[MECH/FUN] Guns+ v1.8 - Guns, Guns, Guns Galore![SPOUT][1.4.7-R1.0]

Discussion in 'Archived: Plugin Releases' started by atlan1, Jan 31, 2012.

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    Lets say I wanted to make a recreation of a gun from halo... how should I go about doing that (in terms of creating the look)?​
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    i know that what i am saying... i did but it no working there may be something wrong with the codeing idk... inless u have to go in the config and enable it or something....
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    Like Oh My God you are the best plugin making person EVER!!! You already updated with my suggestion!
    It would be awesome to get you working with our server! Send me a pm if you would like that.
    Thanks again man,
    your the best!
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    My console just says [null] when I try the new version. I can only spawn ammo aswell
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    I updated to 1.2 with the updated set of config files for the extra guns, and now no guns will fire. After about a minute or two this pops up on the console.
    2012-02-07 14:43:44 [WARNING] Task of 'GunPack' generated an exception
        at me.atlan1.GunPack.Classes.Gun$1.run(Gun.java:59)
        at org.bukkit.craftbukkit.scheduler.CraftScheduler.mainThreadHeartbeat(CraftScheduler.java:137)
        at net.minecraft.server.MinecraftServer.w(MinecraftServer.java:503)
        at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:435)
        at net.minecraft.server.ThreadServerApplication.run(SourceFile:465)
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    Im having the same problem as puffnugget

