Inactive [MECH] AntiPvPLogout v1.3 - Avoid logging out in PvP [1337]

Discussion in 'Inactive/Unsupported Plugins' started by Mertainer, Sep 7, 2011.

  1. Offline


    AntiPvPLogout - Avoid logging out in PvP.
    Version: v1.3

    This plugin avoids players logging out of the game during pvp fights.
    I'm not sure if it works for running from mobs but it might.

    Video of how it works:

    • Creates an NPC where the character logs out which acts as it.
    • Configurable amount of time the NPC stays.
    Download Version 1.3
    Source Code

    onKick: true
    logoutTime: 10
    - factions
    onQuit: true
    onKick - Spawn an NPC when the player gets kicked.
    onQuit - Spawn an NPC when the player quits the game.
    logoutTime - Amount of time the NPC stays before it gets removed.
    worlds - List of worlds where the plugin is active.

    antipvplogout.noNPC - Disables the NPC Spawning onQuit and onKick for the player.
    Updating from 1.0 to 1.1:
    Just delete the config.yml file inside your AntiPvPLogout folder. Don't delete the folder itself or the players who's inventory will reset will be lost, duping items.

    Version 1.3
    • BukkitPermissions Support!
    Version 1.2.4
    • Double-check for NPC removal. Should avoid duping.
    Version 1.2.3
    • Fixed NPCs not dropping items. Eish I think this time's the charm.
    Version 1.2.2
    • Fixed bugs related to 1.2 Version. Fully tested & Working now.
    Version 1.2
    • Updated to Minecraft Version 1.8 - Haven't tested it!
    Version 1.1
    • Added multi-world support. Choose which worlds you want the protection.
    • Added onQuit and onKick properties.
    Version 1.0
    • Initial Release.
    lastern, sbeex and kahlilnc like this.
  2. Offline


    Is this plugin being used? Still being developed?
  3. Offline


    What do you mean by being developed? If there's something it lacks on what it's supposed to do I can easily add it.
  4. Offline


    I really love the idea ! I'll test it

    @Mertainer Can you add a option for just make the npc appear only if disconnect.quitting and not when is a crash ?
    Also, can you add MultiWorld support ?

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: May 19, 2016
  5. Offline


    I will test as well :D
  6. Offline


    By multiworld support do you mean enabling it only for certain worlds?

    I'll add the feature for only quitting yes.

    EDIT to avoid double-post: updated to version 1.1.
  7. This is a great plugin..
  8. Offline


    Suggestion a permission node to have a exception to the plugin where if the person with the certain permission node logs out he has no npc left taking his place. - reason to prevent admins from getting robbed when they log out.
  9. Offline


    Hmm, which permission plugins to actually support?
  10. Offline


    Nice very nice ! Could you add iConomy support to do something like : if player disconnect than his attacker get some money from him ? And maybe you could link it with another plugin that set a chest with current inventory in it ?

    With theses 2 options it will be really usefull for my server.

    Any way thank you
  11. Offline

    The Wizard

    Doesn't work in 1.8.
  12. Offline


    Bukkit has not published a stable release for 1.8 now.
  13. Offline


    The iConomy can be done easily, but the chest goes a bit away from the plugin's core imo.
  14. when there will be support for 1.8?
  15. Offline


    You are my hero!
  16. Offline


    I would like to have this plugin updated :)
  17. Offline


    Same, need this plug in 1.8
  18. Offline


    Need this plugin for 1.8, please update!
  19. Offline


    What's not working for 1.8 on this plugin? any errors/
  20. Offline


    It doesn't generate the NPC when the player logs out. No errors.
  21. Offline


    I too am getting this.
  22. Offline


    please someone update this, as this is the only logical way of stopping combat logging on PVP servers, and its a major problem on a server i administrate.
  23. Offline


    kahlilnc likes this.
  24. Offline


    Pvp Protection ? ;d (PZ) idea from tibia ? :D

    This feature (Spawn NPC) is useless :S add only time when player cannot logout :D
  25. You cannot prevent a player from logging out.
  26. Offline


    :(((((( you make me sad :ddd
  27. Offline


    Looks very interesting, worth testing :)

    Does it work for PvE too? if the player suffers from monster hits or lava/falling/arrows/traps/piston crusher, anything? :D
  28. Offline


    Doesn't work. No errors.
  29. Offline


    Combat tag came out b4 this and its the same :/
  30. Offline


    It isn't the same... This should generate an NPC without being hit, but it isn't working, no NPC's are made.

    Please fix this, also i hope when you die you respawn at /spawn and not the same location like Combat Tag, what a joke, that update is worse.

    Combat Logging can be done many ways!
    1. Logout being being hit, login have 3 seconds godmode, and kill enemy.
    (I Hope AntiPvPLogout Handles this, because this is the main issue.)

    2. Logout while being hit, login have 3 seconds godmode, and kill enemy.
    (Combat Tag Stops, But You Spawn Same Spot Where You Die)

Share This Page