Inactive [MECH/ECON] Showcase v0.8.1 - Create visual shops by spawning drops on slabs [1.1-R5]

Discussion in 'Inactive/Unsupported Plugins' started by narrowtux, May 17, 2011.

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    Version 0.8.1​
    As supposed in this thread, I created a plugin that lets you put items into glass blocks (now steps, it's notchs fault) to showcase them. This is useable for shops, to show what's for sale there, or to make clear what type of farm you built.
    • Showcase all items in a half-step Block
    • Block protection (you can't break the step block and the block below it to prevent that the item falls down)
    • Multiworld
    • Items in a showcase can't be picked up
    • Only the player who created a showcase can remove it
    • Prevents despawning of items (Normally, drops disappear after 5 minutes)
    • You can setup finite and infinite shops
    • DropChest support (disables DropChest for absorbing the showcased items)
    • WorldGuard support (works out of the box)
    • Localisation
    • Can show custom item names through BukkitContrib
    • Economy support:
      • iConomy 4 & 5
      • BOSEconomy
      • Essentials Economy
    Download & Source-Code
    Download Showcase.jar
    Browse Source-Code on Github
    You will need an economy system if you want shops.
    This will install NarrowtuxLib automatically!
    Please donate, if you really like this ;)
    Show Videos (open)

    When you have got issues, please read this:
    Issue Report (open)

    1. Please, first check if you have got the most recent version of Showcase and the most recent recommended build of Bukkit.
    2. Then, check if the bug is already listed in the "Known Bugs" section.
    3. After doing step 1+2, report the bug with at least this information:
      • Version of Showcase
      • Version of Bukkit
      • If possible, a step-by-step explanation of the bug
      • If possible, console errors
      • When you think that this has got to do with another plugin, please list all your plugins like this:
        • PluginA, PluginB, PluginC ...
    This will be incredible helpful for me to fix it faster.

    You don't actually have to retype everything I typed here, but if you'd take it as a guideline which content you should include in your issue report, it's more helpful ;)

    Please, don't come here just to say "This doesn't work.". This says nothing.

    Adding a showcase
    1. Start sneaking!
    2. Right-click a half-step block with the item in your hand you want to showcase
    3. An assistant will ask you which type of Showcase you want to add. Type the text before the colon :))
    4. Depending on the type you chose, the assistant will ask some extra questions, follow the assistant to finish showcase creation.
    Removing a showcase

    1. Sneak
    2. Right-click on a showcase. If this was a finite showcase or an exchange showcase, you will get your items back.

    ActionPermission-NodeWithout Permissions
    Create a basic Showcase.showcase.basicPlayer
    Create a infinite shop Showcase.showcase.infiniteOperator
    Create a finite shop Showcase.showcase.finitePlayer
    Create an exchange Showcase.showcase.exchangePlayer
    Buy from a finite shop
    Buy from an infinite shop
    Removing a showcase of other players.showcase.adminOperator

    The column "Without Permissions" explains which user-type can use this permission when no Permissions system is installed.
    What are shop showcases?
    A shop showcase can be used to sell items to your players. There are 2 types of shops now:
    1. Infinite shop. This one has an infinite amount of items. The money that the players give to buy an item will go to nirvana
    2. Finite shop. This one has that number of items which the owner has set up. The owner will get the money from which the items were bought.
    How can a Player buy items from a shop showcase?

    1. Click on the Showcase. The price per item and the available amount will be displayed.
    2. Type in the number of items you want and hit enter. A message will show you the success of the checkout.
      • Type 0 to abort checkout
    How can you refill a finite shop showcase?

    1. Click on it
    2. Type in the amount of items to refill. Negative values will remove that amount from the showcase.
    3. Walk away or type 0.

    The showcase command handles manual saving and loading
    /showcase save
    Saves the items to showcases.csv
    /showcase load
    Loads the configuration, translation and items without saving (Use with caution)
    /showcase reload
    Saves and loads everything after that. Useful when some items aren't in place and you want to quick-fix that.

    The configuration file is auto-generated and is called showcase.cfg
    Here are the configuration possibilities:
    • basicmode : this decides if the plugin should operate like in version 0.2 or before (Just the basics)
    • priceforbasic : this adds a price to the basic showcases
    • priceforfinite : this adds a price to the finite showcases
    • priceforexchange: this adds a price to the exchange showcases
    • removewhenempty: when set to true, a finite showcase will be removed when it's amount hits 0
    • showcaseprotection : turn this to false to be able to remove showcases from other players (griefers) (you should now use WorldGuard instead of this one ;) )
    • locale: standard is en-US. The german translation which is included in the jar-file is de-DE. If you type that in, it will copy the german file from the jar to your plugins folder
      • You can change the translation very easily by editing the existing locale.
      • Colors are supported, just add something like [GREEN] or [DARK_RED] to the text.
      • You can add newlines with \n
    • autosaveinterval: the time between two auto-saves in seconds. Standard is 60 secs. Use -1 to disable autosave.