    BUG: Ammo but no Guns

    2012-02-07 16:49:56 [INFO] Starting minecraft server version 1.1
    2012-02-07 16:49:56 [INFO] Loading properties
    2012-02-07 16:49:56 [INFO] Starting Minecraft server on *:25565
    2012-02-07 16:49:56 [INFO] This server is running CraftBukkit version git-Bukkit-1.1-R3-b1846jnks (MC: 1.1) (Implementing API version 1.1-R3)
    2012-02-07 16:49:57 [INFO] [Permissions] (Yeti) was initialized.
    2012-02-07 16:49:57 [INFO] [Permissions] Loading Permissions v3.1.6.
    2012-02-07 16:49:57 [INFO] [Permissions] version [3.1.6] (Yeti)  loaded
    2012-02-07 16:49:57 [INFO] [Spout] Loading Spout v737.
    2012-02-07 16:49:57 [INFO] [Spout] Spout 737 has been initialized
    2012-02-07 16:49:57 [INFO] [GunPack] Loading GunPack v1.2.
    2012-02-07 16:49:57 [SEVERE] Error occurred while enabling GunPack v1.2 (Is it up to date?): The file url may not be null
    java.lang.NullPointerException: The file url may not be null
        at org.getspout.spout.player.SimpleFileManager.addToPreLoginCache(SimpleFileManager.java:173)
        at org.getspout.spout.player.SimpleFileManager.addToCache(SimpleFileManager.java:287)
        at org.getspout.spoutapi.material.item.GenericCustomItem.<init>(GenericCustomItem.java:55)
        at me.atlan1.GunPack.Classes.Ammo.<init>(Ammo.java:9)
        at me.atlan1.GunPack.GunPack.loadAmmo(GunPack.java:267)
        at me.atlan1.GunPack.GunPack.onEnable(GunPack.java:95)
        at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:231)
        at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader.java:1057)
        at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManager.java:379)
        at org.bukkit.craftbukkit.CraftServer.loadPlugin(CraftServer.java:191)
        at org.bukkit.craftbukkit.CraftServer.enablePlugins(CraftServer.java:174)
        at org.bukkit.craftbukkit.CraftServer.<init>(CraftServer.java:133)
        at net.minecraft.server.ServerConfigurationManager.<init>(ServerConfigurationManager.java:52)
        at net.minecraft.server.MinecraftServer.init(MinecraftServer.java:148)
        at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:408)
        at net.minecraft.server.ThreadServerApplication.run(SourceFile:465)
    2012-02-07 16:49:57 [INFO] Preparing level "world"
    2012-02-07 16:49:57 [INFO] Default game type: 0
    2012-02-07 16:49:57 [INFO] Preparing start region for level 0 (Seed: -5321958856514749)
    2012-02-07 16:49:58 [INFO] Preparing start region for level 1 (Seed: -8102277436403954576)
    2012-02-07 16:49:58 [INFO] Preparing start region for level 2 (Seed: -8102277436403954576)
    2012-02-07 16:49:58 [INFO] Preparing spawn area: 32%
    2012-02-07 16:49:58 [INFO] [AntiCreeper] Loading AntiCreeper v1.0.
    2012-02-07 16:49:58 [INFO] AntiCreeper v2.0 - by Rothens
    2012-02-07 16:49:58 [INFO] Anticreeper v2.0 - STARTED
    2012-02-07 16:49:58 [INFO] [Ptweaks] Loading Ptweaks v1.8.
    2012-02-07 16:49:58 [INFO] [Ptweaks] Ram logger v1.1 enabled.
    2012-02-07 16:49:58 [INFO] [Ptweaks] Version 1.8 enabled.
    2012-02-07 16:49:58 [INFO] [PTweaks] Set auto save interval to 57000 in world "world"
    2012-02-07 16:49:58 [INFO] [PTweaks] Set auto save interval to 57000 in world "world_nether"
    2012-02-07 16:49:58 [INFO] [PTweaks] Set auto save interval to 57000 in world "world_the_end"
    2012-02-07 16:49:58 [INFO] [PTweaks] Chunk Life Time: 250000ms
    2012-02-07 16:49:58 [INFO] [PTweaks] Chunk Prune Time: 5000ms
    2012-02-07 16:49:58 [INFO] lifetime
    2012-02-07 16:49:58 [INFO] prune
    2012-02-07 16:49:58 [INFO] enable
    2012-02-07 16:49:58 [INFO] [PTweaks] Monster Limit set to 2500
    2012-02-07 16:49:58 [INFO] [VoxelUpdate] Loading VoxelUpdate v1.0.13.
    2012-02-07 16:49:58 [INFO] [VoxelUpdate] VoxelUpdate version 1.0.13 loaded
    2012-02-07 16:49:58 [INFO] [VoxelSniper] Loading VoxelSniper v5.1.
    2012-02-07 16:49:58 [INFO] [VoxelSniper] Config loaded
    2012-02-07 16:49:58 [INFO] VoxelSniper version 5.1 is enabled! Snipe away.
    2012-02-07 16:49:58 [INFO] [YouControl] Loading YouControl v1.0.
    2012-02-07 16:49:58 [INFO] [YouControl] Version 1.0 by MuisYa has been enabled.
    2012-02-07 16:49:58 [INFO] [KonseptGate] Loading KonseptGate v0.4.1.
    2012-02-07 16:49:59 [INFO] [KonseptGate 0.4.1] Enabled (10 gates)
    2012-02-07 16:49:59 [INFO] [BleedingMobs] Loading BleedingMobs v2.4.
    2012-02-07 16:49:59 [INFO] BleedingMobs v2.4 loaded. Have fun!
    2012-02-07 16:49:59 [INFO] [HealthBar] Loading HealthBar v0.7.
    2012-02-07 16:49:59 [INFO] [HealthBar] Loading..
    2012-02-07 16:49:59 [INFO] [HealthBar] Loaded up plugin... Version 0.7.
    2012-02-07 16:49:59 [INFO] [SideKick] Loading SideKick v0.7.5.
    2012-02-07 16:49:59 [INFO] [SideKick] Loading world: world
    2012-02-07 16:49:59 [INFO] [SideKick] World loaded!
    2012-02-07 16:49:59 [INFO] [SideKick] Loading world: world_nether
    2012-02-07 16:49:59 [INFO] [SideKick] World loaded!
    2012-02-07 16:49:59 [INFO] [SideKick] Loading world: world_the_end
    2012-02-07 16:49:59 [INFO] [SideKick] World loaded!
    2012-02-07 16:49:59 [INFO] [SideKick] v2.5 Enabled!
    2012-02-07 16:49:59 [INFO] [SpoutEssentials] Loading SpoutEssentials v3.9.2.
    2012-02-07 16:49:59 [INFO] SpoutEssentials v3.9.2 is enabled!
    2012-02-07 16:49:59 [INFO] SpoutEssentials is made by skawke :)
    2012-02-07 16:49:59 [INFO] SpoutEssentials: WorldGuard Module disabled
    2012-02-07 16:49:59 [INFO] [SpoutEssentials] Initiating auto-update...
    2012-02-07 16:49:59 [INFO] [SpoutEssentials] You already have the latest version of SpoutEssentials.
    2012-02-07 16:49:59 [INFO] Found and will use plugin Permissions v3.1.6
    2012-02-07 16:49:59 [INFO] [WorldEdit] Loading WorldEdit v5.1.1.
    2012-02-07 16:49:59 [INFO] WorldEdit 5.1.1 enabled.
    2012-02-07 16:49:59 [INFO] WEPIF: Permissions plugin detected! Using Permissions plugin for permissions.
    2012-02-07 16:49:59 [INFO] WEPIF: Permissions plugin detected! Using Permissions plugin for permissions.
    2012-02-07 16:49:59 [INFO] [SkinSelector] Loading SkinSelector v0.5.1.
    2012-02-07 16:49:59 [INFO] [SkinSelector] Free Version (By Rahazan) v0.5.1 loaded!
    2012-02-07 16:49:59 [INFO] Server permissions file permissions.yml is empty, ignoring it
    2012-02-07 16:49:59 [INFO] Done (1.931s)! For help, type "help" or "?"

    Heres that if it helps
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    Yea, seems alot of people are getting it. However when I use the default config the sniper and ammo load so I am assuming it is the configs
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    I updated to the new version and used the new config and i see both ammo and guns in game. I can scope but when i try to shoot i get a small grey potion effect and no shot

    BUG: No Shot, just a small potion effect.

    On the bright side i see all the weapons and such

    Plus the cmd has nothing out of the ordinary
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    yeah im working on more weapons did you have any in mind?
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    Glock, M4A1, Famas, Barret 50 CAL (higher range then the other sniper) Possibly flamer in the future and the Golden gun 1 hit pistol kill (For admins ;P)
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    Fast firing, low recoil minigun?
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    got the mini and m4 working on the glock and Golden Gun :D
    I should be posting it soon after a few tests
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    This looks wicked.

