Inactive [MECH] DropChest v0.8.3 - Chests that absorb dropped items [1.1-R3]

Discussion in 'Inactive/Unsupported Plugins' started by narrowtux, Feb 9, 2011.

  1. Offline

    narrowtux

    DropChest - Chests that absorb dropped items
    Version 0.8.2
    [​IMG]
    Important! When migrating from 0.6 to any above version, you have to move the DropChest.txt from server/plugins/DropChest.txt to server/plugins/DropChest/DropChest.txt
    This is because I have to follow the Bukkit plugin saves guidelines.

    This plugin automatically adds dropped items to near chests. That is very useful for automatic farming and monster traps that gather loot.
    Features
    • automatically suck dropped items that are near a chest to that chest
    • customizable warning if the chest is nearly full
    • list your DropChests and watch how much percent is still free
    • Permissions
    • Filter
    • Storage Minecart support
    • Dispenser and Furnace support
    • Item information
    • Chest protection
    • Automatic Owner tracking
    • Double-Chest support
    Download

    DropChest.jar
    GitHub Project (Source Download)
    Download development version

    Donate, if you want to support me ;)

    Video



    Usage
    Commands
    Show commands (open)

    To add a chest to the "watchlist", type
    Code:
    /dropchest add [radius]
    After that, rightclick the chest that you want to add. Radius is the radius in which the Chest should suck items. Default value is 2.

    To remove a chest from the "watchlist", just type
    Code:
    /dropchest remove chestid
    where chestid is the number of the chest that you get when you call /dropchest list

    You can list the chests that are on the watchlist via
    Code:
    /dropchest list
    You can adjust the radius of a chest via
    Code:
    /dropchest setradius chestid radius
    You can check which id and radius the Chest in front of you has:
    Code:
    /dropchest which
    after that, rightclick on the Chest to get information about it.
    If you are sitting in front of the console, or don't want to rightclick, you can use
    Code:
    /dropchest info chest
    It will generate the same output as /dc which.

    You can teleport to a chest via
    Code:
    /dropchest tp chestid
    where chestid is the ID of the dropchest

    You can set the name of a DropChest via
    Code:
    /dropchest setname {chestid} {newname}
    The name is displayed in chest is full warnings, and in the DropChest list!

    If you migrate from 0.6 to 0.7, you can set the owner of a dropchest by typing:
    Code:
    /dropchest setowner {chest} {newowner}
    You can protect a chest by typing
    Code:
    /dropchest protect {chest} {on|off}
    You can always use /dc instead of /dropchest if you are lazy.

    Another very helpful command is /dcitem:
    Code:
    /dcitem [NAME|id]
    
    This can be used to obtain the name of an item by it's id or get an id of the item-name.
    This doesn't work with all names, though.

    Use the new command /chestinfo {name|id} to get info about what's inside the chest.
    Omit the argument and rightclick on any chest to get info about that.
    Example:
    Code:
    >/dcitem 4
    4 is COBBLESTONE
    >/dcitem cobblestone
    COBBLESTONE is 4
    

    Show Configuration (open)

    You can configure DropChest by pasting the contents of the following block to plugins/DropChest/dropchest.cfg
    Code:
    #Should the dropchest drop items when it gets a redstone signal?
    droponredstone=true
    #How long should the dropchest not suck items after it has dropped them
    waitafterdrop=10
    #Should users be able to protect chests like in LWC?
    usercanprotectchest=true
    #Which is the default radius if you omit the radius argument in /dropchest add?
    defaultradius=2
    #Which should be the maximum radius for players that have not dropchest.setBig and aren't ops?
    fallbackradius=15
    #At which fill-status should the chest warn you?
    warnfillstatus=90
    #Which message should appear as warning?
    #You can use this variables (example):
    # $owner : the owner of the chest (narrowtux)
    # $name  : the name of the chest (my superduper mobtower chest/#42)
    # $fill  : The fill status, in percent (81)
    warnmessage=$owner, your chest $name is nearly full($fill%).
    