    Currently available translations:

    Version 0.8.1
    See the whole changelog

    • Spawn multiple items in the same glass block (up to 4, would be aligned nicely)
    • Verify that there is no free space below the glass block before adding a showcase
    • Maybe let the showcase glow when you placed torches, glowstone or lava in it
    • Custom messages (aka localisation)
    • Sell-Showcases
    • DropChest support (so the items inside the glass won't be absorbed by a Dropchest)
    • Limit the amount of Showcases per player
    • Add a price that the creator of a showcase has to pay (there would be an independent price for each basic, infinite and finite showcases)
    • Linking infinite shops to banks (money spent for items goes there)
    • Rent a showcase for money/day
    • Autosave with configureable interval
    • Commands for save, load and reload
    Crossed items are already done!

    Known bugs
    • This plugin conflicts with some chat-altering plugins (i.e. bColoredChat) this is because the authors don't know how to correctly set up the priority of events.
    • Normal players (the ones that aren't operators) can't use showcases that are in the spawn-protection area. Either disable the spawn protection or place the showcases to an other location (Disable spawnprotection by setting "spawn-protection-size=0" in the file)
    • With the latest dev preview (not the recommended build), you're able to make slabs to double steps. I've got to investigate until they propose it as RB.
    • ATM, Showcases won't save enchantments. So please just don't try to sell yours because that wouldn't work either.
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    You want players to sell to the showcase, correct?

    In that case, I recommend having a gold based economy or have your money based upon some item. This would pair nicely with iConomyBank (if you're using gold ignots).

    EDIT - Using the exchange showcase, of course.
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    I started coding the first bits yesterday. For example, it now asks you what type you want to put in when you don't hold an item.
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    ok is this supposed to make a bukkitcontrib jar and some other jar because when i put this plugin in it makes other files that cause my users not to be able to play. and if this is so can you post a version that will not make those files
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    It just loads dependencies. Why do they make your players not to be able to play?
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    I have showcases set to be removed when sold out, however when an owner removes all items from the showcase it's left with the item bobbing and zero quantity.
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    Oh... In that case we really will just go the "basic" way, since we want the showcases just for non-interactive display, thanks for the hint. The unlimited dispenser is cool, but not mandatory. I primarily wanted to let you know about the exception.
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    no for some reason when i drop your plugin into my plugin folder it makes Bukkit Contribution Plugin
    and one other one idk what it is at the moment but they make my server stop working right
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    I actually said that this is a needed dependency.
    If you could tell me more about how this is making your "server stop working right", that would be better ;)
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    oh ok well all it is doing is making the clients time out sry
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    Any errors on the console?
    I think that the author of BukkitContrib is going to fix that bug at the moment.
    When he releases a fix, I'll notify you ;)
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    ok and i dont actual have a console i use xenonservers and they do not offer one that i know of
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    Mathew Alden

    Hi. I have a question... So, you can sell stuff with this plug-in, but the problem is, where do people get the money to buy the stuff? If no one has any money, no one can buy stuff from other people, so no one can get money...
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    Guess I won't be using this. BukkitContrib conflicts with too many client side mods.
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    Sell showcases are not ready yet.

    You don't need the client mod.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: Jul 16, 2016
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    Also, many players are reporting signs and chests being wiped. This only started once installing Showcase. I know this is a Minecraft issue but somehow it's worsened with Showcase.
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    That's not my fault. Showcase does anything with signs and chests.
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    Thats not connected to Showcase at all.
  19. Since disabling Showcases, we have gone down from about 15 chunk chest+sign wipes, to about 3 per day.

    Something in this plugin is triggering that massive bug present in MC vanilla.

    So if you are having frequent chunk wipes, try disabling this.

    Just saw this after I posted.

    You aren't directly causing this bug, but you are triggering it. Likely by the feature in Showcase that does stuff with chunk loading.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: Jul 16, 2016
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    That's a problem because it absolutely needs chunk loading.
  21. Well the bug is not in this plugin, so not sure what you can do.

    I just know this plugin is a huge issue until Mojang fixes their massive bug.
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    The but team is also on it.
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    Is there a temp method you can set up (for those effected) that doesn't use chunk load?
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    Heh, I looked in the source, and Showcase actually doesn't use chunk load method.
    It just watches chunk loads/unloads
    When a chunk loads, all Showcases in that one will be respawned.
    When a chunk unloads, all Showcases in that will be despawned.
    Maybe I can change the code there a bit...
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    you use other plugins for this (iconomy)
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    Mathew Alden

    Okay... So I'm looking for an economy plug-in that has no banks, no hourly income, nothing complicated. It just trades gold for money and money for gold, then I can use money on Showcases. Is there anything that does this?
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    BOSEconomy or iConomy run great out of the box. I don't know if EssentialsEconomy does too, but it should.
    Both economy systems I mentioned are preconfigured to have each player to have 100 (BOSE) or 30 (iCo) bucks at start. You can easily configure that, as well as the currency name.
    Banks and daily income are completely optional features in both plugins.
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    By far the best shop plugin. Easy to set up and easy for players to use!
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    thx ;)
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    I love this mod and have been using it for some time but my world is now being filled with empty shops by players who don't even play on my server anymore. Might I suggest adding expiration dates for empty shops? Thanks man!
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