[INACTIVE][TP] Tele++ v1.3.3- Full-featured teleportation suite [677]

Discussion in 'Inactive/Unsupported Plugins' started by phaed, Mar 18, 2011.

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  1. Offline

    phaed

  2. Offline

    Antwan

    The plugin doesn't work for me ... When i type /tp nothing happens ... I've try everything and nothing work ...
     
  3. Offline

    Pluckerpluck

    Three things:
    1) Can you add a way to not have "Item Jumped" displayed every time you quick jump (or whatever it actually says).
    2) After you teleport (only tested with item jump) I was protected from fall damage until I placed another block (no time limits from what I could tell). Because of that you can teleport to a block and then jump off without damage which just feels a bit odd.
    3) In the help the item name changes depending on which ID you use from the mover and tool commands... however in /tp clear is always says bone history... thought I'd point that out

    I haven't personally tested but so you know (even if it is broken) it's meant to be the - 'tpp.mod.tool' permissions that allows that.
     
  4. Offline

    M0rti

    Just one Question. Is it possible to make the /tp coordinates save? Like i don`t teleport to a block and die. Teleplus was teleporting you to the next block above and telling you like "y 64 was not save. teleport you to y 70"


    Edit: Users can teleport to each other ...but not to an admin. How can i change this?
     
  5. Offline

    Pawned

    Adminium isn't moveable (Well, it is if you use a bug and put a torch on it and select the torch). Could you possibly add an option to have adminium moveable please?
     
  6. Offline

    phaed

    It does the same, it just does it silently.

    Remove the no-tp permission from your admins by giving them a negative permission like so:

    - '-tpp.mod.notp'

    1) Adding config variables to disable these on next version
    2) Will test this out
    3) Thanks for catching that, will fix for next version

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 12, 2016
  7. Offline

    xZise

    Nice plugin and I use this as replacement for TelePlus. But could you please implement, that “/tp up” without any parameter is acting like “/tp top”?

    Fabian
     
  8. Offline

    user_2408

    Slightly counter-intuitive, but I get what you're saying. Much obliged -- perhaps a little note somewhere would do well on that. :D
     
  9. Offline

    phaed

    Don't think this will be done. I'd like to keep the up and top functionality separate.

    Change Log
    Version 1.3.2

    • Removed GroupManager support, FakePermissions will still work
    • Left clicking with the tool item will pass you through blocks
    • Mover can now move far away blocks
    • Added config options to manually disable any feature
    • Added config options to turn off "say" messages to the player when he uses the different features
    • Fixed error when inventory was empty and tyring to spawn a tool or mover item
    • Fixed bug where it would say bone in /tp clear even though the mover item was changed to something else
    • Changed default mover item to fishing rod
    • Added more passthrough blocks to the default list
    • Always teleport to the middle of the destination block

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 12, 2016
  10. Offline

    xZise

    And where is the difference? I mean “/tp top” is “/tp up <highest block>” but with automatically detection what this block is. Also everybody on my server tried /tp up and get a error message.

    Fabian
     
  11. Offline

    Neoblade298

    Can you possibly move the tp tool and mover to a singular plugin? as i just want that part of this plugin. but for now, ill stick with the whole thing
     
  12. Offline

    phaed

    • /tp up will now move you 10 blocks up if no height is specified, it will act like /tp top if there is no space above you for a glass block

    No real reason to split off functionality like this.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 12, 2016
  13. Offline

    Lemony_Lime

    I've found a pretty big glitch.

    Using the bone to tag a chest, then right clicking on the same chest instantly crashes the server. I've repeated this several times.

    Code:
    [FONT=Times New Roman]21:17:07 [WARNING] Failed to handle packet: java.lang.NullPointerException
     java.lang.NullPointerException
             at net.minecraft.server.InventoryLargeChest.q_(InventoryLargeChest.java:
     26)
             at net.minecraft.server.EntityPlayer.a(EntityPlayer.java:281)
             at net.minecraft.server.BlockChest.a(SourceFile:154)
             at net.minecraft.server.ItemInWorldManager.a(ItemInWorldManager.java:215
     )
             at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:447)
             at net.minecraft.server.Packet15Place.a(SourceFile:57)
             at net.minecraft.server.NetworkManager.a(NetworkManager.java:198)
             at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:72)
             at net.minecraft.server.NetworkListenThread.a(SourceFile:100)
             at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:368)
             at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:283)
             at net.minecraft.server.ThreadServerApplication.run(SourceFile:375)[/FONT]
     
  14. Offline

    Neoblade298

    fair enough.
     