    I don't want to force Spout on my players, but people have been telling me that GunPack is totally awesome with my pvp arena plugin War.

    I'll be sure to recommend it!
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    Great think it will be done within the hour? :D Can't wait to see em!
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    I made a rampage video.
    Sorry, I love this plugin that much <3

    (Yes it's slightly dark at the end, and by dark I mean sad. Sue me.)
    dta1 and atlan1 like this.
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    Will post back with feedback, so far everything looks MUCH Improved... I love this mod.
    Headshots - will test
    Inverted movement in zoom - Host only? It's weird...
    Recoil - Still needs, but IDC this mod is AMAZING.
    High ROF - YES!
    Global Sounds - PERFECT, marry me.
    Key usage - perfects this mod


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    thanks alot !! :D
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    Give this man a goddamn medal.
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    I have a problem :( when i clicked left click while holding a gun, the gun shot an arrow and just disappeared :O

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    hey atlan1
    i was wondering if you could make a placeable gun like turret mod or a sentry gun?
    almost done with the guns should be up and running on thursday-friday
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    puffnuget and dta1
    It seems that one of your textures isn't online.
    Edit: You just typed the url in the 'MinigunAmmo'-node, but there is a subnode ('texture') which you has to use to get it working.(worked on my own server)
    And dta1 - Placeable guns! - great suggestion. however hard to implement .... anyway I'll add it just because I want this too!!:p

    theflame1901 - huh, never did anything with arrows. (Perhaps this is caused by another plugin)

    Wing - I already have a server I am working on (my own) so sorry I can't do this ;)
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    Wait, Your right! Thx man! I used a plugin that uses flint to shoot arrows with left click ^^
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    theflame1901 - Spout uses the flint id with a subdata as custom items, so your plugin detected the gun as flint.:p
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    Sick today, so home from school.

    Official Bug Report - v1.2
    - More of a VERY minor "bug", You can reload, even when your magazine is full (It does nothing, but still makes a sound). Once again, don't prioritize this :D
    - Movement inverted for HOST when zoomed in. (FIXED, READ BELOW)
    - When you die, your aim remains zoomed in. ( If you don't spawn with a gun to untoggle it, your screwed :D)
    - Sound occasionally activates 2x when you shoot once... It plays a sound twice, delayed by 1/5 of a second.. Just annoying :D

    - Small suggestion, tweak recoil so it can be even less until 0... (like you did with ROF, except make recoil less to 0)
    Nevermind, with the fix below, you can control recoil:D
    -Another plugin already has [Some] of this, but add grenades, C4, and Semtex :D


    IF you CLICK the box in options of spoutcraft "Use updated LWJGL binaries" MANY BUGS are fixed:

    Complete list of fixed bugs:
    1. Movement is no longer stopped when you shoot your gun... Also, you CAN AIM ANYWHERE (While SHOOTING!)! I AM FREAKING OUT!
    2. Inversion while zoomed in is COMPLETELY FIXED! NO PROBLEMS!
    3. Recoil ^ So basically, you must have been confused when I said recoil was bad... If you uncheck that option, you'll see.

    This small tweak has literally made this plugin a perfection!


    Start Spoutcraft.
    Click options (Before you log in)
    Check the box: "Use latest LWJGL binaries"
    Let it do its thing.

    Edit: Now I understand why you (Atlan1) didn't experience any of these problems... You had it done!

    I was wrong, as it turns out. I still have major recoil and inversion issues. These issues resolve if you turn off recoil.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: May 23, 2016
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    Yeah, I just didn't know that this fixed those bugs, because I did that before I ever tested this plugin :p
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    Check out my bugs and suggestions ( above ) but anyways, that literally fixed recoil... I don't have any problems with it anymore... Before, you couldn't aim away when you shot, and you couldn't move... Now, thats ALL fixed. recoil is perfect.
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    hey man, thank you... i was looking for that for a long time...
    but i don't know how to create the guns, make for me a complete tutorial please!! i really need that for my server
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    Nevermind, I still encounter this problem... I may make a video if you want. I had the gun set to 0 recoil, and that is why I didn't experience the problems...

    So, when you shoot, you can move your aim, and walk around?


    Nothing is fixed. Movement is inverted ONLY When recoil is enabled...
    Recoil makes you stop moving... if you jump and shoot mid air, and have a high fire rate, you will float. You cannot change your aim.

    (Need a new recoil method)
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    Currently the only way to make fast guns with which you can move fast to set shotDelay to 0 and recoil to 0.
    1. Just like I said: shotDelay: 0 , recoil:0 (unfortunatly)
    2. Interesting ... I'll look into that.
    3. I know but I don't have any idea how yet. But never mind I'll find a way soon to improve that.

    Perhaps Magpie will make a video tutorial on how to install and configure GunPack.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: May 23, 2016
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    Sad to hear that Atlan1 you would be very usefull, although we do have a Java Rookie that wants to learn, maybe you help him?

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