[INACTIVE][WGEN/MECH] StyxSpace v1.1 [TheOne] - Go to space! BananaSpace coming soon. [1060]

Discussion in 'Inactive/Unsupported Plugins' started by Styx Reborn, Jun 13, 2011.

Thread Status:
Not open for further replies.
  1. Offline

    Styx Reborn

    StyxSpace - Version 1.1 [TheOne]
    [​IMG]
    [​IMG]
    What is StyxSpace, what can it be used for?
    StyxSpace is a plugin that allows generation of worlds that are "space", empty. Say you want to make a space station and some planets, you can do so with StyxSpace. We offer you space to build in, you make space really look like space. Freebuild servers (like Styx Reborn!) can use StyxSpace to give their players a world they can freely wander around and build amazing space
    related builds. Survival servers can use StyxSpace to give players a new world to explore.

    StyxSpace is very lightweight. It only offers a single command for everything. You can use other plugins like Inception to offer players a brand new way to
    go to space. For extra realism we have added spacehelmets & spacesuits to the plugin - without a
    helmet/suit you won't be able to survive in space for long! StyxSpace has a great amount of
    configuration to make your space worlds feel exactly how you want them. You might be wondering what the space StyxSpace creates looks like.. Below are some screenshots with planets, asteroids and all that good stuff StyxSpace has to offer!
    Screenshots of StyxSpace (open)

    [​IMG]
    [​IMG]
    [​IMG]
    As you can see from the last screenshot, StyxSpace now has Pail (a Bukkit GUI) support. From there you can change StyxSpace settings and save them. This feature is still a work in progress but should be finished soon!

    StyxSpace also has Spout-support. If you have Spout installed, and your players use Spoutcraft, you can now remove clouds from spaceworlds! This is toggleable in the configuration file though, so don't worry.
    Download StyxSpace v1.1 [TheOne]
    Download dev builds or older versions
    [​IMG]
    Before asking questions, please read the wiki here!
    (includes installation instructions!)

    Full permission node and command list (open)

    Commands
    Code:yaml
    1.  
    2. commands:
    3. space:
    4. description: Go to space, back to earth etc.
    5. usage: |
    6. /<command> <enter> [spaceworld] - Go to a space world
    7. /<command> <back> - Go back where you were
    8. /<command> <help>
    9.  

    Permission groups
    • styxspace.* - Access to all StyxSpace commands
    • styxspace.teleport.* - Access to all teleportation commands (/space enter, /space back etc)
    • styxspace.portal.* - Access to portal creation, usage and removal
    Single permissions
    • styxspace.portal.use
    • styxspace.portal.create
    • styxspace.portal.remove
    • styxspace.teleport.enter
    • styxspace.teleport.exit

    How to report bugs!
    Please use this form when reporting bugs:
    Code:
    [b]StyxSpace Version:[/b]
    [b]CraftBukkit Version:[/b]
    [b]Description of bug:[/b]
    [b]How to reproduce:[/b]
    [b]Errors in log about StyxSpace? If yes, paste it here:[/b]
    
    IF YOU USE SOME OTHER _CLEAR_ WAY TO REPORT A BUG, IT IS FINE. IF YOU ONLY SAY: I DIED AND ERROR, IT WILL BE IGNORED.

    Changelog
    Version 1.1 [TheOne] The biggest update ever.:
    -Added support for multiple space worlds
    -Added glowstone generation, configurable spawning chance
    -Added "asteroid" generation, configurable spawning chance
    -Added nethermode, makes space have nether environment (it's a lot of fun!)
    -Added a tiny little Spout feature, no clouds. Requires Spout & Spoutcraft (client mod)
    -Added Pail (Bukkit GUI) support.
    -Added permission nodes to plugin.yml
    -Added SpaceWorldHandler and SpaceConfigHandler (API)

    -Changed config.yml a lot. Please make a new config when updating from older versions to 1.1.
    -Planet generation configuration is in its own file now, global
    -Helmet block id, armortype, and givehelmet/suit are now global
    -Changed some commands because of multiple space world support
    -Changed some permission nodes, added permission groups (SuperPerms)
    -Changed the API around a bit for multiple space worlds (API)
    -Cleaned the code up a cheeseload

    -Removed some old code that is no longer used
    -Removed /space reload as it didn't work like it should
    -Removed teleporting others to space as it was a hacky command
    -Removed a command no one has yet found, added sometime in 0.4
    -Removed SpaceHandler (API)
    -Removed some old methods because of code changes (API)

    Version 1.0 [Graduation]:
    -Added /space help & reload (permission nodes under download link)
    -Possibly patched some problems with area detection
    -Started new plugin, 'StyxFlight'
    -Expanded & modified the API, more info
    -Prepared coming API changes (SpacePlayer)
    -Made plugin "open source", more info

    - PULL REQUESTS ARE WELCOME!

