Netstats v5:COMPLETE! Keep up with development in BukkitDev! Netstats - Player Monitoring Plugin: Plugin Version: v5.0 Web Version: v3.0 Netstats watches players as they join and leave the server and keeps track of how long they've been logged into the server as well as keeping track of their current online/offline status while using very little system resources. The information is stored in a database which is defined by the user. First time using Netstats it will create the config file then disable itself until you change the config to match your database. Then you can reload or restart the server and it'll start collecting information immediately. Source Code: Netstats OLD CHANGELOG (Move your mouse to reveal the content) OLD CHANGELOG (open) OLD CHANGELOG (close) Version 4.7 Bug fixes If you don't supply a "database" in the config it will attempt to make it's own database named "NetStats" then create the table "netstats" inside it. Fixed repetitive code and unnecessary MySQL connections when doing multiple queries one-after-another (reduces database calls, speeds up the code, and uses less resources). Reduced code complexity (simplified certain calls and removed hacky functions to improve code performance by around 5-10% in my tests) Version 4.6 Fixed the bug that happened when trying to change the name of your stats table. Fixed the bug that messed up everyone's total play time (sorry) Code improvements and uses less code for database calls Version 4.5 Fixed the bug where folders weren't being made. Version 4.4 Converts the total play time to be saved as seconds instead of milliseconds to increase maximum play time. This will now match the PHP code, so if you changed it, change it back. Now disables and re-enables itself instead of reloading the server when doing a wipe Some code improvements Version 4.3 No longer requires the /lib/ folder since CB already contains the needed drivers v5 is close to being ready and will bring large speed improvements Version 4.2 Fixes the bug that creates .stats folders instead of files. Version 4.1 Many code improvements to improve speed and memory usage. Thanks to @jascotty2 for the code to fix how player and mob kills are handled Version 4.0 Many bug fixes Changed how total play time was saved to the database Fixed a bug with timed events A new and improved Web update is nearly finished Version 3.9 Should work with RB 617 Version 3.8 Fixed an issue with how files were handled. Version 3.7 Fixes issue of logged-in users being shown as offline after a reload Fixed file creation bug where .stat files weren't being made properly Version 3.6 Fixed a bug where, depending on your region, your IP address was logged twice in the database. This was more of an issue with how the IP address was being grabbed than a problem with how it was stored. Few other small fixes to prevent possible future bugs. Version 3.5 Changed how paths are managed by the plugin to be more OS-independent, hopefully fixing all "file not found" errors. Removed checking if a database password exists or not. Version 3.4 Improved error logger that create a special log file with the exact info I'll need to find out what caused the problem. Numerous bug fixes and speed tweaks Version 3.3 Added tracking of distance traveled Added tracking of number of monsters a player has killed Added tracking of number of other players a player has killed Added the date of when the player first joined the server (after this version of Netstats has been installed, will only be correct after a full wipe of other stats) Database will auto-build if it doesn't exist, otherwise it'll add columns if they're needed (so you don't have to do anything to update your database) Config file now auto-updates and allows for comments (they need their own line however) Many other code improvements and fixes to help it run faster and more efficiently. Version 3.2 Fixed the problem with saving to the database that everyone's been getting. (Only need the JAR) Version 3.1 Changed the namespace to com.sparkedia.valrix since I did the Java bit. Version 3.0 Rebuild of v1 to be more efficient. Customized tracking based on "true" or "false" What you don't want tracked won't be watched which improves performance Timed updates (default is 90 seconds) Fixed updating based on total actions user has done (default is 32) Numerous performance tweaks A "pretty" config file Improved web script performance and added customized tracking (make it match your main config, variables are named the same for simplicity) Web view tells when a player is still online and makes their name green if online, red if offline Uses the "hybrid" method of player data saving like v1 to put less strain on the database When saving to a database it is done dynamically so that only changed things are saved to cut down on the code needed and make smaller, faster calls to the database when saving (this was a big improvement on all previous versions) Table name has been changed to "netstats" to not conflict with any other tables NOTICE: You will need to remove your old data since it is outdated and the table is named differently with a few field name changes so make sure to use the .sql file to add it to your database. Please, before complaining about losing all the old data, realize that there's a 99% chance that it's wrong. Version 2.0 Complete revamp! Now uses only flatfiles to store data, no more database issues! Lots of code removed and improved for faster speed and less resource use Customizable timed updates (default is every 30 seconds) Customized tracking also reduces resource use by registering (or not registering) events as per your config so it only watches events that you want it to. Web script will search for your CraftBukkit server when you first look at the web page. You can choose where the server will save every player's .stats file by setting the "path" option in the config. The path is relative to your main server folder (where the world folder should be at). So if you set "path=../players/" then the .stats files will be in a folder called "players" in the folder that your server is in. Table of player data is built depending on what your tracking and will change as you change the Netstats config file, nice and easy! There are a few rules to setting paths that are listed above, make sure to read them! Version 1.8 Various code fixes and changes to improve how it runs. Creates a new blank config file if it can't find one. Only JAR has been changed. Get the newest one above, which I'll just reference from now on since it's faster than posting the same link over and over again. Version 1.7 Changed how files are accessed which should fix the "Too many files open" bug on Linux machines. Update the [JAR] Version 1.6 Hopefully fixed bug with connecting multiple times to a property file for each user. Only [JAR] needs updating. Version 1.5 Fixed a critical bug where user property files (where it saved your data before moving it to the database) wasn't re-defined when the plugin was reloaded. Now it looks for it after everything you do to make sure your data is always being recorded. Only the [JAR] needs to be updated. Version 1.4 Updated the files to work with the new constructor. You'll need only the [JAR] for this update. Version 1.3 Fixed a bug with how the plugin saves user data after a server crash Added an Update.sql to add new columns to database table [Web.zip] (only for those upgrading from v1.2) Version 1.2 Added tracking of blocks broken Added tracking of blocks placed Added tracking of player deaths Added more frequent tracking of total time online Implemented new "safety" storage system New storage system reduces number of database calls Improved the way data is stored to database to take less code The table of data is now ordered by who is online Version 1.1 Added tracking of player's last used IP address Version 1.0 Release of Netstats WEB CHANGELOG (Move your mouse to reveal the content) WEB CHANGELOG (open) WEB CHANGELOG (close) Version 2.1 Some code cleanup and fixes as well as a better auto-updater that makes sure that the updater is the latest version before doing the actual update process. Localization support for 7 different languages. File name changes to be more netstats-specific which will prevent clashes of CSS and other pages. Better include() and require() calls so a page is only added once which speeds up all the pages and keeps them from destroying each other. Version 2.0 Improved layout Automatic code updates Version 1.0 Initial release of web code Donations: Don't forget to give amd3th some love too since he helped in making Netstats and came up with the idea (you rock!) as well as @marshall007 since he's been awesome by helping me in his spare time.