Inactive [MECH] FalseBook 0.96alpha - CraftBook for Bukkit,85++ICs, Gates, Minecarts / MC1.4.6

Discussion in 'Inactive/Unsupported Plugins' started by GeMoschen, Mar 5, 2011.

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    FalseBook - Your CraftBook for Bukkit

    Current version: v0.96alpha
    Minecraft: 1.4.6

    Show Spoiler

    • supported Permissionplugins
      • bPermissions
      • bukkitPermissions
      • Essentials GroupManager
      • Permissions
      • PermissionsEx
      • SuperPerms
      • Vault (still in development)
    • uses the syntax of CraftBook for better compatibility
    • implements over 85 Integrated Circuits (ICs)
    • implements [Lift Up] & [Lift Down]
    • toggleable ...
      • ... bridges
        • undestroyable
      • ... doors
        • undestroyable
      • ... gates
        • undestroyable
      • ... areas
    • a lot of fancy features for minecarts
      • collect and deposit items from chests to minecarts
      • make furnaces which refill themselfs with minecarts
      • program carts to take only specific items out of chests
      • craft things out of a chest with a minecart
      • lift up & down for minecarts!
    • chatsystem with different chat-channels to clean up the normal chat
    • toggleable...
      • netherrack (with fire)
      • pumpkins
      • glowstone <-> another block (even if minecraft itself has the glowstonelamp now...)

    Minecart Blocktypes:
    Show Spoiler

    • BenchOut : Iron-Ore
    • Booster 2x : Gold-Ore
    • Booster 8x : Gold-Block
    • Brake-Block 25% :Gravel
    • Brake-Block 50% : Soulsand
    • Burn : Iron-Ore
    • ConstantSpeed-Block : Iron-Block
    • Craft : Iron-Ore
    • Deposit / Collect : Iron-Ore
    • Eject-Block : Coal-Ore
    • Emitter-Block : Lapis Lazuli Ore
    • Reverse-Block : White wool
    • Station-Block : Obsidian
    • Sort-Block : Netherrack
    • Teleport-Block : Lime wool
    • Program-Cart : Lapis Lazuli
    • Programmed Deposit-Block : Blue wool

    Other Features:
    Show Spoiler

    • Bridge (FalseBookBlock.jar)
    • Doors (FalseBookBlock.jar)
    • Gates (FalseBookBlock.jar)
    • Toggle Netherrack Fire (FalseBookExtra.jar)
    • Toggle Pumpkins (FalseBookExtra.jar)
    • Toggle Soulsand to Glowstone and back (my addition) (FalseBookExtra.jar)
    • ToggleAble Areas (Experimental):

      Define the area with the "Wooden Hoe" (use rightclick)
    • /farea <areaname> -> Adds an Area
    • /delfarea <areaname> -> removes an Area
    • /listfarea -> Lists all Areas
    • /fareatoggle <areaname> autosave -> toggles the autosave function of an area. Autosave = save blocks, when toggling the area off.
    • /fareatoggle <areaname> protect -> toggles the protection of an area. ON = Area is only destroyable/buildable to users with permission: falsebook.destroy.blocks
    • /fareaallow <areaname> id[:subid] -> will add/remove the blocktype from the toggleable blocks of this area. Default: all blocks will be toggled.
    • (FalseBookBlock.jar)

    Important Note:
    You must copy ALL jar-Files over the old ones (all files have been changed) !
    The "Package_..."-Files must go into "plugins/FalseBook/ICPlugins/"

    Download FalseBook 0.96alpha for Minecraft 1.4.6

    FalseBook Wiki - Work in progress

    YouTube-Channel with Videos

    Donations are welcome if you wish to support me


    Attached Files:

    cevio, Artem-s86, Dereku and 67 others like this.
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    Sorry but this Thread is about FalseBook, not about how to setting up a Server. For this Question use the Help Section.

    And for your information: Download craftbukkit and rename the file to craftbukkit.jar
    use: java -Xmx1536m- -Xms1536m -java craftbukkit.jar
    Otherwise it wont start the plugins

    I've tested it with MultiVerse now and I must say that it works for multiple worlds. Even Gates, Bridges, Doors are working.

    Maybe the sign was too far away from the fence? (By now I only check for 6 blocks away from the sign)

    This Range will be enlarged in 0.79 (release today)

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: May 11, 2016
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    We got some problems with it on my server.
    We changed the DepositBlock to 45 (chest) instead of 15 (iron ore), but it still doesn't work.
    It worked in hMod, so is there anything we need to change?

    Sorry if this have already been answered, not used to these forums yet.
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    I see there's support for groupmanager but is there any for Permissions?
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    The Depositblocks are not fully implemented yet.
    The only thing that works for now is for example:

    2. [Deposit]
    3. stone

    This will deposit stones in a chest thats next to the track

    O = other Block
    C = Chest
    R = Rail/Track
    D = Depositblock
    S = Sign


    See the first post:
    So yes, Permissions is supported (only v2.5.x)

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: May 11, 2016
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    were having a glitch its a wierd one
    in a non default world if you put a

    with a lever on the back near a door then that door opens for an admin (very cool)

    on the default world the very same set up will flick the lever but the door fails to open! help! (were on bukkit 556) (or 557 not sure) 0.78.1 of falsebook
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    I will take a look into this and test it by myself. I'll give you my feedback asap :)
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    Hm, thought it was like a dispenser.