    Filter / Storage Minecarts
    Show Filter/Storage Minecarts (open)

    Filters have changed in version 0.6. There are now 3 seperate filters that are for sucking items, pulling items from passing minecarts and pushing them to passing minecarts.
    You can now set the filters by either using commands or using the interactive mode. Let me show you the interactive mode first:
    to begin, type
    Code:
    /dropchest filter {suck|push|pull}
    Note: choose one of suck, push or pull, please (for example /dropchest filter suck)
    Then you will enter the interactive mode. In this mode you can edit the selected filter by hitting the chest with the desired item in your hand.
    To edit another filter, type the above command again.
    To finish your filter, type
    Code:
    /dropchest filter finish
    Commands mode:
    Code:
    /dropchest filter {suck|push|pull} {chestid} {itemid|itemtype|clear}
    Call the filter-command like above, as second argument, use the chest-ID, and as third argument, either type the item-ID, the name of the item (as they appear here: org.bukkit.Material) or type clear to clear this filter.
    Please note! The suck filter acts different from the Pull/Push-Filter when it's empty. When the suck-filter is empty, the chest will suck every item. When a Pull/Push filter is empty, it won't take or give any items to a passing minecart.

    Show Permissions nodes (open)

    You can use these nodes:
    • dropchest - To get the right to use DropChest
    • dropchest.create - To call /dropchest add
    • dropchest.remove - To call /dropchest remove chestid
    • dropchest.radius.set - To set the radius of a Chest to something else than 2
    • dropchest.radius.setBig - To have unlimited radius
    • dropchest.which - To have access to the /dropchest which command
    • dropchest.teleport - To be able to teleport via /dropchest tp chestid
    • dropchest.filter - To set or reset filters
    • dropchest.filter.set - To set filters in interactive mode
    • dropchest.filter.reset - To reset filters in interactive mode (click with nothing in hand)
    • dropchest.list - To have access to /dc list and /dc info
    • dropchest.destroy - To be able to break a dropchest without removing it before.
    • dropchest.protect - To be able to protect a chest
    • dropchest.moderator - To be able to modify a dropchests properties even if you're not the owner. Also, ops and the console can do that.
    You can use these variables:

    • dropchestmaxradius - To adjust the maximum radius for a group or a user
    How to use variables:

    Code:
    users:
      narrowtux:
        info:
          dropchestmaxradius: 1000
    
    This is just an example and this also works with groups!

    Changelog
    Version 0.8.2
    • Fixed the loading issue.
    Version 0.8.1
    • Supports SuperPermissions (when no Permissions plugin was found)
    • Fixed show stopping bugs.
    • Use YAML as persistence storage. You can find the new file at plugins/DropChest/dropchests.yml
    Show Changelog (open)

    Version 0.8
    • Performance improvements
    • Fixed a bug that caused dropchest to eat stacks in storage minecarts (thanks @Tenebria )
    • Implemented per-chest delay (thanks @Gibbers )
    • Made /dc list per player. Use /dc list {pagenum} all to see all showcases (works without all in the console)
    Version 0.7.9
    • Fixed bug where items were lost when a chest/minecart was full on pushing/pulling
    • Little code cleanup
    Version 0.7.8
    • Fixed a bug where, for example, if you had several ItemStacks of 1 block each, only 1 ItemStack would be pulled to the chest or pushed to the MineCart, the others would be deleted.
    • Minecarts can now be over/under DropChests to be handled
    Thanks M-Type!
    Version 0.7.7
    • Double Chest support
    Version 0.7.6

    • Fixed some issues when using a Permissions implementation that is not complete (in this case EssentialsGroupManager as reported by @Kartus )
    Version 0.7.5

    • you can add all items to a filter by using the keyword "all" instead of the material-type
    • you can obtain info about a dropchest without having to rightclick (/dc info {chest}). However, the output is the same as when you would have called /dc which
    Version 0.7.4

    • warnfillstatus=-1 now disables the "chest is full"-warning
    Version 0.7.3

    • Fixed a bug that came with a new Bukkit release
    Version 0.7.2

    • /dc which now says something again, thanks to @Liger_XT5.
    Version 0.7.1

    • Removed debug messages :D
    Version 0.7

    • Configuration added
    • DropChests can drop their contents when a redstone input is present
    • Now, only the owner of a dropchest can adjust it's properties
    • The owner of a dropchest can protect the chest. So other players can't open it.
    • Customizable warning message and fill threshold.
    • Warnings will now be displayed to the owner of a chest, if he is online.
    • And made compatible to Minecraft 1.5_01. Older versions of craftbukkit won't work!
    Version 0.6.9

