[INACTIVE][FUN] NeoMeteorites 0.4 - meteorites falling from the sky [798]

Discussion in 'Inactive/Unsupported Plugins' started by furekusu, Apr 30, 2011.

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    This plugin will spawn meteorites falling to the earth. On collission with the ground they will explode and leave a random ore covered by obsidian.
    The default spawning rate is a chance of about 8% per minute (one player online).
    Version: v0.4
    Supported builds: 740, 766, 798


    • Randomly spawns a meteorite
    • Allows shooting on targets
    • Generates a configurable ore on impact

    0.4 [JAR] 0.3.1 [JAR][SRC] 0.2 [JAR] [SRC] 0.1 [JAR]


    Edit the plugins/NeoMeteorites/config.yml
    likeEveryXMinutesPerChunk: Sets the chance of a meteroite getting spawned.
    The chance is set at 1 / (likeEveryXMinutesPerChunk / chunksThatAreLoaded).
    If set to default (6000) and there is one player online, there is a spawning chance of ~8%. At 12000, it is ~4%. When more players are online (means more loaded chunks, the spawning rate will increase).
    blocks: The block ids a meteorite can consist of.
    shell: The block id of the material which covers the blocks obove.
    fancyExplosionSize: The size of the explosions that are caused when the meteorite is in the air.
    explosionSize: The size of the impact explosion. Set it to 0.0 to disable it.
    numberOfExplosions: A meteorite can explode several times on the ground (it makes more damage).

                - 'NeoMeteorites.CallMeteorite'

    /meteorite - Will spawn a meteorite somewhere
    /meteorite here - A meteorite will hit the block you are looking at
    /meteorite playername - Self-explanatory

    • You can't see meteorites, when they are too far away (explosion particles won't be displayed - When making the screenshot I was using a client mod, which disabled that). You can still hear the explosions.
    • Sometimes meorites will only fire if you come close.
    • One time for a server start you have to left click in the air to get meteorites working (I don't know why, also comfirm this please)

    Version 0.4
    • Fixed several issues
    Show Spoiler

    Version 0.3
    • Fixed spawning positions
    • Ores will spawn correctly again
    • Meteroite core is now generated correctly
    • Added WorldGuard support (experimental) - Meteroites shouldn't hit areas where creeper-explosions are disabled
    Version 0.2
    • Added options: blocks, shell, fancyExplosionSize, explosionSize, numberOfExplosions
    • Addes the possibility to force a meteorite spawning (supports Permissions)
    Version 0.1
    • Initial release

    • Make landed meteorites looking better
    • Multiworld
    • Way better options
    • Optional Towny protection
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    Thanks for the estimated time, I love your plugin and it is one of the best. Can't wait to see it in action on the next update.
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    21:42:35 [INFO] Starting minecraft server version Beta 1.6.6
    21:42:35 [INFO] Loading properties
    21:42:35 [INFO] Starting Minecraft server on
    21:42:35 [INFO] This server is running Craftbukkit version git-Bukkit-0.0.0-766-
    g3fc0460-b818jnks (MC: 1.6.6)
    21:42:35 [INFO] Preparing level "world"
    21:42:35 [INFO] Preparing start region for level 0
    21:42:36 [INFO] Preparing spawn area: 97%
    21:42:36 [INFO] Preparing start region for level 1
    21:42:37 [INFO] [NeoMeteorites v0.4] is enabled (op only)
    21:42:37 [INFO] Done (0,208s)! For help, type "help" or "?"
    21:42:44 [WARNING] Unexpected exception while parsing console command
    org.bukkit.command.CommandException: Unhandled exception executing command 'mete
    orite' in plugin NeoMeteorites v0.4
            at org.bukkit.command.PluginCommand.execute(PluginCommand.java:37)
            at org.bukkit.command.SimpleCommandMap.dispatch(SimpleCommandMap.java:12
            at org.bukkit.craftbukkit.CraftServer.dispatchCommand(CraftServer.java:2
            at net.minecraft.server.MinecraftServer.b(MinecraftServer.java:430)
            at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:415)
            at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:311)
            at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)
    Caused by: java.lang.IllegalArgumentException: n must be positive
            at java.util.Random.nextInt(Unknown Source)
            at de.neocrafter.NeoMeteorites.NMMain.spawnMeteoriteAnywhere(NMMain.java
            at de.neocrafter.NeoMeteorites.NeoMeteorites.onCommand(NeoMeteorites.jav
            at org.bukkit.command.PluginCommand.execute(PluginCommand.java:35)
            ... 6 more
    21:42:57 [INFO] Stopping the server..
    21:42:57 [INFO] Stopping server
    21:42:57 [INFO] Saving chunks
    21:42:57 [INFO] Saving chunks
    >Для продолжения нажмите любую клавишу . . .
    I get this when i try to fire a meteorite. as with console, as well as player. im using 766 release.
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    you arent using 766 you are using 818. 766 isnt 1.6 compatible. Your problem is because this plugin has not been updated for 818. furekusu is working on it. give him some time.

