[MECH/FUN] Guns+ v1.8 - Guns, Guns, Guns Galore![SPOUT][1.4.7-R1.0]

Discussion in 'Archived: Plugin Releases' started by atlan1, Jan 31, 2012.

  1. Offline


    why wont the textures show up?
  2. Offline


    Perhaps they are not online? Make sure they are.
    Otherwise this could also be temporary, so reconnect to the server and see if it changed. (spout bug)
  3. Offline


    I've encounter the same problem under certain circumstances. Make sure your spout client is not in the multiplayer section and your server shut down before you edit anything, or it will be overwritten and revert.


    Make sure they are PNG FILES!

    One new major, gamebreaking bug to report. Aiming at ground and shooting removes all shot delay. :(

    This is incorrect! It works fine, my delay is just too low. fail :D

    Figured it out also, the slowness potion when aiming down site causes inverted movement (Atleast I think) and the bubbles.. Any way to keep the potion effects without the particles?

    Final report: Squids don't show getting hit, just disappear (Dead) when shot.
    Also: Make a reload early key... 'r' to reload at any time.

    Once again, your amazing. Such a good mod.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: May 23, 2016
  4. Offline


    Ok i love this plug-in its great. but on a off note. What plug-in is creating the Health bar above you in the video? Is it Healthbar? if not can you please tell me. it makes this mod much better to play with
  5. Offline


    Here is an idea: Is it possible to make users hold guns like tools? Does spout support values on items? Possibly could be done using a gold hoe if one were to remove the durability on it.
  6. Offline


    I love this plugin!!! I think you should add another link in your plugin description that has every gun already in the config and people can just edit the values- It will make it a lot simpler for people like me ;P
  7. Offline


    He has one on the first page, move down a little :D
  8. Offline


    One more thing.. when I save my gun files and things then restart my server all the files go back to normal as if I never saved them. Any ideas?
  9. Offline


    Hey man, very nice plugin!!! Although, I have some problems with it, sounds stop working after a while and it would be nice to hear shots taken from other people. Kind of not cool when you can't really tell when the other guys are firing, so could you please do that?
  10. Offline


    Am I able to make a video review for this? Me and my mates loved it that much we had a horrible competition to snipe these 3 zombies first... It turned into chaos. I'm not even sure how.
  11. Offline


    I didn't recognized that the movement is enverted. Please tell me you zoomfactor. And I am working on removing the particles *coding* ;)
    1. Yes this is weird but I can't change their behavior. (Like for ghasts or anything)
    2. Yes I ll implement this feature together with the zoomkey 'Z'. :cool:

    Yes it is called HealthBar.
    Currently thats impossible. Later if spout has finished it will be possible
    Here it is.

    No just make sure that you put in the right nodes. Any errors in the console?
    I'lll implement that.
    Yes, just make it and post the link. I'll add it to the first post then.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: May 23, 2016
  12. Offline


    I used the config that you made (The one with more weapons) And I copied and replaced the files but on restart they reset themselves. Also I tried just moving the text but that was also a no go.
  13. Offline


    Was the server offline and you started it after your changes? Or was it running during you changed something?
  14. Offline


    Running while I changed then restarted after change while still running

    Ok I did it while the server was off an put in your config. It worked! But I only have ammo no guns. (In creative mode).

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: May 23, 2016
  15. Offline


    It does not work for me! Its just the ammo thats loaded! HELP? :'(
    puffnuget likes this.
  16. Offline


    Heres the error:

    17:55:01 [SEVERE] could not pass event org.bukkit.player.PlayerInteractEvent to GunPack
    at org.getspout.spotapi.inventory.SpoutItemStack.<init><SpoutItemStack.java:44>
    at me.atlan1.GunPack.Util.checkInvForAmmo<Util.java:174>
    at me.atlan1.GunPack.Classes.Gun.shot<Gun.java:74>
    at me.atlan1.GunPackPlayerListener.onPlayerInteract<GunPackPlayerListener.java:39>
    at org.bukkit.plugin.java.JavaPluginLoader$11.execute<JavaPluginLoader.java:340>
    at org.bukkit.plugin.RegisteredListener.callEvent<RegisteredListener.java:57>
    at org.bukkit.plugin.SimplePluginManager.callEvent<SimplePluginManager.java:453>
    at org.bukkit.craftbukkit.event.CraftEventFactory.callPlayerInteractEvent<CraftEventFactory.java:187>
    at org.bukkit.craftbukkit.event.CraftEventFactory.callPlayerInteractEvent<CraftEventFactory.java:157>
    at net.minecraft.server.NetServerHandler.a<NetServerHandler.java:845>
    at org.getspout.spout.SpoutNetServerHandler.a<SpoutNetServerHandler.java:190>
    at net.minecraft.server.Packet18ArmAnimation.handle<SourceFile:38>
    at net.minecraft.server.NetworkManager.b<NetworkManager.java:226>
    at net.minecraft.server.NetServerHandler.a<NetServerHandler.java:100>
    at org.getspout.spout.SpotNetServerHandler.a<SpoutNetServerHandler.java:552>
    at net.minecraft.server.NetworkListenThread.a<NetworkListenThread.java:78>
    at net.minecraft.server.MinecraftServer.w<MinecraftServer.java:537>
    at net.minecraft.server.MinecraftServer.run<MinecraftServer.java:435>
    at net.minecraft.server.ThreadServerApplication.run<SourceFile:465>

