[INACTIVE][TP] AncientGates v1.0.2 - Easily create portals with custom design [733]

Discussion in 'Inactive/Unsupported Plugins' started by Olof Larsson, Apr 6, 2011.

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    Olof Larsson

    Take a look at this plugin instead: Creative Gates [cake]
    AncientGates - Easily create portals with custom design
    Version: 1.0.2

    With this plugin the server operators (OPs) can create gates that will teleport anyone who enter to a location specific to that gate. The hightlights are: It is so darn easy to use! [​IMG] and The gates can look any way you like \0/

    Try the ingame command: /gate

    Download: AncientGates
    Userguide: mcteam.org

    Thought first you should take a look at the demonstration I and karibu6 created:

    • /gate help,h,? *[page] Display a help page
    • /gate create,new [id] Create a gate
    • /gate delete,del,remove [id] Delete a gate
    • /gate setfrom [id] Set “from” to your location.
    • /gate setto [id] Set “to” to your location.
    • /gate open [id] Open that gate
    • /gate close [id] Close that gate
    • /gate list,ls Display a list of the gates
    Why the name AncientGates?
    Because the purpose of this plugin that I envision is that players should not be able to create gates to other worlds themselves. The server operators build gates with cool ruins around them and in order to get to another world the players need to find one of those ruins.

    Who can create a gate?
    Only server operators! Not normal players. There is no suport for any permissions plugin.

    Who can destroy a gate?
    Anyone if you do not use a third-party protection plugin like Factions.

    Are there IConnomy integration, Features for user to dial other gates etc?
    Nope. This plugin is very minimalistic and plain. Server operators manage the portals players use them any time they are open.

    1. Download the latest release: https://github.com/oloflarsson/minecraft-ancient-gates/downloads
    2. Put AncientGates.jar in the plugins folder.
    • Add a create world command.
    Version 1.0.2
    • Fix seldomly occuring error on teleportation.
    Version 1.0.1
    • Fixed compatibility with half blocks.
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    Aha, thanks for the info.
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    I haven't looked at your code and I don't even pretend to know java, but what I was saying in this post


    I was thinking something like
    /gate target <name>
    creates a new entree with an additional variable (in the file) like ptype = 'target' or something similiar.
    (everything else, co-ords, pitch and yaw are the same when you do /gate setto <target>, but setfrom does nothing in the case of a ptype = target)


    /gate set <gate> to <target>
    /gate settarget <gate> to <target>

    sets ptype to 'targeted' or something similar, and a variable such at target = to <target>, then when whatever's done when creation and/or usage of the gate, in stead of getting the x,y,z,pitch,yaw from the to section of the gate, it will look to see if ptype = 'targeted' and if so it'll then use the co-ords listed in the gate <target> if the ptype = 'target'

    Once again, I don't know how much my explanation makes sense as far as your coding goes since I haven't looked, nor am I familiar with Java at all.
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    ok, when i downloaded it, it didnt download a .jar, it gave me a meta folder, and a folder with some classes in it.
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    That IS the jar, you're opening/extracting it somehow.
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    damn macs...
    ok... well i gotta figure out how to NOT extract it when i download it
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    Uncheck "Open Safe files after downloading ..." in Safari preferences.
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    im using firefox...
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    Options > Applications
    Search for jar files and change to Always ask or Save File
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    I have the same issue as you; I am also on a Mac.
    I run Google Chrome. I tried doing what Ketrel suggested here:

    But I just got the .zip, which doesn't work on a server. That would mean I have to extract it, in which case I, once again, do not get the jar file as a .jar file. How can I possibly get the .jar file? I appreciate your help.
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    Rename the zip to jar, done
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    Oh my god, I must look like an idiot. Haha. I didn't think it'd be that simple. Thanks a bunch.

