Hey, wondering if you guys could help me out, I need to determine when the given item/entity hits the ground. I could cast it to a projectile or spawn in an egg and track that but I just want the item. So, I need to know when it hits the ground so I can do other things with it. I could probably check how close it is to the ground but that would require a lot of schedulers and work, if there is any easy way to see when it hits the ground that would be great. Thanks guys!