    • /dc which even more fancy
    • Removed debug message reported by @Reterg
    • Implemented the /item command which tells you what item this id is or vice-versa.
    Version 0.6.8

    • /dc which now looks fancy and shows the filtered items, too.
    Version 0.6.7

    • Added dropchest-id to the /dc which output.
    Version 0.6.6

    • Fixed NullPointerException on startup
    Version 0.6.5

    • Fixed /dc which
    • Refactored some code
    • You can now also use names of dropchests in the commands.
    Version 0.6.4

    • Fixed chunk unload that results in crash
    Version 0.6.3

    • Updated to bukkit-version 602
    • Tried to fix Thread-Exceptions. Breaking DropChests still not fixed, maybe happens later this day ;)
    Version 0.6.2

    • Permissions not required anymore.
    • Thread-Safe. No more ConcurrentModificationCheck Exceptions!
    Version 0.6.1

    • Fixed loading issues. You have to move your old DropChest.txt to the folder DropChest/ in your plugin directory!
    Version 0.6

    • Seperate filters for sucking, pushing to minecarts, pulling from minecarts
    • Multiple users can add dropchests at the same time now!
    • Added a name to the DropChests
    • Fixed Minecraft 1.3-Bug (method net.minecraft.server.Entity.q() was not available any more)
    I'm working on extended furnace handling, that fuels automatically go to the fuel slot and so on. This is still buggy so I didn't released it, it comes in the next version.


    Version 0.5.1
    • Multiworld works now
    • Paginated /dc list
    • Persistent DropChest IDs
    Version 0.5

    • Added support for Storage Minecarts
    • Added support for Dispensers and Furnaces
    Version 0.4.2

    • Fixed bug that Tearlow described.
    Version 0.4.1

    • Fixed loading bug when migration from versions 0.3 or below
    Version 0.4

    • Added filters.
    Version 0.3.1

    • Multiple world support
    • Since the Craftbukkit version from feb, 13 at 12:00 CET, Chests that are destroyed by Players are rebuilt
    • Worked around NullPointerException when Permissions is not loaded properly
    • Files now hosted on github ;) that non-members also can download DropChest
    Version 0.3

    • Permissions support.
    • Configure the maximum radius for each single user or group (via Permissions)
    • Fixes bug with unhandled Exception in the EntityWatcher-Timer.
    • /dropchest can be called via /dc for short
    • /dropchest without arguments just lists the commands that the user can execute, as well as his maximum radius.
    • Oh, and I corrected the Pythagoras formula for radius calculation. Shame on me...
    Version 0.2.3


    This is quite a huge bugfix update. Permissions come next ;)
    • Broken DropChests are now automatically removed from the list
    • changed package name from com.bukkit.narrowtux.DropChest to com.narrowtux.DropChest to prevent not loading issues coming up next monday
    • Added command "which", that allows you to see which id a chest has and if it is already a dropchest.
    • Linked against the most recent versions of Bukkit and Craftbukkit. The Bukkit guys have fixed a lot of bugs that affected this plugin. In my tests, there were no more nullPointerExceptions or similar errors. Also, DropChest now also works on very fresh placed Chests
    • And a currently constant maximum radius of 20 blocks
    Version 0.2.2

    • DropChest are now removed when you call /dropchest remove chestid
    • DropChest now have a minimum radius of 2
    • Fixed some saving issues
    Version 0.2.1

    • Fixed a problem where the radius has not been saved
    Version 0.2

    • Added a radius
    Version 0.1

    • First Release of DropChest
     
  2. Offline

    narrowtux

    I can't do anything about it, because this is minecraft-intended. For example to lock chests and so on.
    You might not choose to update to the most recent version of craftbukkit because this one has some events removed that I'm using so this won't work anymore.
     
  3. Offline

    Kartus

    Today its working. i found a "bug". i created a DC and i want her to /dc setname. for that i find out the ID. when i make /dc which it shows me ID: 10, but this ID doesn't work. when i make /dc list it shows me #12 unnamed. then i /dc setname 12 name and it works. so dc which and dc list ID-numbers aren't congruent/the same? could you please fix this?

    for other plugins i need 556+. you see no possibility to update your plugin, example with other events? so you think it will be broken for the future? you can speak with craftbukkitdevs for implevent new events that you can use for DC? Or you wait for next recommended build after 556? Cause between #556 and newest #567 they changed a lot of player events how i can see, especially in #561. Your plugin is one of my TOP 10.
     
