Inactive [MECH] DropChest v0.8.3 - Chests that absorb dropped items [1.1-R3]

Discussion in 'Inactive/Unsupported Plugins' started by narrowtux, Feb 9, 2011.

  1. Offline

    narrowtux

    DropChest - Chests that absorb dropped items
    Version 0.8.2
    [​IMG]
    Important! When migrating from 0.6 to any above version, you have to move the DropChest.txt from server/plugins/DropChest.txt to server/plugins/DropChest/DropChest.txt
    This is because I have to follow the Bukkit plugin saves guidelines.

    This plugin automatically adds dropped items to near chests. That is very useful for automatic farming and monster traps that gather loot.
    Features
    • automatically suck dropped items that are near a chest to that chest
    • customizable warning if the chest is nearly full
    • list your DropChests and watch how much percent is still free
    • Permissions
    • Filter
    • Storage Minecart support
    • Dispenser and Furnace support
    • Item information
    • Chest protection
    • Automatic Owner tracking
    • Double-Chest support
    Download

    DropChest.jar
    GitHub Project (Source Download)
    Download development version

    Donate, if you want to support me ;)

    Video



    Usage
    Commands
    Show commands (open)

    To add a chest to the "watchlist", type
    Code:
    /dropchest add [radius]
    After that, rightclick the chest that you want to add. Radius is the radius in which the Chest should suck items. Default value is 2.

    To remove a chest from the "watchlist", just type
    Code:
    /dropchest remove chestid
    where chestid is the number of the chest that you get when you call /dropchest list

    You can list the chests that are on the watchlist via
    Code:
    /dropchest list
    You can adjust the radius of a chest via
    Code:
    /dropchest setradius chestid radius
    You can check which id and radius the Chest in front of you has:
    Code:
    /dropchest which
    after that, rightclick on the Chest to get information about it.
    If you are sitting in front of the console, or don't want to rightclick, you can use
    Code:
    /dropchest info chest
    It will generate the same output as /dc which.

    You can teleport to a chest via
    Code:
    /dropchest tp chestid
    where chestid is the ID of the dropchest

    You can set the name of a DropChest via
    Code:
    /dropchest setname {chestid} {newname}
    The name is displayed in chest is full warnings, and in the DropChest list!

    If you migrate from 0.6 to 0.7, you can set the owner of a dropchest by typing:
    Code:
    /dropchest setowner {chest} {newowner}
    You can protect a chest by typing
    Code:
    /dropchest protect {chest} {on|off}
    You can always use /dc instead of /dropchest if you are lazy.

    Another very helpful command is /dcitem:
    Code:
    /dcitem [NAME|id]
    
    This can be used to obtain the name of an item by it's id or get an id of the item-name.
    This doesn't work with all names, though.

    Use the new command /chestinfo {name|id} to get info about what's inside the chest.
    Omit the argument and rightclick on any chest to get info about that.
    Example:
    Code:
    >/dcitem 4
    4 is COBBLESTONE
    >/dcitem cobblestone
    COBBLESTONE is 4
    

    Show Configuration (open)

    You can configure DropChest by pasting the contents of the following block to plugins/DropChest/dropchest.cfg
    Code:
    #Should the dropchest drop items when it gets a redstone signal?
    droponredstone=true
    #How long should the dropchest not suck items after it has dropped them
    waitafterdrop=10
    #Should users be able to protect chests like in LWC?
    usercanprotectchest=true
    #Which is the default radius if you omit the radius argument in /dropchest add?
    defaultradius=2
    #Which should be the maximum radius for players that have not dropchest.setBig and aren't ops?
    fallbackradius=15
    #At which fill-status should the chest warn you?
    warnfillstatus=90
    #Which message should appear as warning?
    #You can use this variables (example):
    # $owner : the owner of the chest (narrowtux)
    # $name  : the name of the chest (my superduper mobtower chest/#42)
    # $fill  : The fill status, in percent (81)
    warnmessage=$owner, your chest $name is nearly full($fill%).
    

