EnchantmentHelper - Easier and faster enchanting Version: v0.12 EnchantmentHelper allows you to enchant stuff without breaking the way enchanting works: You still have to use an enchanting table, and you still need the levels. But you don't need to put your tools in and take them out forever until you finally find an enchantment that has your level. Features: Keeps random enchantments. Very easy commands. Runs in a seperate thread and thus doens't lag out the server. How it works: Enter /lvl and your level, e.g. /lvl 50 Go to an enchanting table and put your tool or piece of armor in. Watch how the level numbers keep on changing, until one of the enchantments has the level you requested. Klick the enchanting and take your enchanted tool out Commands: (/lvl or /level or /enchantmentlevel) /lvl <level> - Sets the requested level to a certain number. /lvl <minimum> <maximum> - Same as above, but with a range of levels. /lvl - Resets the requested level, or shows the command help if no level was requested. Configuration: EnchantingDelay: 400 Sets the delay between the level numbers changing in milliseconds. Can be between 1 and (insert giant useless number here). ConsoleMessages: false If true, shows some messages if someone starts and stops enchanting. ResetAfterEnchant: true If true, automatically resets the requested level when someone finishes enchanting. If it's false, the plugin will keep the requested level until it's reset with /lvl. MaximumEnchantmentAttempts: 1000 After how many attempts the plugin should give up on trying to find an enchantment with the requested level. Permissions: enchantmenthelper.use Default is true for everyone. Set to false for a permissions group if you want to forbid using EnchantmentHelper. Download EnchantmentHelper Source Code Changelog: Version 0.12 Added permissions Version 0.11 Fixed some bugs Added maximum enchanting attempts. Release on the Bukkit Forums Version 0.10 First release.
Cool that you like it You can also adjust the time needed for every enchanting attempt, so the plugin could save you even more time
Currently I have my server set up so that your damage increases with each EXP orb level, you don't lose levels upon death OR enchanting, and enchanting costs one Eye of Ender. This makes what should be the easy part of enchanting... well... easy! Considering my Endermen have 150 hearts each and do quintuple damage... My players need to catch a break