[INACTIVE][FUN/ADMIN] WeatherMan 6 - Control the weather! [740]

Discussion in 'Inactive/Unsupported Plugins' started by RightLegRed, Apr 22, 2011.

  1. Offline

    Archelaus

    Weather Man
    Want to control the weather? Now you can! Become a weather man with this plugin. You can set it to rain on, or off. You can clear snow and even strike people with lightening!​
    Commands​
    /weather rain <time>​
    /weather thunder <true|false>​
    /weather thunder <playername>​
    /weather clear​
    /weather rain - doesn't need a time, without it, it makes it rain for a default set time.​
    Permissions​
    weatherman.clear​
    weatherman.rain​
    weatherman.thunder​
    ChangeLog​
    Version 1 - Released!​
    Version 2 - Added ability to set rain time!​
    Version 3 - Added turning off lightning!​
    Version 4 - Removed reach of lightning!​
    Version 5 - fixed up the commands a bit.​
    Version 6 - now has the command /weather thunder <playername>






    Supports Multiworlds, Permissions and each feature is seperated. So your players can clear the rain while you fry sheep!​
    Requires Build 709!​
    I hate to do this, but I'm running out of money and this keeps me interested in developing this plugin. Donators may have their name published to the thread if they please.​
    [​IMG]
     
    Me4502, Netto Hikari, Mazer and 8 others like this.
  2. Offline

    _LB

    I can't make it rain in other worlds..I'm on CB 709 and with the related MultiVerse release it doesn't allow me to make it rain in another world than the default. Lighting strikes on myself or others in other worlds works fine, though.

    EDIT: Actually, it rains in ALL worlds, but the issue is that it only rains in certain chunks, not others. Also, there seems to be no way to toggle thunderstorm/rainstorm, just rainstorm on and all weather off.
     
  3. Offline

    The_Sparrtan

    It said:
    Could not load 'plugins\WeatherMan.jar' in folder 'plugins': Permissions
    org.bukkit.plugin.UnknownDependencyException: Permissions
    then more stuff about Permissions.
    Does this plugin take permissions?
     
  4. Offline

    PhantomGamers



    It requires permissions.
     
  5. Offline

    andrewkm

    Perfect in [724] :D
     
  6. Offline

    Mazer

    This is by far the best plugin I've installed in months. The power to smite the wic... erm griefers!

    Thanks so much! Plus weather controls of course :)
     
  7. Offline

    luckyme

    Hey guys, could use some help here if you're willing. I was just introduced to the Bukkit mod and decided I'd have a crack at getting Weatherman to work on my server. There's a problem though, in that even though the server states that Weatherman 6 is "On Air" and Permissions (2.7) was initialised and loaded, whenever I attempt to enter a command, nothing happens. No errors in console or in-game, and no rain or thunder. Could anyone help me out here? Nothing seems to be working.

    I'm running server version 1.5.02, the recommended CB build and a newly rendered map.
     
  8. Offline

    PhantomGamers

    Did you give yourself the permissions?
     
  9. Offline

    luckyme

    Haha, most likely not. How would I go about doing that?
     
  10. Offline

    PhantomGamers

    You can view the Permissions thread for information on setting it up.

    The permission nodes for this specific plugin are in the OP.
    Code:
    Permissions
    weatherman.clear
    weatherman.rain
    weatherman.thunder
    
     
  11. Offline

    luckyme

    Cheers for that, got it all working. One quick question. When you change the weather, do the weather patterns eventually return back to normal, or will it remain that way forever?
     
  12. Offline

    massEntropy

    I started a completely new map with a new seed. I've not noticed any columns of rain, or other glitchy behavior with the weather as it relates to biomes. I've also had problems with ice biomes sitting next to say desert ones... not a big deal but when you can see the chunk line... it looks like crap. Not sure if it's a 1.5 thing or not. I'll update ya as time passes if I notice anything worth noting. My map was originally from 1.3ish. So a fresh start is very welcomed... not to my users though. F'em if they can't take a joke. Hope this helps or was close to what you where looking for.

    Happy mining!
     
  13. Offline

    PhantomGamers

    Eventually it'll return to normally... depends on how long you set it though.
    /weather rain by itself will make it rain for the default time, and then it will stop.
    /weather rain 100 will make it rain for like 10 seconds...
    The longer you set it, the longer it rains.

    I *think* /weather rain true causes it to rain infinitely though.
     
  14. Offline

    Tickety86

    Iv got a couple of questions:

    1: Does weather still come naturaly with this plugin?

    2: With /weather rain (time) is there natural thunder?

    3: If number 2 isnt true then can you make /weather thunderstorm?
     
  15. Offline

    PhantomGamers


    Yep.


    Yep, I've seen lightning with /weather rain.
     
  16. Offline

    Fluff

    Feature request: /weather forecast - Tells the approximate time until the next naturally-occurring weather pattern (or the end of the current weather pattern if it's currently raining/snowing).
     
  17. Offline

    Aljam

    The server seems to lag out everytime I try to strike someone with thunder.