    Filter / Storage Minecarts
    Show Filter/Storage Minecarts (open)

    Filters have changed in version 0.6. There are now 3 seperate filters that are for sucking items, pulling items from passing minecarts and pushing them to passing minecarts.
    You can now set the filters by either using commands or using the interactive mode. Let me show you the interactive mode first:
    to begin, type
    Code:
    /dropchest filter {suck|push|pull}
    Note: choose one of suck, push or pull, please (for example /dropchest filter suck)
    Then you will enter the interactive mode. In this mode you can edit the selected filter by hitting the chest with the desired item in your hand.
    To edit another filter, type the above command again.
    To finish your filter, type
    Code:
    /dropchest filter finish
    Commands mode:
    Code:
    /dropchest filter {suck|push|pull} {chestid} {itemid|itemtype|clear}
    Call the filter-command like above, as second argument, use the chest-ID, and as third argument, either type the item-ID, the name of the item (as they appear here: org.bukkit.Material) or type clear to clear this filter.
    Please note! The suck filter acts different from the Pull/Push-Filter when it's empty. When the suck-filter is empty, the chest will suck every item. When a Pull/Push filter is empty, it won't take or give any items to a passing minecart.

    Show Permissions nodes (open)

    You can use these nodes:
    • dropchest - To get the right to use DropChest
    • dropchest.create - To call /dropchest add
    • dropchest.remove - To call /dropchest remove chestid
    • dropchest.radius.set - To set the radius of a Chest to something else than 2
    • dropchest.radius.setBig - To have unlimited radius
    • dropchest.which - To have access to the /dropchest which command
    • dropchest.teleport - To be able to teleport via /dropchest tp chestid
    • dropchest.filter - To set or reset filters
    • dropchest.filter.set - To set filters in interactive mode
    • dropchest.filter.reset - To reset filters in interactive mode (click with nothing in hand)
    • dropchest.list - To have access to /dc list and /dc info
    • dropchest.destroy - To be able to break a dropchest without removing it before.
    • dropchest.protect - To be able to protect a chest
    • dropchest.moderator - To be able to modify a dropchests properties even if you're not the owner. Also, ops and the console can do that.
    You can use these variables:

    • dropchestmaxradius - To adjust the maximum radius for a group or a user
    How to use variables:

    Code:
    users:
      narrowtux:
        info:
          dropchestmaxradius: 1000
    
    This is just an example and this also works with groups!

    Changelog
    Version 0.8.2
    • Fixed the loading issue.
    Version 0.8.1
    • Supports SuperPermissions (when no Permissions plugin was found)
    • Fixed show stopping bugs.
    • Use YAML as persistence storage. You can find the new file at plugins/DropChest/dropchests.yml
    Show Changelog (open)

    Version 0.8
    • Performance improvements
    • Fixed a bug that caused dropchest to eat stacks in storage minecarts (thanks @Tenebria )
    • Implemented per-chest delay (thanks @Gibbers )
    • Made /dc list per player. Use /dc list {pagenum} all to see all showcases (works without all in the console)
    Version 0.7.9
    • Fixed bug where items were lost when a chest/minecart was full on pushing/pulling
    • Little code cleanup
    Version 0.7.8
    • Fixed a bug where, for example, if you had several ItemStacks of 1 block each, only 1 ItemStack would be pulled to the chest or pushed to the MineCart, the others would be deleted.
    • Minecarts can now be over/under DropChests to be handled
    Thanks M-Type!
    Version 0.7.7
    • Double Chest support
    Version 0.7.6

    • Fixed some issues when using a Permissions implementation that is not complete (in this case EssentialsGroupManager as reported by @Kartus )
    Version 0.7.5

    • you can add all items to a filter by using the keyword "all" instead of the material-type
    • you can obtain info about a dropchest without having to rightclick (/dc info {chest}). However, the output is the same as when you would have called /dc which
    Version 0.7.4

    • warnfillstatus=-1 now disables the "chest is full"-warning
    Version 0.7.3

    • Fixed a bug that came with a new Bukkit release
    Version 0.7.2

    • /dc which now says something again, thanks to @Liger_XT5.
    Version 0.7.1

    • Removed debug messages :D
    Version 0.7

    • Configuration added
    • DropChests can drop their contents when a redstone input is present
    • Now, only the owner of a dropchest can adjust it's properties
    • The owner of a dropchest can protect the chest. So other players can't open it.
    • Customizable warning message and fill threshold.
    • Warnings will now be displayed to the owner of a chest, if he is online.
    • And made compatible to Minecraft 1.5_01. Older versions of craftbukkit won't work!
    Version 0.6.9

    • /dc which even more fancy
    • Removed debug message reported by @Reterg
    • Implemented the /item command which tells you what item this id is or vice-versa.
    Version 0.6.8

    • /dc which now looks fancy and shows the filtered items, too.
    Version 0.6.7

    • Added dropchest-id to the /dc which output.
    Version 0.6.6

    • Fixed NullPointerException on startup
    Version 0.6.5

    • Fixed /dc which
    • Refactored some code
    • You can now also use names of dropchests in the commands.
    Version 0.6.4

