Inactive [MECH] DropChest v0.8.3 - Chests that absorb dropped items [1.1-R3]

Discussion in 'Inactive/Unsupported Plugins' started by narrowtux, Feb 9, 2011.

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    DropChest - Chests that absorb dropped items
    Version 0.8.2
    Important! When migrating from 0.6 to any above version, you have to move the DropChest.txt from server/plugins/DropChest.txt to server/plugins/DropChest/DropChest.txt
    This is because I have to follow the Bukkit plugin saves guidelines.

    This plugin automatically adds dropped items to near chests. That is very useful for automatic farming and monster traps that gather loot.
    • automatically suck dropped items that are near a chest to that chest
    • customizable warning if the chest is nearly full
    • list your DropChests and watch how much percent is still free
    • Permissions
    • Filter
    • Storage Minecart support
    • Dispenser and Furnace support
    • Item information
    • Chest protection
    • Automatic Owner tracking
    • Double-Chest support

    GitHub Project (Source Download)
    Download development version

    Donate, if you want to support me ;)


    Show commands (open)

    To add a chest to the "watchlist", type
    /dropchest add [radius]
    After that, rightclick the chest that you want to add. Radius is the radius in which the Chest should suck items. Default value is 2.

    To remove a chest from the "watchlist", just type
    /dropchest remove chestid
    where chestid is the number of the chest that you get when you call /dropchest list

    You can list the chests that are on the watchlist via
    /dropchest list
    You can adjust the radius of a chest via
    /dropchest setradius chestid radius
    You can check which id and radius the Chest in front of you has:
    /dropchest which
    after that, rightclick on the Chest to get information about it.
    If you are sitting in front of the console, or don't want to rightclick, you can use
    /dropchest info chest
    It will generate the same output as /dc which.

    You can teleport to a chest via
    /dropchest tp chestid
    where chestid is the ID of the dropchest

    You can set the name of a DropChest via
    /dropchest setname {chestid} {newname}
    The name is displayed in chest is full warnings, and in the DropChest list!

    If you migrate from 0.6 to 0.7, you can set the owner of a dropchest by typing:
    /dropchest setowner {chest} {newowner}
    You can protect a chest by typing
    /dropchest protect {chest} {on|off}
    You can always use /dc instead of /dropchest if you are lazy.

    Another very helpful command is /dcitem:
    /dcitem [NAME|id]
    This can be used to obtain the name of an item by it's id or get an id of the item-name.
    This doesn't work with all names, though.

    Use the new command /chestinfo {name|id} to get info about what's inside the chest.
    Omit the argument and rightclick on any chest to get info about that.
    >/dcitem 4
    >/dcitem cobblestone

    Show Configuration (open)

    You can configure DropChest by pasting the contents of the following block to plugins/DropChest/dropchest.cfg
    #Should the dropchest drop items when it gets a redstone signal?
    #How long should the dropchest not suck items after it has dropped them
    #Should users be able to protect chests like in LWC?
    #Which is the default radius if you omit the radius argument in /dropchest add?
    #Which should be the maximum radius for players that have not dropchest.setBig and aren't ops?
    #At which fill-status should the chest warn you?
    #Which message should appear as warning?
    #You can use this variables (example):
    # $owner : the owner of the chest (narrowtux)
    # $name  : the name of the chest (my superduper mobtower chest/#42)
    # $fill  : The fill status, in percent (81)
    warnmessage=$owner, your chest $name is nearly full($fill%).

    Filter / Storage Minecarts
    Show Filter/Storage Minecarts (open)

    Filters have changed in version 0.6. There are now 3 seperate filters that are for sucking items, pulling items from passing minecarts and pushing them to passing minecarts.
    You can now set the filters by either using commands or using the interactive mode. Let me show you the interactive mode first:
    to begin, type
    /dropchest filter {suck|push|pull}
    Note: choose one of suck, push or pull, please (for example /dropchest filter suck)
    Then you will enter the interactive mode. In this mode you can edit the selected filter by hitting the chest with the desired item in your hand.
    To edit another filter, type the above command again.
    To finish your filter, type
    /dropchest filter finish
    Commands mode:
    /dropchest filter {suck|push|pull} {chestid} {itemid|itemtype|clear}
    Call the filter-command like above, as second argument, use the chest-ID, and as third argument, either type the item-ID, the name of the item (as they appear here: org.bukkit.Material) or type clear to clear this filter.
    Please note! The suck filter acts different from the Pull/Push-Filter when it's empty. When the suck-filter is empty, the chest will suck every item. When a Pull/Push filter is empty, it won't take or give any items to a passing minecart.

