I've just updated my test server 1.2.3, and am testing it with two accounts (op and player) but if I log in with one account, the server shows as communication error in the other client and stays like that for around a minute before it shows up as online. Before either logs in it shows as online for both, so I'm really confused. Anyone else having this problem? Also having my client crash occasionally when moving between worlds as well as seeing my spawn town on all worlds before it dissapears. Take it that is a chunk error? Thanks in advance, Dj
If your server and clients are all on one machine, that almost sounds like a firewall/AV/Blocker-whatever issue. That's just a wild guess, though. There was a crashing-when-moving-between-worlds bug ( https://bukkit.atlassian.net/browse/BUKKIT-1040 ).