  4. Offline

    Albuca

    I dont know if this has been mentioned, but when one of the chests gets full, it messages /everyone/ that is online. Not just the person who owns it... anyway to change this? Or turn off the messages altogether?

    -A
     
  5. Offline

    spelmyst

    I found the correction for the "/dc which".

    File "DropChestBlockListener.java" , Line #52:
    Change to :
    Code:
    chestid = dcic.getId();
    
    Same file, Line #67:
    remove the "+1" from the 'chestid' so it reads :
    Code:
    dplayer.getPlayer().sendMessage("ID: "+String.valueOf(chestid)+" Radius: "+String.valueOf(chestdci.getRadius()));
    
    After that, it should be returning the correct the ChestID value when you run a "/DC LIST".

    The plugin doesn't keep track of who the own is, so it blasts everyone with the notification.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 8, 2016
  6. Offline

    Kartus

    request to register a creator to each chest and only send notifications to him ;)
     
  7. Offline

    Kevin Forte

    For some reason, my users are saying this isn't working. I'm assuming it's some sort of error with the permissions nodes, because I (being the admin) have '*' as my only permission and it works fine for me. Strangely enough though, I have put in all of the nodes as they are written for the group everyone else is in. Any ideas?
     
  8. Offline

    narrowtux

    Give them the permission dropchest (without the dot) as well
     
  9. Offline

    Kevin Forte

    Problem solved, thanks!
     
  10. Offline

    Albuca

    Or a friendly request to have an option to turn off notifications?

    -A
     
  11. Offline

    Kevin Forte

    I'm having what I believe is the same as that chunk unload error. If you use a travelportal, all of the chests you created before using that portal are deleted. Also, using /dc filter [whatever] is functioning, but I get no notifications of beginning of finishing the edit mode. The error the console gives me when they are randomly destroyed looks like this:

    Code:
    11:33:57 [SEVERE] java.util.ConcurrentModificationException
    11:33:57 [SEVERE]       at java.util.AbstractList$Itr.checkForComodification(Unk
    nown Source)
    11:33:57 [SEVERE]       at java.util.AbstractList$Itr.next(Unknown Source)
    11:33:57 [SEVERE]       at com.narrowtux.DropChest.EntityWatcher.run(EntityWatch
    er.java:46)
    11:33:57 [SEVERE]       at org.bukkit.craftbukkit.scheduler.CraftScheduler.mainT
    hreadHeartbeat(CraftScheduler.java:122)
    11:33:57 [SEVERE]       at net.minecraft.server.MinecraftServer.h(MinecraftServe
    r.java:345)
    11:33:57 [SEVERE]       at net.minecraft.server.MinecraftServer.run(MinecraftSer
    ver.java:272)
    11:33:57 [SEVERE]       at net.minecraft.server.ThreadServerApplication.run(Sour
    ceFile:366)
     
  12. Offline

    Kartus

    @Kevin Forte My DropChests are also randomly destroyed, when i die or teleport or get by minecart out of range of sight = chunk unload. after server restart dropchests are back again. i hope that it will be fixed.
     
  13. Offline

    Kevin Forte

    They come back after server restart? I had no idea. How strange...

    This needs to be updated for 600+ ):

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 8, 2016
  14. Offline

    spelmyst

    I might have fixed the chest breaking issue. I'm testing it to make sure.

    When someone exits the game inside a drop chest's pickup radius. It appears to be trying to use the class "AIR" as a container, and crashing.

    I'm using CB556 at the moment.
     
  15. Offline

    Kartus

    that would be cool.

    alternative plugin if dropchest goes inactive: http://forums.bukkit.org/threads/mi...ispensers-and-jukeboxes-absorb-items-556.7937
     
  16. Offline

    narrowtux

    I'm currently on it to update MagnetBlock to 602, then DropChest follows, as RedRemote is working on without issues.
     
  17. Offline

    Ull3R

    Greetings Narrowtux.
    I like your plugin, it makes farming tons of cobble / sand super easy :) Thank you for creating it.