    b818jnks (MC: 1.6.6)

    this is your version number.
  5. Waiting for a few of these "To-do"s to be completed, namely multiworld and towny protection.
    Would make a great addition to my Chaos world.
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    I'm excited to see this for 818+. I need something to get my server players to explore, and this looks pretty damn awesome.
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    Plugins like this make me REALLY want to start using bukkit. I've been putting it off as I don't like how it breaks constantly whenever MC is updated (which is especially bad when notch gets on a roll of bad bugfix releases like 1.5 and 1.6 series) but since such buggy recent releases have become common, I have been holding back several updates at a time anyway so my users are becoming used to it. Might just be my next item on my to-do list after I finish fixing my texture pack.

    ANNNYWAY, I notice there has been some debate as to how to protect structures. Good ideas include having it check for beds in a chunk, others called for it not effecting cobblestone or brick... I admit to having not actually red EVERY post in this thread so I don't know if there was a good conclusion to that BUT I would like my make an elegant solution: allow users to create a list of blocks that create small areas of immunity (Id prefer less than a full chunk... but that's just me. I don't know if that's even possible. if so perhaps users can determine the radius as well). For instance, I could input torches and glass, with a radius of 3, and any block within 3 blocks of either a torch or glass (from sky to bedrock) will become immune (meteors either will not hit, or will cause 0 damage and leave no deposites)

    Anyway, looking forward to some sort of protection and multi world, at that point i will very likely adopt bukket and a couple of these interesting plugins!
  8. If you're worried about it breaking don't update your client til bukkit is ready after a notch update. Easy.
    Aramillio likes this.
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    is this updated to 1.6.6? and is it possible to play on multiplayer? if the server admin gets it?
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    Each time I spawn one, the server freezes :( Don't know what the problem is :'(
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    I hope this plugin gets updated to latest version #860
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    The problem is you didnt read the thread.

    The plugin has not been updated for 1.6 yet. It is still being developed, but you have to give the programmer time to update it.

    I hope, if not for your sake then the sake of people using your server, that in the future, you will read the threads before blindly installing plugins especially when the thread title shows it hasn't been updated to the latest RB.
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    Dude, you really need to get this updated.
    O.O sorry, my naggy side sometimes gets the best of me.
    Aramillio likes this.
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    My bad, but I'm extremely busy, plus we told the people that we were going to try it so it didn't affect anyone that much. Also, if you are interested in my server and want to apply, (As long as you are prepared for lag which WILL occur when you first join due to the server making all your files) then go ahead, just be patient ;)

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    Brody Romhanyi

    waste of my time again..... didnt even work....
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    For fucks sake man, have a little respect for the java dev's they do this for free and have real lives. Only reason why it's not working is because it's not updated to the most recent Bukkit build. Give it time i'm sure he'll come around to it.
    Aramillio and AS1LV3RN1NJA like this.
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    Thanks for this plug ! I'm waiting for your next release working on 1.6.6 !
    Keep doing good work and thanks again for your time !
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    I think the title of this thread has a bukkit build version for a reason.
    Aramillio likes this.
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    How do you really work with the meteorites?
    I wonder what kind of block it that?
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    I've tried it out a couple of times before and he has the random ore generated within Obsidian. It's not 1, but many. So I'm guessing it's more of a script structure
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    I will try to figure out this later when I have spare time.
    Doesn't support 880 at the moment...
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    Wish it would work for me it just says it got an internal error
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    big freakin sheep, that's all i have to say
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    It doesn't support the latest RB 860.
    I'll try to reconfigure to the latest RB whenever I have spare time's.
    This thread should be moved to Inactive/Unsupported section.
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    Doesn't work for 1.6
    It keeps crashing my server.
    Could you please fix it. I really want this plug-in.
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    I'll try to update to the latest RB in version 1.6 [860]
    So be patience :D
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    Thanks nub! Hopefully furekusu will be back soon :/
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    Actually I'm still alive and I'm busy rewriting the plugin.

    It doesn't work like I did it before, so I have to remake the meteorite part.
    Montag and AS1LV3RN1NJA like this.
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    <3 looking forward to it. I love this mod to pieces!
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    cool but when will come the update ?
  31. PM me once updated?

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