    Older versions of StyxSpace (open)

    Version 0.9_5 [Netherrack]:
    -Readded spawn block generation on teleport to space removed in 0.5
    Version 0.9_4 [Netherrack]:
    -Fixed errors if a player dies while suffocating in space
    Version 0.9_3 [Netherrack]:
    -Changed the way helmets are handled
    Version 0.9_2 [Netherrack]:
    -Implemented Bukkit's permission system
    -Added hasPermission(String permission, Player player) to API (SpacePlayer)
    Version 0.9_1 [Netherrack]:
    -Fixed only ops or players with permission being able to break a sign
    Version 0.9 [Netherrack]:
    -Added portals, more information here
    -Added spacesuits (just as configurable as helmets)
    -Added /space playername to teleport other players to space, permission node:

    StyxSpace.teleport.enterothers
    -Implemented a few missing API methods
    -Fixed errors when changing world while suffocating
    -Fixed some problems with message order (permissions)
    -Removed unused configuration for messages
    -Changed colors of other messages to red/green

    Version 0.8_1 [Adventor]:
    -Fixed helmet given regardless of configuration settings
    Version 0.8 [Adventor]:
    NOTE: Please delete your configuration file for a new one to be generated!
    -Rewrote most of the code for optimization
    -Organized configuration file
    -Pumpkinhelmet replaced with blockid
    -Fixed endless loop of errors when a player quits while in 'drowning' mode
    -Implemented most of the API, more information here



    Version 0.7_4-9:
    -Implemented API (for usage)
    -Fixed /space back working regardless of the permission node
    Version 0.7_3-9:
    -Added API, for more information, click here
    Version 0.7_2 (URGENT):
    -Fixed fix of errors with /space
    Version 0.7:
    -Added new config setting, helmetrequired: true/false: defaults to false
    -Givehelmet now defaults to false
    -Gave the death a drowning effect
    -Cleaned up code

    Version 0.6:
    -Made messages configurable
    -Fixed dying after dying for having no helmet

    Version 0.5:
    -Added planet generation, extremely configurable, defaults to on
    -Added /space back, permission node: styxspace.teleport.exit
    -Cleaned up the code
    -No more forced spawnblock, generated only once
    -No bugfixes, sorry

    Version 0.4_2:
    -Fixed errors with breathable areas
    Version 0.4_1:
    -Fixed internal server errors when leaving space
    -Grammar
    Version 0.4:
    -Brought back settings for hostile and neutral mobs
    -Breathable areas, don't use glass helmets anymore!
    -Fixed material duplication bug
    -Fixed configuration file resetting to default on reload
    -Removed BukkitContrib requirement
    -Made helmet checks more efficient
    -Prepared for 0.4_1 later this week
    -New permission node for /space: styxspace.teleport.enter, preparing for new commands

    Version 0.3_2:
    -Fixed BukkitContrib loading after StyxSpace
    -Fixed grammar errors
    Version 0.3_1:
    -Made chunk generator lightweight
    Version 0.3:
    -Pumpkins as spacehelmets
    -Configurable autogive of spacehelmets
    -Fixed players running out of "air" to breathe when clicking a spot in their inventory (without
    actually removing the helmet)
    -Attempted fix of BukkitContrib problems
    -Any teleport to space will be recognized and will show welcome messages etc.

    Version 0.2
    -Configurable weather (true/false)
    -Configurable mobs (true/false)
    -Configurable night only (true/false)
    -Configurable world name
    -Configurable space helmets (true/false)
    -Space helmets, if you take it off your head you will die
    -Configuration
    -Fixed void kicking for flying

    Version 0.1_3:
    -Only pigs spawn in space
    -No rain/thunder/snow in space
    Version 0.1_2:
    -/space now defaults to OP if Permissions is not installed
    Version 0.1_1:
    -Spawngriefprotection will replace the following: sign, ladder, water, lava with stone
    -Disabled /space when the player is in space (configurable in v0.2)
    Version 0.1:
    -Initial release of StyxSpace
     
  2. Offline

    Jfed

    hey you see my above post? it relates to the airtight stuff.
     
  3. Offline

    Styx Reborn

    We (I guess it's now a we..) are planning on (working on) having area selection similar to WorldEdit to set areas like that.
     
  4. Offline

    Devboi

    I've sorted the random death problem, but yeah, places where if there is a roof over your head u don't need a helmet would be awesome
     
  5. Offline

    Maniox

    I'm using this with inception, but if i die in space the server locks up and i have to restart it to spawn in the normal world again.
    Any help?
     
  6. Offline

    Styx Reborn

    Can't help without seeing errors (if any).
     
