[INACTIVE][FUN/MECH] MonsterTamer v1.0 - Personal monster pets [1060]

Discussion in 'Inactive/Unsupported Plugins' started by fullwall, Feb 20, 2011.

  1. Offline

    goldtiger142003

    I'm probably derping pretty hard here, but when I catch a monster, I can't call it out. I tried all the commands in the opening post, but the only thing that works is releasing the pet, and a released creeper likes to go out with a bang.

    Do I catch one, and all copies of that monster become friendly? Or am I doing something wrong? I am using a /spawnmob plugin to make them appear, if that is the problem.

    HERP, I was derping too hard. Though, only seems that Slimes and Wolves don't want to be pets. Slimes still attack me, and wolves...they just don't get caught at all. I'm using bedrock just to see what I want to use, but these two alone don't work. Everything else works very nicely. This is an awesome plugin that helps save one's rear when a creeper's right about to blow up your hard work! Thanks for making it.
     
  2. Offline

    bushingenna

    nice job with the update! The follow command has improved. One last issue I have and then you win minecraft. The follow command works only if no other action is put in. At all. Even right clicking to a destination will cause the follow command to stop working.That is all I have, and thanks so much for listening to my feedback :D
     
  3. Offline

    fullwall

    Yeah, I didn't want the monsters to keep following you if you sent them to a destination... otherwise they'd just come straight back. Should they act in that manner? Slimes and Wolves will have to wait till I get back (I think slimes are strange for some reason (not treated as monsters or something)).
     
  4. Offline

    goldtiger142003

    Ah, I did read that slimes weren't mobs like others, but I thought it just meant their broken spawn algorithm.

    As a side note; I told a pet creeper to stay in my home by using the /wait command, but it wandered out of the house. I stayed in the house and watched it wander about with my caged slime pet, and the creeper ended up going outside of the house, roughly 10 blocks distance. The poor thing fell into my lava pit trap too, so I couldn't save it. When you return from what it is you're doing, could you look into this, and if it is an error on my end, could I get an explanation as to what I did wrong?

    >catch creeper
    >set it in home
    >/whistle, /follow, /wait to get it where I want it to be
    >between 5 and 10 minutes later, it wanders off a good distance

    Everything else other than this and the slime pets work perfectly otherwise. Also, squid pets don't seem to work well even in water, but I'm not much of a water person after being drowned in caves so often lol.
     
  5. Offline

    everhigh

    Code:
    17:22:03 [SEVERE] java.util.ConcurrentModificationException
    2011-04-15 17:22:03 [SEVERE] at java.util.AbstractList$Itr.checkForComodification(Unknown Source)
    2011-04-15 17:22:03 [SEVERE] at java.util.AbstractList$Itr.next(Unknown Source)
    2011-04-15 17:22:03 [SEVERE] at org.bukkit.craftbukkit.CraftWorld.getLivingEntities(CraftWorld.java:506)
    2011-04-15 17:22:03 [SEVERE] at com.fullwall.MonsterTamer.TickTask.run(TickTask.java:73)
    2011-04-15 17:22:03 [SEVERE] at org.bukkit.craftbukkit.scheduler.CraftScheduler.mainThreadHeartbeat(CraftScheduler.java:122)
    2011-04-15 17:22:03 [SEVERE] at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:356)
    2011-04-15 17:22:03 [SEVERE] at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:283)
    2011-04-15 17:22:03 [SEVERE] at net.minecraft.server.ThreadServerApplication.run(SourceFile:375)
    2011-04-15 17:22:03 [SEVERE] Unexpected exception
    java.util.ConcurrentModificationException
    at java.util.AbstractList$Itr.checkForComodification(Unknown Source)
    at java.util.AbstractList$Itr.next(Unknown Source)
    at org.bukkit.craftbukkit.CraftWorld.getLivingEntities(CraftWorld.java:506)
    at com.fullwall.MonsterTamer.TickTask.run(TickTask.java:73)
    at org.bukkit.craftbukkit.scheduler.CraftScheduler.mainThreadHeartbeat(CraftScheduler.java:122)
    at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:356)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:283)
    at net.minecraft.server.ThreadServerApplication.run(SourceFile:375)
    got this with 2 users using monster tamer. after this i had to close the serverwindow cause the server had crashed.
     
  6. Offline

    bushingenna

    well i mean it makes sense not to have them follow you. But i meant after one command, /follow will never work again
     
  7. Offline

    skillinazn

    I believe that there should be an option. Perhaps double right clicking on a mob to let them follow you again? Sending them off to another destination sorta works as a waiting command too, and it can deem to be useful.
     
  8. Offline

    bushingenna

    no i don't think you understand. sending them to a destination and then have them waiting is what already happens. say your monster is following you and you do that. So now your mob is at the destination, and you want him to start following you again after he's been there a while and you haven't just been right next to him. you would type /follow, and assume the mob would come to you, but instead it stays there.
     
  9. Offline

    MrKlassic

    every time i tell my creeper to follow me it does not work plz help me he keeps wandering around
     
  10. Offline

    MrKlassic

    none of my monsters will follow me i tried them all plz plz plz i adore this plugin but can someone plz fix this for me!
     
