SignEdit v1.4.8 (LWC, GroupManager & Permissions support) Built against: Latest recommended CraftBukkit #617 LWC 2.1 GroupManager 1.0 alpha 5 Permissions 2.5.4 Description: With SignEdit you can edit the text of a sign without having to re-place it. You can register names for the signs to edit them whithout seeing them. This is very useful for sign-plugins like CraftBook! Features: Use colors on signs! Edit whole signs you´re looking at. Edit only some lines of signs. Edit signs out of range with a self-set name. Clear signs with ease. Add/Edit/Remove names for signs to edit them from everywhere. Full LWC & GroupManager support Much more planned... ToDo: Switch between texts by clicking the sign. (if wanted) Switch between texts of another sign by clicking the control sign. Redstone-Wire the control sign. Save texts & sign-names per player. Allow multiple signs per name. Using it: The main command is /signedit or /se ( <> = needed; [ ] = optional ) Add an ID to the sign you´re looking at: /se add <name/id> Edit the ID of the sign you´re looking at or by ID: /se edit [Name/ID] <newName/newId> Remove the ID of the sign you´re looking at or by ID: /se remove [Name/ID] Clear the text of the sign you´re looking at or by ID: /se clear [Name/ID] Set the text of the sign you´re looking at: /se set <text> Set the text of the sign matched by it´s ID: /se setid <name/id> <text> Save the text of a sign. /se save [Name/ID] <SaveName> Load a text on the sign. /se load [Name/ID] <SaveName> Remove a saved text. /se rsave <SaveName> Syntax of <text>: "first line" "second line" "third line" "fourth line" - Two quotes mark one line. - You dont need to put a space between the quotes. - A line can contain any character except for a quote. - A line can be empty - You dont have to set all lines. Setting specific lines: 2"second line" 4"fourth line" - The number before a quote is the line-number. (1-4)[/size] - None-set lines will keep the text they have. Permissions: Code: signedit.add - Add Sign-IDs signedit.edit - Edit Sign-IDs signedit.remove - Remove Sign-ID´s signedit.edittext - Clear/Set/Edit signs signedit.savetext - Save sign-texts signedit.loadtext - Load sign-texts signedit.removetext - Remove saved texts Colors: See http://wom.thatgamer.com/colorguide.php for Color-Codes. Example commands: /se add MyPluginName /se edit MyPluginName MyNewPluginName /se remove MyPluginName /se set "First line" "" "Third line" /se set 2"Second line" 4"Fourth line" /se setid MyPluginName "First line" "" "Third line" /se setid MyPluginName 2"Second line" 4"Fourth line" Change Color of a line: /se set "[ColorCode]" Download v1.4.8 #617: http://software.sp1rit.de/Minecraft/SignEdit.jar Download v1.4.7 #602: http://software.sp1rit.de/Minecraft/600/SignEdit.jar Download v1.4.6 #556: http://software.sp1rit.de/Minecraft/556LWC2/SignEdit.jar Changelog (Move your mouse to reveal the content) Changelog (open) Changelog (close) V 1.4.8 - again V1.4.7 - Latest Bukkit and LWC 2.1 V1.4.6 - Compiled with LWC 2 V1.4.5 - And again V1.4.4 - Built with latest Bukkit, GroupManager, Permissions & LWC. V1.4.3 - Built with latest Bukkit, GroupManager, Permissions & LWC. V1.4.2 - various bugfixes V1.4.1 - Added Multiworld support for name-based sign editing. - Updated to b493jnks - Update to GroupManager 1.0 pre alpha 3 - Update to Permissions 2.5.2 - Changed to new save-format for sign-names V1.4 - Added Permissions 2.5.1 support - Added Save/load/remove of sign-texts (atm only one savefile for all users) V1.3 - Added GroupManager support V1.2.1 - Recompiled with new bukkit - Fixed TSLPC - Temorary disabled permissions (LWC still active) V1.2 - Added LWC-Protection support - Added Permissions support V1.1.1 - Rebuild with new bukkit rev. V1.1 - Colors now usable without the command (Right-click sign after placing) - Registered ID´s will be removed if the signs get destroyed. V1.0 - First release Reuploaded... sry 4 missrelease ^^ EDIT by Moderator: merged posts, please use the edit button instead of double posting.