    Code:
    2011-04-26 17:42:16 [SEVERE] java.lang.NullPointerException
    2011-04-26 17:42:16 [SEVERE] at net.minecraft.server.EntityPainting.damageEntity(EntityPainting.java:209)
    2011-04-26 17:42:16 [SEVERE] at net.minecraft.server.Entity.a(Entity.java:652)
    2011-04-26 17:42:16 [SEVERE] at net.minecraft.server.Entity.a(Entity.java:1180)
    2011-04-26 17:42:16 [SEVERE] at net.minecraft.server.EntityWeatherStorm.p_(EntityWeatherStorm.java:112)
    2011-04-26 17:42:16 [SEVERE] at net.minecraft.server.World.cleanUp(World.java:928)
    2011-04-26 17:42:16 [SEVERE] at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:367)
    2011-04-26 17:42:16 [SEVERE] at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:285)
    2011-04-26 17:42:16 [SEVERE] at net.minecraft.server.ThreadServerApplication.run(SourceFile:394)
    2011-04-26 17:42:16 [SEVERE] Unexpected exception
    java.lang.NullPointerException
    at net.minecraft.server.EntityPainting.damageEntity(EntityPainting.java:209)
    at net.minecraft.server.Entity.a(Entity.java:652)
    at net.minecraft.server.Entity.a(Entity.java:1180)
    at net.minecraft.server.EntityWeatherStorm.p_(EntityWeatherStorm.java:112)
    at net.minecraft.server.World.cleanUp(World.java:928)
    at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:367)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:285)
    at net.minecraft.server.ThreadServerApplication.run(SourceFile:394)
     
  18. Offline

    jmcneely

    There is a bug when you strike a painting with lighting.
    When you strike a painting with the thunder command it brings up a few errors on the console and the command stops responding. After that, the server quickly stops responding altogether. Also the painting will have the fire image on the front of the painting in a weird way.

    I'm pretty sure its not entirely the plugins fault but not sure where to report this.

    Here is the error I get every time I strike a painting with lighting:
    Code:
    17:14:04 [SEVERE] java.lang.NullPointerException
    17:14:04 [SEVERE]       at net.minecraft.server.EntityPainting.damageEntity(Enti
    tyPainting.java:209)
    17:14:04 [SEVERE]       at net.minecraft.server.Entity.a(Entity.java:652)
    17:14:04 [SEVERE]       at net.minecraft.server.Entity.a(Entity.java:1180)
    17:14:04 [SEVERE]       at net.minecraft.server.EntityWeatherStorm.p_(EntityWeat
    herStorm.java:112)
    17:14:04 [SEVERE]       at net.minecraft.server.World.cleanUp(World.java:928)
    17:14:04 [SEVERE]       at net.minecraft.server.MinecraftServer.h(MinecraftServe
    r.java:367)
    17:14:04 [SEVERE]       at net.minecraft.server.MinecraftServer.run(MinecraftSer
    ver.java:285)
    17:14:04 [SEVERE]       at net.minecraft.server.ThreadServerApplication.run(Sour
    ceFile:394)
    17:14:04 [SEVERE] Unexpected exception
    java.lang.NullPointerException
            at net.minecraft.server.EntityPainting.damageEntity(EntityPainting.java:
    209)
            at net.minecraft.server.Entity.a(Entity.java:652)
            at net.minecraft.server.Entity.a(Entity.java:1180)
            at net.minecraft.server.EntityWeatherStorm.p_(EntityWeatherStorm.java:11
    2)
            at net.minecraft.server.World.cleanUp(World.java:928)
            at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:367)
            at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:285)
            at net.minecraft.server.ThreadServerApplication.run(SourceFile:394)
     
  19. Offline

    Jeyge

    I believe it was already reported and already fixed in build 734.
     
  20. Offline

    jmcneely

    @Jeyge Alright thank you very much.
     
  21. Offline

    MatCat

    Loving the plugin, however it would be nice to set the thunder true setting to bind to an item, instead of all left clicks :).
     
  22. Offline

    Pink Floyd

    Made you a video for fun. :) Sorry it's hard to see in the beginning, I like it dark for lightning.

     
  23. Offline

    Archelaus

    Thanks! It's really nice that you took the time to make this, I owe you one.
     
  24. Offline

    Pink Floyd

    Most welcome. :)
     
  25. Offline

    DerET

    Is "/weather thunder [entity id]" possible?
     
  26. Offline

    Pickaxe

    Is is possible to completely disable thunder on servers now?
     
  27. Offline

    mountur

    Code:
     [GRAVE] Could not load 'plugins\WeatherMan.jar' in folder 'plugins'
    Help please :'( It says Permissions Error
     
  28. Offline

    Bone008

    I found a ... funny ... bug in this plugin. I don't think it was reported so far. We have a player called TrueMain on our server, and when I do "/weather thunder true", it doesn't enable thunder as it is supposed to be, but strikes TrueMain, thus making me unable to use the command properly. It does make sense and all (since true matches TrueMain), but it would be nice if the plugin checked for true/false as an argument first, and then looks for a player called like that.
    I would appreciate if you could fix that :)

    A very neat and useful plugin though, keep up the good work!

    Greetz
    Bone
     
  29. Offline

    Archelaus


    weather thunder true isn't a command.
     
  30. Offline

    Fohdeesha

    then why is "/weather thunder <true|false>" listed as a command in the original post?
     
  31. Offline

    Pickaxe

    Because - actually - it is a valid command.

    hmm :D
     

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