 just came out, i was just talking about ItemDisplay and saying any plugin could trigger gunsplus to say is it up2date.

    is there a plugin like showcase, buy ur weapons showing the item and instead of inside of a chess that u cant c?
    should include a store in this plugin or sothing and config it how much money for the gun and ammo by using money from another plugin to support money like u do with spout with apiplus for the guns n bombs. just a suggestion if there isnt a plugin like it. :cool:[creeper][creeper][creeper][creeper][creeper][creeper][creeper][creeper][creeper][creeper][creeper][creeper][creeper][creeper][creeper][creeper][creeper][creeper][creeper][creeper][creeper]

    somthing like showcase does, still works to show the item and buy the item but u will receive a small error in the cmd server log every 5mins or so without using cmds of showcase or having one in ur server setup or not and even still recieve the error if anyone is in ur server or not. and it will give error saying is guns+ up2date.


    [edit] looked like somone updated his showcase to 1.2.5 but i found that he is making Showcase 2 plugin to do shops link
     
  30. Offline

    atlan1

    Search for ShowcaseStandalone.
     
    Anthony13 likes this.

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