Invalid block replacement.

Discussion in 'Archived: Plugin Requests' started by jacklollz2, Jun 2, 2013.

  1. Offline

    jacklollz2

    I am requesting someone to make a plugin.
    Details: When the map/chunk is loaded, scan for invalid blocks and delete them.
    Example: When starting a Tekkit server and say you placed some buildcraft pipes or a machine, this can cause the server to crash when you load the world on a normal server. (I know this, it's happened to me. I've tested it with other things aswell.)
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    So those buildcraft pipes (any invalid block, not just the pipes) should be replaced to air when the map/chunk is loaded.
    --
     
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    timtower Moderator Moderator

    jacklollz2 So you want an plugin that scans the entire world on errors which we don't even know?
     
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    jacklollz2

    No, just have something like a whitelist. Where every valid block id (not tag id like 1:1 or 1:2) just block, and as a whitelist for every block as in, 0 air 1 stone bla bla bla. You probably don't need to create a whitelist, just make it read off the valid blocks in the server, like loaded blocks.
     
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    timtower Moderator Moderator

    jacklollz2 So read the blocks that we don't know, that is impossible
     
  5. Offline

    jacklollz2

    Well, just make a block id scaner. Id = 1. Okay, it's 1 thats' stone, it's fine. Id = 49254. What is this? Invalid block. Delete.
     
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    duncan.leo

    It is impossible to iterate over all the blocks in a world.
     
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    aeronetwork

    Great if this actually gets made.
     
  8. Offline

    jacklollz2

    No not over the entire world, over just the chunks that get loaded. So, when a chunk is loaded, it scans the entire chunk like world edit. //chunk <Selected the chunk you are in.> //replace 8796374 0 <6 blocks replaced to AIR.>
     

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