    Now, there is a little thingie iv encountered that i'd like you to know about..
    My server is currently running CB 617 and your Dropchest v0.6.3 and this error occurs when i wrote /dc
    http://pastebin.com/8kyeQP3P

    -Ull3R
     
  18. Offline

    Kevin Forte

    I believe I was just about to mention the same thing.

    Code:
    18:02:15 [SEVERE] null
    org.bukkit.command.CommandException: Unhandled exception executing command 'dc'
    in plugin DropChest v0.6.3
            at org.bukkit.command.PluginCommand.execute(PluginCommand.java:37)
            at org.bukkit.command.SimpleCommandMap.dispatch(SimpleCommandMap.java:80
    )
            at org.bukkit.craftbukkit.CraftServer.dispatchCommand(CraftServer.java:2
    33)
            at net.minecraft.server.NetServerHandler.c(NetServerHandler.java:594)
            at net.minecraft.server.NetServerHandler.chat(NetServerHandler.java:557)
    
            at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:551)
            at net.minecraft.server.Packet3Chat.a(SourceFile:24)
            at net.minecraft.server.NetworkManager.a(NetworkManager.java:198)
            at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:72)
            at net.minecraft.server.NetworkListenThread.a(SourceFile:100)
            at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:368)
            at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:283)
            at net.minecraft.server.ThreadServerApplication.run(SourceFile:375)
    Caused by: java.lang.NoSuchMethodError: com.nijiko.permissions.PermissionHandler
    .getPermissionInteger(Ljava/lang/String;Ljava/lang/String;)I
            at com.narrowtux.DropChest.DropChest.getMaximumRadius(DropChest.java:547
    )
            at com.narrowtux.DropChest.DropChest.onCommand(DropChest.java:350)
            at org.bukkit.command.PluginCommand.execute(PluginCommand.java:35)
            ... 12 more
    18:02:27 [SEVERE] null
    org.bukkit.command.CommandException: Unhandled exception executing command 'dc'
    in plugin DropChest v0.6.3
            at org.bukkit.command.PluginCommand.execute(PluginCommand.java:37)
            at org.bukkit.command.SimpleCommandMap.dispatch(SimpleCommandMap.java:80
    )
            at org.bukkit.craftbukkit.CraftServer.dispatchCommand(CraftServer.java:2
    33)
            at net.minecraft.server.NetServerHandler.c(NetServerHandler.java:594)
            at net.minecraft.server.NetServerHandler.chat(NetServerHandler.java:557)
    
            at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:551)
            at net.minecraft.server.Packet3Chat.a(SourceFile:24)
            at net.minecraft.server.NetworkManager.a(NetworkManager.java:198)
            at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:72)
            at net.minecraft.server.NetworkListenThread.a(SourceFile:100)
            at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:368)
            at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:283)
            at net.minecraft.server.ThreadServerApplication.run(SourceFile:375)
    Caused by: java.lang.NoSuchMethodError: com.nijiko.permissions.PermissionHandler
    .getPermissionInteger(Ljava/lang/String;Ljava/lang/String;)I
            at com.narrowtux.DropChest.DropChest.getMaximumRadius(DropChest.java:547
    )
            at com.narrowtux.DropChest.DropChest.onCommand(DropChest.java:350)
            at org.bukkit.command.PluginCommand.execute(PluginCommand.java:35)
            ... 12 more
    18:03:46 [INFO] Warning! An error occured!
    18:03:46 [SEVERE] java.util.ConcurrentModificationException
    18:03:46 [SEVERE]       at java.util.AbstractList$Itr.checkForComodification(Unk
    nown Source)
    18:03:46 [SEVERE]       at java.util.AbstractList$Itr.next(Unknown Source)
    18:03:46 [SEVERE]       at com.narrowtux.DropChest.EntityWatcher.run(EntityWatch
    er.java:43)
    18:03:46 [SEVERE]       at org.bukkit.craftbukkit.scheduler.CraftScheduler.mainT
    hreadHeartbeat(CraftScheduler.java:122)
    18:03:46 [SEVERE]       at net.minecraft.server.MinecraftServer.h(MinecraftServe
    r.java:356)
    18:03:46 [SEVERE]       at net.minecraft.server.MinecraftServer.run(MinecraftSer
    ver.java:283)
    18:03:46 [SEVERE]       at net.minecraft.server.ThreadServerApplication.run(Sour
    ceFile:375)
     
  19. Offline

    narrowtux

    New Release: v0.6.4 [627]. It fixes the removal of dropchests whenever a chunk unloads.
    INFO: The Bukkit-Server currently doesn't let me edit the post, so I can't change the changelog or the version number.