  7. Offline

    jesper

    can u make a little less gravity so u can jump higher and maybe make it so u can make gravity zone there the gravity is normal!. :)
     
  8. Offline

    Maniox

    Nevermind, seems like everything is working now
     
  9. Offline

    Styx Reborn

    Player gravity is not serverside.
     
  10. Offline

    Jfed

    what about making them act like there in water even thought there not?
     
  11. Offline

    ddubois89

    It would be handy if there was a command to transport us back to where we came from. It doesn't affect me horribly right now but it may if my stargates wont work! other than that this is an awesome plugin!
     
  12. Offline

    tmc233

    how do you get out of space!!!!!!!!! i cant type!!!
    and i cant fly either so it kicks me 6 seconds i get in!! plz help me

    i want to get out of space but i cant type someone plz help me
    and i get kicked for not haveing flying enabled so when i get in i have like 5 seconds HELP ME PPLLLZZZZZ!!!!!!!

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 16, 2016
  13. Offline

    taylorgrandorf

    Can we either disable the message when you die or change it? I have a private server, and some people are offended by the message that shows upon helmet removal.
    --Edit: I've noticed that there are several death-messages. Maybe they could be customized in the config file?
     
  14. Offline

    Styx Reborn

    That is our future plans to make it configurable. Sorry if your server is offended. We will release an update for that soon.

    Go into your world folder, players folder, and just delete your name from it. If you can type just type /spawn.
     
  15. Offline

    woodzy

    @Styx Reborn how do you get out of "space" nether portal isnt working
     
  16. Offline

    blaize9

    ya i asked that like 4 days ago, still no response on it
     
  17. Offline

    woodzy

    LOL, ill try some travel portals
     
  18. Offline

    Styx Reborn

    Inception or some spawn plugin for /spawn. Portals are planned. Keep in mind StyxSpace was designed for freebuild usage.
     
  19. Offline

    blaize9

    when i do /spawn i get placed in the spawn in space.
    also yes i do understand that you decided to give the plugin out to the public, and that everything is not perfect ;)
     
  20. Offline

    Styx Reborn

    You can always kill yourself. Just jump down. Or take your helmet off :p
     
  21. Offline

    woodzy

  22. Offline

    philboy11

    This is great! I used it for my server and added the dark moon named Pandora Io. More control over which mobs spawn in Space would be nice.

    EDIT: Oh and more control of things in space like disabling leaf decay? For leaf creativity?
     
  23. Offline

    Teraku

    By the way, can you also make it so that when you are near a tree, and you are sheltered, you can breathe? I'm getting kind of sick of wearing that pumpkin all the time.
     
  24. Offline

    Styx Reborn

    Patience... 0.4 will have lots of different ways to have breathable areas.
     
  25. Offline

    Tal-N

    I think it would make sense to have everyone automatically able to fly in space since we don't have the ability to mimic low gravity.

    That said, I'm sure someone could fudge the glide/fly mods to automatically cause someone to fly when you jump and then cut it off at a fixed distance and start to glide back down to the 'ground'. That would mimic the effect of low gravity.

    The next step would then to make it possible to create zone limitations on the low gravity vs zero gravity so that you have automatic low gravity around surfaces but when you move away from them far enough it switches to complete flight to act like zero gravity.
     
  26. Offline

    NordicBlue

    Somehow my settings keep resetting to
    styxspace:
    worldname: space
    mobs: false
    weather: false
    alwaysnight: true
    givehelmet: true
    pumpkinhelmet: true

    Whenever i change them to something else.
    Once i do /reload it resets the whole file.
     
  27. Offline

    taylorgrandorf

    You need to fully stop the server to make changes to the Config file.
     
  28. Offline

    NordicBlue

    I did, and it still reverts to the default config file on every /reload or reboot.
     
  29. Offline

    ddubois89

    i have a user reporting that they cant build in space. anyone else having similar issue. he can get to space so i know he has correct permission.


    this upgrade to different permissions style with no clear instructions is killing me. lol i figured it out. false alarm. love the plugin, cant wait to see more features. I appreciate the hard work!
     
  30. Offline

    heroanth2345

    Only one issue: People go to space get a glass/pumpkin helmet,go out of space again and can sell the block for money. Could you change that when you leave space,you don't have a helmet anymore
     
  31. Offline

    2insane

    Torches and furnaces, as well as fires, shouldn't light in space as they don't have oxygen.
    Also, will a flying feature be added to this plugin, as there is no gravity in space? From what i understand drifting would be impossible to add without client mods, but is it possible to add like a jetpack? Maybe if you wear gold armor?

    Idk... just some suggestions. Thanks, though, this plugin is awesome.
     
Thread Status:
Not open for further replies.

Share This Page