    Oh, I still can't use this plugin! I changed the .zip to .jar, but apparently it is missing a plugin.yml file! Take a look at what happened when I tried to start my server with it:
    18:04:47 [SEVERE] Could not load 'plugins/AncientGates v1.0.2.jar' in folder 'plugins':
    java.io.FileNotFoundException: Jar does not contain plugin.yml
        at org.bukkit.plugin.java.JavaPluginLoader.loadPlugin(JavaPluginLoader.java:63)
        at org.bukkit.plugin.SimplePluginManager.loadPlugin(SimplePluginManager.java:194)
        at org.bukkit.plugin.SimplePluginManager.loadPlugins(SimplePluginManager.java:117)
        at org.bukkit.craftbukkit.CraftServer.loadPlugins(CraftServer.java:101)
        at org.bukkit.craftbukkit.CraftServer.reload(CraftServer.java:337)
        at org.bukkit.command.SimpleCommandMap$ReloadCommand.execute(SimpleCommandMap.java:243)
        at org.bukkit.command.SimpleCommandMap.dispatch(SimpleCommandMap.java:127)
        at org.bukkit.craftbukkit.CraftServer.dispatchCommand(CraftServer.java:271)
        at net.minecraft.server.MinecraftServer.b(MinecraftServer.java:401)
        at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:386)
        at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:292)
        at net.minecraft.server.ThreadServerApplication.run(SourceFile:394)
    Does this error happen to anyone else or is just me?

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: May 13, 2016
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    Ben_R likes this.
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    Haha, thanks so much. I hope this works.

    EDIT: It does indeed work. Thank you so much! :)
  15. GLITCH FOUND - Please can you fix :). Okay, whenever people get near my gates, when they click shift to duck slightly, they get pushed back by the portal about 50 blocks. Please fix.
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    1.6 update basically screwed this plugin.
    set server properties to off for nether, but still causes it to crash.
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    You do know that there isn't a 1.6 release for bukkit, Dev builds might have problems that screw with plugins and old recommended might be broken in the update, when a 1.6 recommended comes out this plugin can be updated to fix any problems 1.6 or bukkit have caused
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    oh i just used this http://ci.bukkit.org/job/dev-CraftBukkit/810/ i will wait until they release the proper build.
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    Is this even fixable? Maybe if notch made it so it checks if it is the right portal shape and material then all other designs could still work for this plugin.
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    Hai thar,

    Will there be an update for this or is this plugin dead ?
    Asking because the last time sources have been updated are from april.

    Thank you !
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    Can you ride a minecart through this?
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    What would you like an update for as there is...
    No Recommended Build for 1.6
    No bugs caused by AncientGates
    No requested features

    I've got 2 Repos on my GitHub, last updated 6th of May
    1 is complete and the other hasn't had anything worth commiting all month as it's all incomplete code, would you consider those to be dead just because I have nothing worth adding
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    I asked "Will there be an update.." So the only thing I wanted to know : Is this plugin still supported or just dead. (I think I already asked that).

    And if you made an update, please recreate a new topic, if people want to download this plugin, they will think it's dead.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: May 13, 2016
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    Why create a new topic when this topic is perfectly good
    Ancient Gates has seen no activity lately for the above reasons, IT DOESN'T NEED ONE

    When something comes up that will need updating such as minecraft 1.6 then there will likely be an update IF SOMETHING BREAKS

    Don't just assume that a plugin that is working perfectly is dead because the author hasn't released an update
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    Is there any way possible to check to see if the player is in a train car, or boat, or other vehicle, and if yes, have the vehicle transported along with him?

    While we're asking that question .. what about sending an empty vehicle?

    I think you can see where I'm going with this. :)


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    Can someone fork this?
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    This plugin doesn't seems to like 1.6.6.
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    Please elaborate?

    For me, after a teleport I get to see void. No amount of time waiting "fills the void", but disconnecting and reconnecting does fill it. Sometimes I die almost instantly after a teleport (falling damage after falling in to the void).

    I'm not sure if this is a plug-in issue or a lag-issue. Perhaps it's an issue with 1.6.6 and has nothing to do with the plug-in. I have no idea.
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    is it auto update?
    if not, can u update it to 818 :D
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    Works fine for me on 818 however there is glitches that are Minecraft specific (not plugin), I.E. Teleporting to an unloaded chunk it will never load, this includes any form of TP. Also now if you sand near a portal tile you get sucked into the nether, this is something that needs to be fixed.
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    It works for me, but it teleports me to a random place that's not the portal.

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