    • Fixed chunk unload that results in crash
    Version 0.6.3

    • Updated to bukkit-version 602
    • Tried to fix Thread-Exceptions. Breaking DropChests still not fixed, maybe happens later this day ;)
    Version 0.6.2

    • Permissions not required anymore.
    • Thread-Safe. No more ConcurrentModificationCheck Exceptions!
    Version 0.6.1

    • Fixed loading issues. You have to move your old DropChest.txt to the folder DropChest/ in your plugin directory!
    Version 0.6

    • Seperate filters for sucking, pushing to minecarts, pulling from minecarts
    • Multiple users can add dropchests at the same time now!
    • Added a name to the DropChests
    • Fixed Minecraft 1.3-Bug (method net.minecraft.server.Entity.q() was not available any more)
    I'm working on extended furnace handling, that fuels automatically go to the fuel slot and so on. This is still buggy so I didn't released it, it comes in the next version.


    Version 0.5.1
    • Multiworld works now
    • Paginated /dc list
    • Persistent DropChest IDs
    Version 0.5

    • Added support for Storage Minecarts
    • Added support for Dispensers and Furnaces
    Version 0.4.2

    • Fixed bug that Tearlow described.
    Version 0.4.1

    • Fixed loading bug when migration from versions 0.3 or below
    Version 0.4

    • Added filters.
    Version 0.3.1

    • Multiple world support
    • Since the Craftbukkit version from feb, 13 at 12:00 CET, Chests that are destroyed by Players are rebuilt
    • Worked around NullPointerException when Permissions is not loaded properly
    • Files now hosted on github ;) that non-members also can download DropChest
    Version 0.3

    • Permissions support.
    • Configure the maximum radius for each single user or group (via Permissions)
    • Fixes bug with unhandled Exception in the EntityWatcher-Timer.
    • /dropchest can be called via /dc for short
    • /dropchest without arguments just lists the commands that the user can execute, as well as his maximum radius.
    • Oh, and I corrected the Pythagoras formula for radius calculation. Shame on me...
    Version 0.2.3


    This is quite a huge bugfix update. Permissions come next ;)
    • Broken DropChests are now automatically removed from the list
    • changed package name from com.bukkit.narrowtux.DropChest to com.narrowtux.DropChest to prevent not loading issues coming up next monday
    • Added command "which", that allows you to see which id a chest has and if it is already a dropchest.
    • Linked against the most recent versions of Bukkit and Craftbukkit. The Bukkit guys have fixed a lot of bugs that affected this plugin. In my tests, there were no more nullPointerExceptions or similar errors. Also, DropChest now also works on very fresh placed Chests
    • And a currently constant maximum radius of 20 blocks
    Version 0.2.2

    • DropChest are now removed when you call /dropchest remove chestid
    • DropChest now have a minimum radius of 2
    • Fixed some saving issues
    Version 0.2.1

    • Fixed a problem where the radius has not been saved
    Version 0.2

    • Added a radius
    Version 0.1

    • First Release of DropChest
     
  2. Offline

    EnigmaticMiner

    I want to try to make a Deposit system for my bank. Is it possible with this? :eek:
     
  3. Offline

    Reterg

    Sure, why not?
     
  4. Offline

    s1ck3st

    Hello!

    Code:
    #Should the dropchest drop items when it gets a redstone signal?
    droponredstone=true
    Is it possible to set "suckonredstone=true"?

    would be great for my "item basketball game" to remove the items!

    thx4reply

    if "suckonredstone=true" is not possible is there a way to set kinda timer to prevent the chest sucking the items before a certain period of time is gone?
    i want the dropped items to activate wooden pressure plates before they're sucked in!

    any ideas?

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 8, 2016
  5. Offline

    Kartus

    request a setfilter function where i can set "suck all unless item x" so dc will suck all items, but not the defined item. its more comfortable than set filter for 200 items and leave 1 out ;)
     
  6. Offline

    narrowtux

    I already wanted to implement multiple redstone signal options. They would be a per-chest option because that's way more flexible.
    You can use the keyword "all" instead of the item-id to add all items to a filter. After that, do /filter [filter type] [chestid] [item not to suck]

    I prefer Scavenger, this gives you the items directly after you respawned:
    http://forums.bukkit.org/threads/se...item-recovery-on-death-permissions-766.16544/

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 8, 2016
  7. Offline

    Jdbye

    The "Chest is almost full" message appears for all users at the moment and has done so since it was added, any chance you could fix that?
     
