GainSomeSkill - A RPG / Levelsystem which includes rights for weapons & tools. ( Redefined ) Version: 1.1 INFO: This plugin should provide a levelsystem. These levels are separated in a main-, woodcutting-, mining- and fighting-level. The main level gets calculated from the other levels. So you have to skill all three of them to gain a higher main level. To gain a fighting level you have to kill other players, animals or monsters. The max level for all of them is 50. So if your mining level is 2 you are not allowed to use a stone pickaxe because you have to be level 5. The same goes for weapons. These rights can be specified in the file “lvlpermission.properties”. Features level system nonpvp-area rights for weapons and tools display levels and EXP Download None for build 733 as yet "School is getting in way of updating" Unless you are on build [530-540] Then here: http://www.megaupload.com/?d=OD60VOMR Commands The main command is: /hm If you use it incorrectly a usage will be displayed, however here are the commands: /hm -nopvp | Sets no-pvp-zone, max 10x10 blocks. /hm -lvl | Shows your current levels. /hm -lvl [playername] | Shows current level of player. /hm -exp | Shows your current EXP and what's left for next level. Files you need There are two files you need in your folder. The first time you launch the server with this plugin, the needed files will show up in /plugins/HackNMine. There you have to define the “lvlpermission.properties”. I will give you an example: leather=0 wood=0 stone=5 iron=15 gold=20 diamond=25 The values after “=” can be changed. But the different materials are needed. Changelog 04.27 release of GetSomeSkill version 1.1 04.26 plugin Been shown @RightLegRed is it possible to test it out on an early build  ? This is my first and id like to see. EDIT by Moderator: merged posts, please use the edit button instead of double posting.