  11. Offline

    L24D

    none of the commands work for me on any of the 1.5 compatible builds, just a quick notice. :p
    no errors or anything...
    Also, when i tell a creature to follow, it says it can't find any of that type.
    as well as when i tell them to target something.. "no matching monster types were found."
     
  12. Offline

    DavidTan

    To the Mrklassic and L24D,In the case of you catched a pig , you have to command "/follow pig" so that the pig will follow you,but now I got a Question,everytime I command them with the wand to goto a block,they'll follow my order and stand near it,but I can't command them to follow anymore,I type the command,and they just stand there,the only way to make them move is using wand,is this a bug or just I have this problem?

    update : sorry,I missed the topic on #556,now I got the reason,Thank you for the Plugin,It's a excellent work!
     
  13. Offline

    Thyraxxx

    seems to work pretty fine on build 714, only issue I had is that mob are despawning, not spawning when I release then ( I think its lighting tho ), they will also not go to the selected block and wont follow me, but the attack command ( using wand ) work perfectly.

    I got this exeption in the console tho 01:07:15 [WARNING] Task of 'MonsterTamer' generated an exception
    java.lang.NoSuchFieldError: a
    at com.fullwall.MonsterTamer.TickTask.run(TickTask.java:47)
    at org.bukkit.craftbukkit.scheduler.CraftScheduler.mainThreadHeartbeat(CraftScheduler.java:128)
    at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:358)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:285)
    at net.minecraft.server.ThreadServerApplication.run(SourceFile:394)

    not sure if its a bigdeal or not but anyway, realy fun plugin overall, keep it up !
     
  14. Offline

    darklust

    I love this plugin, keeps my players busy, keep up the good work :]
     
  15. Offline

    MrKlassic

    sadly this idea does not work any one knows how to fix it they just keep moving around.for example if i caught a creeper i selected him then i typed /follow creeper nothing happens he just wander around plz help me!
     
  16. Offline

    L24D

    Hmm, i think the dev is on vacation btw, just for everyone's info :p
    But yeah, still no luck on b711... i'm going to try b714, and maybe rolling back to b689... see if those make a difference, and report back, kay?
     
  17. Offline

    L24D

    Alright! i finally got it to throw an error! :D

    Code:
    2011-04-25 17:24:57 [WARNING] Task of 'MonsterTamer' generated an exception
    java.lang.NoSuchFieldError: a
        at com.fullwall.MonsterTamer.TickTask.run(TickTask.java:47)
        at org.bukkit.craftbukkit.scheduler.CraftScheduler.mainThreadHeartbeat(CraftScheduler.java:128)
        at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:358)
        at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:285)
        at net.minecraft.server.ThreadServerApplication.run(SourceFile:394)
    2011-04-25 17:24:57 [WARNING] Task of 'MonsterTamer' generated an exception
    java.lang.NoSuchFieldError: a
        at com.fullwall.MonsterTamer.TickTask.run(TickTask.java:47)
        at org.bukkit.craftbukkit.scheduler.CraftScheduler.mainThreadHeartbeat(CraftScheduler.java:128)
        at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:358)
        at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:285)
        at net.minecraft.server.ThreadServerApplication.run(SourceFile:394)
    Anyways.. b720, any time i try to use a command, it does something of this sort...
    Looking forward to seeing future updates for this amazing plugin!
    Super appreciate all of your efforts fullwall!
     
  18. Offline

    xsolar66

    recommended b 7.33 can't catch monsters. Hoping dev comes back!
     
  19. Offline

    ZenVirZan

    Here here
    same. this is by far the best plugin.
    come on fullwall! :/
     
    xsolar66 likes this.
  20. Offline

    fullwall

    Updated :).
     
  21. Offline

    xsolar66

  22. Offline

    banana_poop

    They should dupicate when 2 pigs are in a area :):):):):):):):):):):):):):):):):):(:):):):):):):):):):):):):):):):)
     
  23. Offline

    Darkbanisher

    Is it me or is fullwall just plain awesome?
     
  24. Offline

    L24D

    Almost.... when i tell the monsters to target another monster, it just says that there are no monsters of that type. no errors in the console. it used to work (sometimes) in previous versions/previous bukkit builds...
     
  25. Offline

    fullwall

    I will look into this issue.

    @L24D: 1.3.5 should fix your issue.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 9, 2016
  26. Offline

    L24D

    @fullwall
    Thanks dude, testing it out now...
    Sorry. :p

    [EDIT]: Works perfectly. (as far as i can see) :D
    Thanks bunches!
    *super appreciates all of his efforts*
     
  27. Offline

    RecoJohnson

    I haven't downloaded it yet, but can you make skeletons guard an area and attack other mobs not under your control?
     
  28. Offline

    fullwall

    Well... there's no guard function as of yet. But you can attack other mobs yes.
     
  29. Offline

    Yahiko911

    Hy! It will be in my home if i log out? or if i die? and it remain forever?
     
  30. Offline

    fullwall

    You have to recapture it. If it's captured, then yes.
     

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