    A great! Screw you Permissions :D
    Try to fix it...

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 8, 2016
  20. Offline

    Kartus

    0.6.4 is working with #617.

    what not works is "/dc which", it shows only something like "this is not a dropchest"(i forgot exact chat-message) or it doesn't show up.
     
  21. Offline

    Niemand

    Arr... that BreakingChestBug was the reason i uninstalled it. If it is fixed I will love to install that plugin again. ;)
     
  22. Offline

    Triton74

    That is a wery good idea! :)
    Thank you!
     
  23. Offline

    pyromanic

    @narrowtux
    I am having the same problem as Kartus. When a DC is added, it is given an ID calculated as the total of DCs ever created plus 1. However, the ID that is displayed using the '/dc which' command is the total of existing DCs plus 1.

    [​IMG]
    All commands must then contain the ID displayed using the '/dc list' command (If the user hasn't already changed the name and screwed themselves over). In this specific case, 12 rather than 8. This is rather annoying when you have to access the DC using the ID that you can't view after you change the name. I suggest allowing the user to reference a DC by the name as well as an ID.

    I commend you for writing such a great plug-in, but there are still quite a few bugs that need working out! Thank you for your time and efforts.
     
  24. Offline

    narrowtux

    I fixed the incorrect ID on /dc which.
    You can also use all commands either via the chest id or the name of a chest. If multiple chests share the same name, it will take the first (no check is done for this, may come later also with partial matches).
    Also, I refactored some code a little bit.
    I will release it in a few minutes, I have to test all of the commands now.

    Released 0.6.5 with the changes I mentioned above.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 8, 2016
    pyromanic likes this.
  25. Offline

    Kartus

    got this at startup:
    Code:
    2011-04-07 15:31:26 [INFO] DropChest version 0.6.5 is enabled!
    2011-04-07 15:31:26 [INFO] Block is not accepted!
    2011-04-07 15:31:26 [SEVERE] null loading DropChest v0.6.5 (Is it up to date?)
    java.lang.NullPointerException
        at com.narrowtux.DropChest.DropChestItem.<init>(DropChestItem.java:64)
        at com.narrowtux.DropChest.DropChest.load(DropChest.java:138)
        at com.narrowtux.DropChest.DropChest.onEnable(DropChest.java:79)
        at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:118)
        at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader.java:514)
        at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManager.java:216)
        at org.bukkit.craftbukkit.CraftServer.loadPlugin(CraftServer.java:94)
        at org.bukkit.craftbukkit.CraftServer.loadPlugins(CraftServer.java:72)
        at net.minecraft.server.MinecraftServer.e(MinecraftServer.java:215)
        at net.minecraft.server.MinecraftServer.a(MinecraftServer.java:202)
        at net.minecraft.server.MinecraftServer.d(MinecraftServer.java:142)
        at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:257)
        at net.minecraft.server.ThreadServerApplication.run(SourceFile:375)
     
  26. Offline

    narrowtux

    Fixed it ;)
     
  27. Offline

    Kartus

    Thank you. And could you please add at "/dc which" the dc number # back in chatinfo? so i can see both, the name + #? that would be comfortable for changing anything on a dc if i don't have to write the 10 characters long dc name instead of only a number ;)
     
  28. Offline

    narrowtux

    @Kartus: did that too ;)
     
  29. Offline

    Kartus

    please update/test this to new bukkit recommended #670 ;)
     
  30. Offline

    2Bucks

    The mod seems to work in every way except that the chests don't suck anything up.
    We just put down a chest, did /dropchest add 2, and threw some stuff at it, nothing was picked up, even if we threw it right on top of the chest.
    We were running 612 and now 670, didnt work on either
     
  31. Offline

    narrowtux

    I had this issue too, then updated to 670, and it was gone :D Does this problem still exist for you on 670?
    There was something wrong with the bukkit-code I think, because the inventory.addItem method didn't seem to work at all. I can't do anything about that...
     

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