  15. Offline

    user_2408

    New changes are great, I haven't had a good amount of time to test, but so far so good.
     
  16. Offline

    phaed

    Interesting, i'll check this out
     
  17. Offline

    rrapidoo

    could you give us the option to disable the "pass through the blocks" with the feather in the next version please?
     
  18. Offline

    phaed

    Left click = teleport
    Right click = pass-through

    I will make this configurable in next version. To be able to switch those around or disable either of them
     
  19. Offline

    fireb33

    with 1.3.2 left click when in glassed mode using tp up has no effect.... it's my fault?
     
  20. Offline

    phaed

    Nope, was a bug on current version. Please re-download.
     
  21. Offline

    dtrucks

    I'm still having this issue with the latest version. I have two normal worlds and one nether world on my server, but the second normal world is "Not a valid world or player." The world had worked on my server previously via the use of HunkleberryGeneral (http://forums.bukkit.org/threads/admin-gen-hunkleberrygeneral-v0-75-friendly-commands-493.5665/), which implemented multiworld teleportation via command flawlessly but is no longer updated. Manbeast77's test of setting the world as the default in the server config worked for me as well, so I think it is unlikely that there is anything wrong with the world.

    At this point, it seems that the only active plugins capable of transportation between more than one normal world are bogged down by requiring portals and complex configurations. I think that it would be much appreciated by many if this issue with /tp world were looked into if you have the time, as this is already a very useful plugin (and thank you for it!) and the functionality would fill a niche that has been searching for it for a while.
     
  22. Offline

    mik99925

    I'm getting this a lot in the console.

    Code:
    19:37:58 [SEVERE] Could not pass event PLAYER_INTERACT to TelePlusPlus
    java.lang.NullPointerException
        at net.sacredlabyrinth.Phaed.TelePlusPlus.listeners.TPPlayerListener.onPlayerInteract(TPPlayerListener.java:135)
        at org.bukkit.plugin.java.JavaPluginLoader$9.execute(JavaPluginLoader.java:217)
        at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:59)
        at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:255)
        at org.bukkit.craftbukkit.event.CraftEventFactory.callPlayerInteractEvent(CraftEventFactory.java:162)
        at org.bukkit.craftbukkit.event.CraftEventFactory.callPlayerInteractEvent(CraftEventFactory.java:133)
        at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:661)
        at net.minecraft.server.Packet18ArmAnimation.a(SourceFile:35)
        at net.minecraft.server.NetworkManager.a(NetworkManager.java:198)
        at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:72)
        at net.minecraft.server.NetworkListenThread.a(SourceFile:100)
        at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:368)
        at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:283)
        at net.minecraft.server.ThreadServerApplication.run(SourceFile:375)
    
    First (and next 10 or so) times I got this I was using Worldedit's compass teleportation function, and the error popped up whenever I teleported more than a few blocks away with the jumpto function (left click).

    The latest time I got it, I opened an ordinary wooden door.

    CB 617, MC 1.4, Tele++1.3.2.
     
  23. Offline

    phaed

    I'll look into this for next version.

    Thanks for the bug report. Re-download, this should be fixed.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 12, 2016
  24. Offline

    mik99925

    Thanks!
     
  25. Offline

    oliverw92

    For some reason -tpp.admin.bypass.* is not stopping my admins getting spammed with notifications every time someone quick jumps
     
  26. Offline

    unusualbob

    I've got an interesting bug where if I try to tp player A to coordinates it says 'Teleported A to [0 70 0]' but then never actually moves them. Any ideas? Running CB617.
     
  27. Offline

    oliverw92

    Would it be possible to have a way so that people can /tp request <player> and then the player being requested can then /accept or /deny , rather than having to have mods do it?
     
  28. Offline

    mpfiv

    I think thats what he plans to do with /tpa and /tpahere, but I could be wrong, I keep watching and hoping for the same update though lol
     
  29. Offline

    Afforess

    +1 I'd like to see this feature as well.
     
  30. Offline

    killerboy887

    Is there any way to de-activate the "Tool" it's right clicking? (move through solid objects) ?

    Greetings
    Dennis
     
  31. Offline

    Alex K

    Hey Phaed, I'm having a problem with this problem. I give my permissions to my mods tpp.mod, but whenever they try to teleport to other mods, they get the message "No Right To Teleport To (Player)". This only happens when they try to teleport to me, an admin, or other mods. They can teleport fine to the default players. Is this an inheritance plugin or what? I would appreciate some enlightenment on this, thank you. I appreciate it greatly if you heard me out, also.
    -Alex.
     
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