    Thanks for replying so fast!
  17. Offline


    Excuse the lenth, a minute of it is us actually doing something ^.^
    atlan1 likes this.
  18. Offline


    Make sure your server cmd is closed.. I have the same issue. It will ALL be fixed after that.

    Complete compiled list:
    1. Improve recoil smoothness
    2. Fix inverted movement bug on zoom
    3. remove potion particles on zoom (Slow potion, etc)
    4. Hear others shots
    5. 'R' Early reload. 'Z', zoom key option.
    6. Improved Rate of Fire fix?
    7. Improve hit detection ( Not sure if this is possible, but definitely could use refining).


    Revert Error (MY SETTINGS REVERT! AGGH!):


    Texture Error (TEXTURES DON'T APPEAR! AGGH!):

    Make sure you are saving or using .png textured images... Also, size is ideal at 128 by 128 or 16 by 16 (32 by 32 and 64 by 64 should work, however.)

    ERROR! GUN DOESN'T USE AMMO! Log freaks out with errors:

    MAKE SURE that you have all of the gun settings corresponding exactly to the ammo name (Case sensitive) and that every thing relating to eachother is right... In recipes, guns, and ammo.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: May 23, 2016
  19. Offline


    It seems you don't have assigned ammo for a gun. Note you have to assign ammo for every gun you create. Perhaps I'll do it so that you can make guns shot without ammo, but currently this isn't working.

    However, I don't get this inverted movement issue ...

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: May 23, 2016
  20. Offline


    I get the inverted movement issue but its ok I dont mind it :) Also I have a issue with my bazooka :( When I fire it the sound comes out and the explosion happens on the block beneath my feet :/ Im using the config file you put up and this is the only issue :/
  21. Offline


    Ok I'll look into that, however tomorrow after school.
  22. Offline


    I do, I haven't tried default config. Friends encountered it also... It is rather annoying :D
  23. Offline


    Also I own a server in which we are trying to recreate Planet Earth in minecraft.This is perfect for our armies+countries such as Afghanistan. where guns are permitted.However most of my armies are NPC from the Citizens plugin.When I give a Citizen a gun it only shows up as a piece of flint :( Could you try and hook it in with Citizens it would be a HUGE improvement ? Thanks alot, and AMAZING work :)

    Np man, ill see if you fixed it after I have been at school :p

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: May 23, 2016
  24. Offline



    I input '8' into the damage and the gun does 5 hearts... Instead of four... Guns at 19 one shot when they shouldn't... It is weird, because one gun is at 12 and it one shots (YES, I am keeping in mind headshots... Even with them off.)

    I believe you swapped the headshot values and normal values... Headshot values are being taken into account ONLY, no matter where I shoot. Let me try shooting the head, and seeing if it does less.. (My damage is less then headshot damage.)

    Headshot damage broken... All shots are accounted as headshots..
  25. Offline


    Any idea why your config is not working? It shows ammo just no guns.
  26. Offline


    In the pack of guns you provide the default bazooka instantly blows up in your hand basically. Not sure if its a bug or just something on my end. Overall though this is a great plugin and finally a reason for me and my friends to use spout keep up the good work.
  27. Offline


    whenever i try to craft it gives me flint help?
  28. Offline


    hey atlan1
    I had some good gun ideas for this plugin however the image I uploaded (using dropbox) had white space around the gun in a shape of a block. Is there a certain program you used to make the textures or am I doing something wrong (I am using Paint) if so I would like to know. I am looking forward to adding more guns to this amazing plugin.
  29. Offline


    Do you have the Spoutcraft client?
  30. Offline


    You have to use a program that supports transparency. I use PAINT.NET

Share This Page