  8. Offline

    narrowtux

    Will do a general Fix hour when 1.6 is out (Craftbukkit for 1.6)
     
    Kartus likes this.
  9. Offline

    s1ck3st

    <3

    Thank you!
     
  10. Offline

    vasil7112

    plz for bukkit 814:)
     
  11. Offline

    narrowtux

    DropChest _should_ work on 814, but I didn't test it, because mc 1.6 SMP is _very_ buggy.
     
  12. Offline

    vasil7112

    no it isn't:(
     
  13. Offline

    Reterg

    Yes it is :)
     
  14. Offline

    narrowtux

    There has been a bug in the bukkit-scheduler (which is used by me to track the dropped items) and this bug has been fixed, so maybe it works if you update bukkit to the latest version.
    I'm currently downloading this version, my internet is so slow that its still taking 2 minutes, just telling you ;)
     
  15. Offline

    vasil7112

    still nothing;P
     
  16. Offline

    narrowtux

    And then what exactly doesn't work? On my test server, everything works...
     
  17. Offline

    vasil7112

    i have an error....
    From the game is this:An internal error occurred while attempting to perform this command
    And from the console [SEVERE] null
    org.bukit.command.commandException: Unhandled exception executing command dropchest in plugin
    DropChest v0.7.7
     
  18. Offline

    narrowtux

    Please post the whole stack-trace (This includes some line-numbers, looks like this:
    00:32:58 [SEVERE] java.net.SocketException: Broken pipe
    00:32:58 [SEVERE] at java.net.SocketOutputStream.socketWrite0(Native Method)
    00:32:58 [SEVERE] at java.net.SocketOutputStream.socketWrite(SocketOutputStream.java:92)
    00:32:58 [SEVERE] at java.net.SocketOutputStream.write(SocketOutputStream.java:115)
    00:32:58 [SEVERE] at java.io.DataOutputStream.write(DataOutputStream.java:71)
    00:32:58 [SEVERE] at net.minecraft.server.Packet.a(Packet.java:129)
    00:32:58 [SEVERE] at net.minecraft.server.NetworkManager.f(NetworkManager.java:116)
    00:32:58 [SEVERE] at net.minecraft.server.NetworkManager.d(NetworkManager.java:251)
    00:32:58 [SEVERE] at net.minecraft.server.NetworkWriterThread.run(SourceFile:108)
    )
     
  19. Offline

    vasil7112

    I do not have something like that..only the thing i gave you before....
     
  20. Offline

    Cheeqow

    wew i like it
     
  21. Offline

    eastonch

    As an anti-farming method, could you please enable a form of item disallow, so a blacklist of items, so i could include "feather, arrow, meat, etc."
     
  22. Offline

    bk1138

    I would like to second that :) I would love to set this up near my grinder, but if a bunch of pigs fall in, the chest will fill up very quickly!
     
  23. Offline

    narrowtux

    It's a good idea, but you can already set filters! look at the OP!
    Blacklisting items is a feature that is very good, so it will come soon ;)
     
  24. Offline

    bk1138

    I know you can set filters, but it is a lot easier to enter "no pork" than to list every OTHER item that could come along. I think we are on the same page here. ;)
     
  25. Offline

    Adspam

    Great plugin, but chest minecarts don't absorb for me! I try to add them like normal chests but it doesnt recognise them. Help please?
     
  26. Offline

    narrowtux

    Storage minecarts won't absorb items with this plugin. However, this is possible with MinecartMania!
     
  27. Offline

    Adspam

    great thanks :)
     
  28. Offline

    Xordaii

    Just to doublecheck, because I haven't used this before:

    Are we able to set multiple filters on a single chest? For example, to set a suck filter for eggs in the area, pull coal from a minecart, pull diamonds form a minecart, push eggs to a minecart? Can these all be on the same chest, or do I need multiple chests?

    Silly example, but only one I could think of at the moment.
     
  29. Offline

    narrowtux

    Yes, there are 3 independent filters on each dropchest, one for absorbing items, one for pulling items out of minecarts and one for pushing items to minecarts

    EDIT: And, each filter can handle multiple item-types, of course ;)
     
  30. Offline

    Puzzel

    Wait, so can you make an automatic furnace with this mod? If so how?
     
  31. Offline

    narrowtux

    I started working on it, but this didn't work well. Maybe I can try again ;)
     

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