[INFO/FUN] MonsterTriggers v0.5 - Make monsters talk! And stuff. [740]

Discussion in 'Inactive/Unsupported Plugins' started by Reil, Mar 2, 2011.

  1. Offline

    Reil

    MonsterTriggers
    Make monsters talk!
    A fun addon to rTriggers
    [​IMG]
    1.0 Features:
    • Add-on to rTriggers
    • You can trigger a message whenever a hostile mob targets a player.
    2.0 Instructions:

    Here's what you really came here for:
    Code:
    ######
    # This will get you what you see in the above screnshot!
    #    Everyone see this
    <<everyone>>=<<everyone>>:mobkilledbyplayer:<<triggerer>> has killed a <<mob>>!
    #    Only the killer sees this.
    <<everyone>>=<<triggerer>>:mobkilledbyplayer|Cow:<&5Cow&f>: Oh no!  <<weapon>>s!  My only weakness!
    
    ######
    # This makes a zombie gloat when it kills you:
    <<everyone>>=<<everyone>>:playerkilledbymob|Zombie:<Zombie>: I think you need your brains more than I do.
    
    # Announces whenever a mob kills someone:
    <<everyone>>=<<everyone>>:playerkilledbymob:<<triggerer>> has died at the hands of a <<killer>>!
    
    ######
    # Makes a creeper say something random whenever it sees a player it wants to kill.
    <<everyone>>=<<everyone>>:targetsplayer|Creeper:<<list|Creeper|rand>>
    <<list|Creeper>>=<Creeper>: Ssssswell day, isn't it?
    <<list|Creeper>>=<Creeper>: That'sssss a nice everything you have, there.
    
    <<customtrigger>>=<<everyone>>:mobdamage|Creeper|fire:<Creeper>: You think fire will sssstop me?
    
    
    You'll need to add those lines (and lines like it) to your rTriggers.properties file (because you've installed rTriggers already, right?)


    Usable mobs: Chicken, Cow, Creeper, Ghast, Pig, PigZombie, Sheep, Skeleton, Slime, Spider, Squid, Zombie, Wolf, Giant.

    These have to be upper case.

    3.0 Changelog:
    0.5 (2011/05/11)
    • Requires rTriggers 1.8 or later.
    • New option: playerkilledbymob!
    • Try using this plugin with rTrigger's new feature: the <<near-triggerer|distance>> recipient!

    0.4 (2011/05/10)
    • New changelog format!
    • New option: mobkilledbyplayer. Has replacement tags that accompany it: <<mob>> and <<weapon>>.
    Older versions:
    • v0.3 - Targetsplayer will now only trigger when the monster targets something new (no more spamming targetsplayer when you hit a mob!)
    • v0.2 - Added triggerer support for being targetted. Added mobdamage hook.
    • v0.1 - First version! Yay!
     
  2. Offline

    Reil

    Okay, I'm pretty sure most of the actual bukkit dependencies are in rTriggers, so if you update rTriggers to the latest build, this should work again. Hopefully. :3
     

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