Hello everyone! Currently I am making a mini-game, and after the game is over, I would like to reset the map. However, in the process of this, while unloading the world, I am getting some errors. Code: package com.GamerzKing.elementals.arena; import java.io.File; import java.io.IOException; import org.apache.commons.io.FileUtils; import org.bukkit.Bukkit; import org.bukkit.ChatColor; import org.bukkit.World; import org.bukkit.WorldCreator; import org.bukkit.entity.Player; import org.bukkit.plugin.Plugin; public class ArenaManager { public static void restoreMap(final String worldName, long delay, Plugin plugin) { final File sourceFolder = new File(plugin.getDataFolder().getPath() + File.separator + worldName); final File worldFolder = new File(worldName); final World world = Bukkit.getWorld(worldName); if (world != null) { for (Player players : world.getPlayers()) { if (players.isDead()) { players.kickPlayer(ChatColor.RED + "You died!"); } } Bukkit.getScheduler().scheduleSyncDelayedTask(plugin, new Runnable() { @Override public void run() { if (world == null || Bukkit.unloadWorld(world, true)) { try { FileUtils.copyDirectory(sourceFolder, worldFolder); FileUtils.deleteDirectory(worldFolder); if (Bukkit.createWorld(new WorldCreator(worldName)) == null) { System.out.println("An error occurred while loading the world " + worldName); } else { System.out.println("The world " + worldName + " has been restored successfully."); } } catch (IOException e) { e.printStackTrace(); } } else { System.out.println("An error occurred while unloading the world " + worldName); } } }, delay); } } } Code: ArenaManager.restoreMap("Lobby", 200, Main.getPlugin()); Code: 24.11 18:13:49 [Server] INFO An error occurred while unloading the world Lobby 24.11 18:13:50 [Server] INFO An error occurred while unloading the world Lobby 24.11 18:13:50 [Server] INFO An error occurred while unloading the world Lobby 24.11 18:13:51 [Server] INFO An error occurred while unloading the world Lobby 24.11 18:13:52 [Server] INFO An error occurred while unloading the world Lobby If anyone can help solve this issue, that would be greatly appreciated!
@GamerzKing The world is null, you have two a null check there that tell you that. Have you typed it in correctly? Try using Bukkit#getWorld("world_name"); ?