    So, there isn't dispensers yet?
    Or is it called something else?
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    Will this ever have any plans to add in the Cauldrons of Craftbook?

    I'm wanting to test this out rather than the current craftbook but I can't remove cauldrons at the moment.
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    let me know (it might be another plugin we use but cant think what...i even went out into the midle of no where and constructed a door in default word to test it and it wouldnt open unles i flicked the leaver manualy
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    See first post:
    The dispensers are there:

    Yes it will have cauldrons. I'm planning this Feature to be one of the next being implemented.

    I've tested it now. It seems to work fine here:

    Maybe its because I'm using the dev-version (normally nothing changed on this).
    0.79 will be released in a few hours.
    maybe this error is gone then :)
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    Thats the Minecart dispenser?
    I mainly use this/craftbook for the Minecart systems, so I forgot to say about that.. Sorry.

    So, does the IC dispenser work with Minecarts too?
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    No, not yet. It's only an itemdispenser. Minecartdispensers are on my todolist.
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    Thx for the info :)
    When do you think, the rest of the Minecart systems will be made?
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    hello if i use false book in the server.log is written :
    2011-03-28 18:27:36 [SEVERE] Could not pass event SIGN_CHANGE to FalseBookIC java.lang.NullPointerException at$26.execute( at org.bukkit.plugin.RegisteredListener.callEvent( at org.bukkit.plugin.SimplePluginManager.callEvent( at net.minecraft.server.NetServerHandler.a( at net.minecraft.server.Packet130UpdateSign.a(SourceFile:39) at net.minecraft.server.NetworkManager.a(SourceFile:230) at net.minecraft.server.NetServerHandler.a( at net.minecraft.server.NetworkListenThread.a(SourceFile:100) at net.minecraft.server.MinecraftServer.h( at at
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    Which FalseBookversion and Which CraftBukkit build?
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    Hm, I installed this mod, and somehow minecarts accelerate all the time now. I built on cobbleston, my config looks like this:
    really annoying
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    I changed something with the last update at the minecarts. This will be removed in 0.79
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    well, how do I TOGGLE an area?
    This only explains how to define one..
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    Now place a sign:
    Line1: name of the area
    Line2: [toggle]

    You can toggle the area via rightclick or redstone then
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    im at work so cant make and upload a vid but i have it set up different

    block door block

    so not using red stone dust at all, before i add the sign flicking the lever opens thhe door or closes it
    when i add the sign the lever flicks but the door doesnt open, could it be because ENVIROMENT is opening the door not PLAYER? is it possible to make it so the lever acts as though the player flicks it

    this only seems a problem on the default world
    our old world corrupted and was renamed (still accessable as were retrieving our matterials from it) the door that was made a long while back works fine...same principle

    when i get a chance ill try it set up like you have (though it would make my work shop look scruffy lol)
  22. How do you set up the Deposit and collect block? i have but the iron ore block down and it says deposit block detected(or something similar) and then it says Place a sign with the ID on the 3rd line under it. what is the ID? and after ive done that, what do i do next? thanks! but great plugin overall! =D
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    First of all:
    The Release of 0.79 will be delayed a bit. I found a bug with the loadingroutine of selftriggered ICs, when having multiple worlds. Need to fix this first, because otherwise, selftriggered ICs won't load correct.
    Maybe that is also the problem on your server?

    On to the lever:
    I can't even get one door to work with this ic, when its directly on the door *lol*.

    I don't know why this won't work with ICs directly added to the door. Maybe I can change the event, like you suggested. Will try around a bit with that :)
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    I has tryed it but i think i did it wrong can you sen the help link and the section about this plz?
  25. ummm.... can anyone help me with this?
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    The 3rd Line is the Name or the ItemID of the Item you want do place.
    2. [Deposit]
    3. stone

    But you have to know:
    Deposit isn't implemented the right way. It currently works as a "collector". So it takes the items from the storage cart and puts it into the chest

    Version 0.79alpha
    • changed the loading routine for selftriggered ICs due to errors with multiple worlds. They will now be loaded with a delay of 5 seconds, after the server was started
    • changed the loading routine for Bridges, Doors, Areas and Gates due to errors with multiple worlds. They will now be loaded with a delay of 5 seconds, after the server was started
    • MC1201 will only accept valid Item-IDs now to prevent the server from crashing
    • MC1207, MC0263 and MC1263 will only accept valid BlockType-IDs to prevent the server from crashing
    • fixed MC0260, MC0261, MC1260, MC1261 to hold the compatibility with the old CraftBook
    • increased the range for searching gates around the sign (old: 6 blocks, new: 16 blocks)
    • now displaying a statusmessage, if toggling a gate with a rightclick
    • changes on minecartbehaviour
    • intern changes in permissionhandling (codecleaning)

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: May 11, 2016
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    thank you :)
  28. I did this:
    1. (blank)
    4. (blank)
    but it doesnt work!?
    is the sign ok?
    Where does the chest have to be?
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    "All" is currently not working. Will be implemented in the next few updates
  30. i changed it to [Cobblestone] and it still doesnt work!? and where does the chest have to be?
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    Quoting myself:

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