    Show Permissions nodes (open)

    You can use these nodes:
    • dropchest - To get the right to use DropChest
    • dropchest.create - To call /dropchest add
    • dropchest.remove - To call /dropchest remove chestid
    • dropchest.radius.set - To set the radius of a Chest to something else than 2
    • dropchest.radius.setBig - To have unlimited radius
    • dropchest.which - To have access to the /dropchest which command
    • dropchest.teleport - To be able to teleport via /dropchest tp chestid
    • dropchest.filter - To set or reset filters
    • dropchest.filter.set - To set filters in interactive mode
    • dropchest.filter.reset - To reset filters in interactive mode (click with nothing in hand)
    • dropchest.list - To have access to /dc list and /dc info
    • dropchest.destroy - To be able to break a dropchest without removing it before.
    • dropchest.protect - To be able to protect a chest
    • dropchest.moderator - To be able to modify a dropchests properties even if you're not the owner. Also, ops and the console can do that.
    You can use these variables:

    • dropchestmaxradius - To adjust the maximum radius for a group or a user
    How to use variables:

          dropchestmaxradius: 1000
    This is just an example and this also works with groups!

    Version 0.8.2
    • Fixed the loading issue.
    Version 0.8.1
    • Supports SuperPermissions (when no Permissions plugin was found)
    • Fixed show stopping bugs.
    • Use YAML as persistence storage. You can find the new file at plugins/DropChest/dropchests.yml
    Show Changelog (open)

    Version 0.8
    • Performance improvements
    • Fixed a bug that caused dropchest to eat stacks in storage minecarts (thanks @Tenebria )
    • Implemented per-chest delay (thanks @Gibbers )
    • Made /dc list per player. Use /dc list {pagenum} all to see all showcases (works without all in the console)
    Version 0.7.9
    • Fixed bug where items were lost when a chest/minecart was full on pushing/pulling
    • Little code cleanup
    Version 0.7.8
    • Fixed a bug where, for example, if you had several ItemStacks of 1 block each, only 1 ItemStack would be pulled to the chest or pushed to the MineCart, the others would be deleted.
    • Minecarts can now be over/under DropChests to be handled
    Thanks M-Type!
    Version 0.7.7
    • Double Chest support
    Version 0.7.6

    • Fixed some issues when using a Permissions implementation that is not complete (in this case EssentialsGroupManager as reported by @Kartus )
    Version 0.7.5

    • you can add all items to a filter by using the keyword "all" instead of the material-type
    • you can obtain info about a dropchest without having to rightclick (/dc info {chest}). However, the output is the same as when you would have called /dc which
    Version 0.7.4

    • warnfillstatus=-1 now disables the "chest is full"-warning
    Version 0.7.3

    • Fixed a bug that came with a new Bukkit release
    Version 0.7.2

    • /dc which now says something again, thanks to @Liger_XT5.
    Version 0.7.1

    • Removed debug messages :D
    Version 0.7

    • Configuration added
    • DropChests can drop their contents when a redstone input is present
    • Now, only the owner of a dropchest can adjust it's properties
    • The owner of a dropchest can protect the chest. So other players can't open it.
    • Customizable warning message and fill threshold.
    • Warnings will now be displayed to the owner of a chest, if he is online.
    • And made compatible to Minecraft 1.5_01. Older versions of craftbukkit won't work!
    Version 0.6.9

    • /dc which even more fancy
    • Removed debug message reported by @Reterg
    • Implemented the /item command which tells you what item this id is or vice-versa.
    Version 0.6.8

    • /dc which now looks fancy and shows the filtered items, too.
    Version 0.6.7

    • Added dropchest-id to the /dc which output.
    Version 0.6.6

    • Fixed NullPointerException on startup
    Version 0.6.5

    • Fixed /dc which
    • Refactored some code
    • You can now also use names of dropchests in the commands.
    Version 0.6.4

    • Fixed chunk unload that results in crash
    Version 0.6.3

    • Updated to bukkit-version 602
    • Tried to fix Thread-Exceptions. Breaking DropChests still not fixed, maybe happens later this day ;)
    Version 0.6.2

    • Permissions not required anymore.
    • Thread-Safe. No more ConcurrentModificationCheck Exceptions!
    Version 0.6.1

    • Fixed loading issues. You have to move your old DropChest.txt to the folder DropChest/ in your plugin directory!
    Version 0.6

    • Seperate filters for sucking, pushing to minecarts, pulling from minecarts
    • Multiple users can add dropchests at the same time now!
    • Added a name to the DropChests
    • Fixed Minecraft 1.3-Bug (method net.minecraft.server.Entity.q() was not available any more)
    I'm working on extended furnace handling, that fuels automatically go to the fuel slot and so on. This is still buggy so I didn't released it, it comes in the next version.

    Version 0.5.1
    • Multiworld works now
    • Paginated /dc list
    • Persistent DropChest IDs
    Version 0.5

    • Added support for Storage Minecarts
    • Added support for Dispensers and Furnaces
    Version 0.4.2

    • Fixed bug that Tearlow described.
    Version 0.4.1

    • Fixed loading bug when migration from versions 0.3 or below
    Version 0.4

    • Added filters.
    Version 0.3.1

    • Multiple world support
    • Since the Craftbukkit version from feb, 13 at 12:00 CET, Chests that are destroyed by Players are rebuilt
    • Worked around NullPointerException when Permissions is not loaded properly
    • Files now hosted on github ;) that non-members also can download DropChest
    Version 0.3

    • Permissions support.
    • Configure the maximum radius for each single user or group (via Permissions)
    • Fixes bug with unhandled Exception in the EntityWatcher-Timer.
    • /dropchest can be called via /dc for short
    • /dropchest without arguments just lists the commands that the user can execute, as well as his maximum radius.
    • Oh, and I corrected the Pythagoras formula for radius calculation. Shame on me...
    Version 0.2.3

    This is quite a huge bugfix update. Permissions come next ;)
    • Broken DropChests are now automatically removed from the list
    • changed package name from com.bukkit.narrowtux.DropChest to com.narrowtux.DropChest to prevent not loading issues coming up next monday
    • Added command "which", that allows you to see which id a chest has and if it is already a dropchest.
    • Linked against the most recent versions of Bukkit and Craftbukkit. The Bukkit guys have fixed a lot of bugs that affected this plugin. In my tests, there were no more nullPointerExceptions or similar errors. Also, DropChest now also works on very fresh placed Chests
    • And a currently constant maximum radius of 20 blocks
    Version 0.2.2

    • DropChest are now removed when you call /dropchest remove chestid
    • DropChest now have a minimum radius of 2
    • Fixed some saving issues
    Version 0.2.1

    • Fixed a problem where the radius has not been saved
    Version 0.2

    • Added a radius
    Version 0.1

    • First Release of DropChest
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    i use permissionsbukkit 1.2 + superpermbridge 1.2 and use superpermbridge infront of all the permissions and it works on my server..
    Superpermbridge.dropchest.create: true

    and it works even for none-OP's hope it help you guys who really want this super plugin
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    Any update in Plan ? if nobody is online there comes no drop to the dropchest since 1.8.1
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    ^it would be nice if someone could update it. It is an awesome thing to have for traps
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    Can you make that the chest DROPS items? Pls reply!
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    Are you going to transition the back-end of this plugin to MySql eventually? Just wondering, I've got tons of dropchests on my server, which I'm sure is causing more than some overhead :p

    Even if adding MySql as an option wont fix the overhead, it would still make it easier to integrate some kind of web based configuration page... (I'll have to post up my config web page at some point)

    Thanks for this plugin btw! This plugin, plus PistonChest has brought our server from the stone age to the industrial revolution :p
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    It can already do this. Power the chest with some redstone and it will drop the items it contains for a couple of seconds before sucking them back in.
    You can always disable the sucking bit by add a filter to suck Fire. (which results in sucking no items)

    I use a rail with pressure plate to power the chest as soon as it has passed to drop the contents.

    Got one annoyance which i would love to get solved! When adding a filter to a chest to pull/push all, using /dc which will show more item IDs then fits in my chat.
    Biggest problem is that the dropchest id isnt visible anymore :(

    Then a feature request: I would love to be able to add a filter to a chest which makes it push an ammount of a certain item. I could then make a transportsystem which calls for a stack of blocks or food.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: May 8, 2016
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    I try to use this plugin but when I try to it says, "You may not use DropChest. Please ask your Operator to enable this awesome plugin for you." I have tried multiple times to enable it in the .conf and .yml files. I also tried in my Permissions.
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    awwww i have a probleme with the permission, i dont like permissions and i havent worked with this plugin till now. is there any way to setting the permissions to ops or can you help me to write a permission for a user to allow him to use the plugin...... i dont understand why it says i have to call the op because i am the op ?
    can u help me pls ...
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    Is anyone willing to fork this?
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    +1 for an update please
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    +1 too, Update please...

    many overloads....
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    you may not use dropchest. Please ask your operator to enable this awersome plugin for you. How to fix it?
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    Can you add an option for using permissions? Want to use on my private server
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    I do not use permissions plugin. Is it mandatory to use?
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    You CAN use the Permissions Plugin.

    Works well with 1337.
  18. Getting an error on 1.0 using this, hope an update will be in the works at some point :)
    Niemand likes this.
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    I have compiled a version against 1.0 rb and its working just fine for me here it is incase your interested. Hope this helps someone out
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    Any chance of getting an official 1.0.1-R1 version ?
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    You are awesome! I needed a plugin just like this and here it is.
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    Noooo It doesn't work for me :(

    Craftbukkit version git-Bukkit-1.0.1-R1-13-ga0124aa-b1611jnks (MC: 1.0.1)
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    Could you please implement that furnaces only pull items into the input/burn slot?
    At the moment items also get pulled into the output slot, so for example cobblestone can also be pulled into the output slot of the furnace, which is a bit nonsense I think ....
    As soon as this gets implementet, I will donate something for sure :)
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    first of all. Its a good plugin and my players love to use it.
    I have a server with ca. 900 active Dropchests now. Dropchest let lag or/and crash the whole server.
    It's important, to improve Dropchest, do you have time for this in the next... days? :)
    • Dropchest-Limit per Player
    • iConomy-Support and costs for creating a DropChest or per week costs
    • Automatically delete Dropchests of inactve players (e.g. 30 days)
    • You need really big code improvements, it should not iterate through all DropChests in one action.
    • The DropChest-Saveformat (a big txt-File) is not so good. ;)
    Do you plan to improve DropChest in the next days/week, theese improvements are very important for keep DropChest running on a big server.

    Niemand likes this.
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    Please update this awesome plugin :eek:)
    Niemand likes this.
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    Yeah, awesome plugin, but need few more upgrades...

    • Dropchest-Limit per Player
    • Config file for disable TP function, i know this could be done another plugin, but it would be nice to have it in confg file ...
    I hope it will be soon ;-)

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    I feel so incomplete without this great plugin. :(

    I have a suggestion for it: 1.0.0-support. :D
    oglop likes this.
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    I was wondering if there is an existing (or possibility of adding) a way to change the filter push/pull range? Right now it appears to only be if the track is next to the chest. I would like to be able to have the cart hidden 5-10 blocks away from the chest.

    Additionally the suck filter only appears to work once. I tried having another chest suck another item but it refused. Running CB1597. I realize this plugin is a bit out of date as well.
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    Well, the TP function is locked by permissions, so you just have to not give any user that permission.
    Per-User limit would come soon ;)

    I also heard that this broke since the recent update to the event system. I will fix that tonight.

    Okay, did some testing, and you can be assured that it's still working.
    Also, I worked on Vault integration - this will support all Permission systems finally.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: May 8, 2016
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    Can you add that Storageminecarts also absorb items and can give them later another dropchest?

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